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v2session26

V2 Session Twenty-Six - 15 February 2008 - "Fortress of the Yuan-Ti" (part 7)

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Player Character Race Class
Dave Freyrik Human(Feytouched) Warlock/8
Ken Ash Aasimar Paladin/6
THF Líkami Human Monk/6, Tattooed Monk/1
VW Heilli Human Illumine Soul/2, Soulknife/5, Psion/1
Kurt Ketamine Crag Gnome Barbarian/1, Witch/7
Chris Yosi Wood Elf Barbarian/8
Val Allie Lesser Aasimar Favored Soul/7, Ranger/1

Note: This adventure comes from “Fortress of the Yuan-ti”, by Ari Marmell, as published by Wizards of the Coast. In addition, the alternate ending described on the author's web site was used.

15 October 1111

The party rests for the night so they can enter the Tower of the Worlds fresh. Ketamine spends the time brewing some potions in the Chambers of Creation, with a little help from Freyrik.

Zoldathra offers some additional details about what the party will find in the Tower – including the claim that he “had the demons protecting the portal chamber dispelled”.

16 October 1111

Ketamine successfully reassembles the King's Scepter, with help from a Dwarven Artisan who was held as a slave by the Yuan-ti.

Area D9) Summit Chamber

As the party prepares to use the portal to enter the Tower of the Worlds, Freyrik notices a small, invisible chest sitting next to the wall to the right of the portal. After requesting that everybody stand back, he opens it to find three potions of Delay Poison, some kind of luck gem, and a letter of introduction from an unknown benefactor:

My friends,

I have watched your progress with great interest since your arrival at
the Barrow of King Theron.

In that time, I regret that I have only been able to assist you
indirectly for fear that our mutual enemies would discover my existence
and the conflict would escalate into a war that would engulf the
innocents in this region.

Now, however, my divinations have shown that the enemy’s ritual has
reached a point where the risk of exposure pales in comparison to the
risk of failure.

Still, I must tread lightly. I believe the House already knows I am
here – but they hopefully remain ignorant of my role so far.

In this chest, I offer what help I can provide with the limited
preparation at my disposal. Save the potions until you find the king’s
bones – but do not delay in using them once you do!

The gem will grant luck to the first of you who touches it. Choose
carefully – for once granted, the luck cannot be transferred.

May the gods shine on your day so that one day soon I am able to
introduce myself properly.
Dragon Seal

Area S1) The Portal Chamber

The party steps through the portal into the center of a large, empty room with corpses in varying stages of decay hanging by chains and rusty hooks from the ceiling. Either Zoldathra's claim about the demons was true – or there were no demons to begin with. This room is free of threats.

A Nagatha

Area S2) The Vestibule

The party encounter (and kill) a pair of Nagathas and a Fiendish Medusa (named Effandra). The Medusa's purpose was to protect the door leading to the Sacramental Chamber.

Area S3) Endless Stair

Per instructions from Zoldathra, Heilli speaks the pass phrase, “I spill my life for Sertrous” in Yuan-Ti to (allegedly) disable the magical trap beyond the door.

Beyond the door, a seemingly endless stairway rises into the darkness. Precious minutes are spent climbing this stair, but no hazards are encountered.

Area S4) The Sacramental Chamber

Sulvaugren, the leader of the Vanguard of Sertrous is found in the midst of his Sacrament of the Risen Abyss. A long, protracted fight ensues – in which he is killed and the shield, Aegis Inviolable is retrieved.

Sulvaugren during the Sacrament

Upon his death, the party hears the “voice” of the dead king, Theron – who tells them that despite Sulvaugren's death, they have “lost” and Sertrous will rise. As his last (and only) act of defiance, he grants the party some of his mystical power so that they can (hopefully) defeat “The Risen King”.

In the end, the party proves capable of the task and the Risen King is destroyed.

For the next few gaming sessions, we switched back to the Voyager campaign, beginning with Session #91 (29 February 2008).



# Challenge CR
1 Effandra, Fiendish Medusa 8
2 Nagathas 4
1 Sulvaugren 11
1 The Risen King 11
1 Ad Hoc: Returning the Bones 5
Total XP (each) 2,6908
3,2007

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v2session26.txt · Last modified: 2017/05/27 18:57 by 127.0.0.1