v2session20
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v2session20 [2007/11/17 15:17] – jims | v2session20 [2017/05/27 18:57] (current) – external edit 127.0.0.1 | ||
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^ Player ^ Character ^ Race ^ Class ^ | ^ Player ^ Character ^ Race ^ Class ^ | ||
- | | Ken | [[Ash]] | Human(Aasimar) | Paladin/5 | | + | | Ken | [[Ash]] | Aasimar | Paladin/5 | |
| THF | [[Líkami]] | Human | Monk/6 | | | THF | [[Líkami]] | Human | Monk/6 | | ||
| VW | [[Heilli]] | Human | Soulknife/ | | VW | [[Heilli]] | Human | Soulknife/ | ||
| Kurt | [[Ketamine]] | [[Crag Gnome]] | Barbarian/ | | Kurt | [[Ketamine]] | [[Crag Gnome]] | Barbarian/ | ||
| Chris | [[Yosi]] | Wood Elf | Barbarian/6 | | | Chris | [[Yosi]] | Wood Elf | Barbarian/6 | | ||
- | | Val | [[Allie]] | Human(Aasimar) | Favored Soul/5, Ranger/1 | | + | | Val | [[Allie]] | [[Lesser |
//Note: This adventure comes from | //Note: This adventure comes from | ||
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=== 11 October 1111 === | === 11 October 1111 === | ||
- | The party returns to Es Sarch the ring that he gave them to get into the | + | {{ v2-20-snakewell.jpg? |
+ | |||
+ | The party returns to Es Sarch the ring that he gave them to get into the | ||
Necromancer' | Necromancer' | ||
- | [[Fadheela]]' | + | [[Fadheela]]' |
- | won't need it once they go through the gate. He promises not to retrieve | + | need it once they go through the gate. He promises not to retrieve this second |
- | this second ring for one week (in case the party needs to return through | + | ring for one week (in case the party needs to return through the gate and escape |
- | the gate and escape the spire). | + | the spire). |
- | Since he has a resistance to electricity, | + | Since he has a resistance to electricity, |
- | [[Fadheela]]' | + | [[Fadheela]]' |
- | party goes through. | + | through. |
- | [[Ash]] get a mild shock as the gate drops. | + | shock as the gate drops. |
- | electricity, | + | finds that his magical abilities have been "short circuited" |
- | "short circuited" | + | contribute in any meaningful way. |
//Area F)// The Surrounding Fields | //Area F)// The Surrounding Fields | ||
- | From a small rise, the party observes a small farming community outside | + | From a small rise, the party observes a small farming community outside the |
- | the gates of a massive fortress set into a cliff face. | + | gates of a massive fortress set into a cliff face. |
- | They proceed down and encounter a Dark Naga name Lieth, along with her | + | They proceed down and encounter a Dark Naga name Lieth, along with her pet Dire |
- | pet Dire Snake and a squad of four Pureblood Yuan-Ti. | + | Snake and a squad of four Pureblood Yuan-Ti. |
- | defeated, a group of human and halfling slaves timidly approach the party. | + | group of human and halfling slaves timidly approach the party. Their leader is a |
- | Their leader is a woman named Clora -- who tells the party of the snakemen | + | woman named Clora -- who tells the party of the snakemen and agrees to shelter |
- | and agrees to shelter them for the night. | + | them for the night. |
- | === 11 October 1111 === | + | **Clora**: //The castle is called Serastis -- a horrible place inhabited by |
+ | hideous snake-folk. Some are almost human, while others arc like giant serpents | ||
+ | with hands. Gods only know what they do in there.// | ||
+ | |||
+ | //Only a few of us are native to these lands, for the snake-folk are careful not | ||
+ | to attract the attention of the closer villages. Most of our number were | ||
+ | captured on the road or in distant settlements, | ||
+ | masters of the castle. We toil so that they might eat and keep warm. Those who | ||
+ | take sick or become too weak for laboring are taken to the castle and never seen | ||
+ | again.// | ||
+ | |||
+ | //There has been much activity in Serastis over the past few months. Many more | ||
+ | groups of snake-folk go in and out than in the past. Whatever horrors that place | ||
+ | hides, they appear to be escalating.// | ||
+ | |||
+ | //We thank you for your efforts, but I fear that few of us are strong enough to | ||
+ | travel far, The snake-folk allow us little food or sleep. Even if we could | ||
+ | leave, we would not get far enough to escape should they try to hunt us down. We | ||
+ | will pray for your success, but as long as the snake-folk rule Castle Serastis, | ||
+ | we remain slaves.// | ||
+ | |||
+ | //If you intend to enter Serastis, beware. A horrible skeletal lizard-creature | ||
+ | appears there when the main door is open. We have also overheard guards whisper | ||
+ | of strange magic controlling movement within the place.// | ||
+ | |||
+ | //Finally, the snake-folk have difficulty telling us ' | ||
+ | need a place to hide, we might be able to pass you off as slaves for a time.// | ||
+ | |||
+ | === 12 October 1111 === | ||
+ | |||
+ | {{v2-20-serastis.jpg? | ||
//Area K1)// The Serpent' | //Area K1)// The Serpent' | ||
- | In bird form, [[Ketamine]] scouts the fortress and learns there are no | + | In bird form, [[Ketamine]] scouts the fortress and learns there are no entrances |
- | entrances other than the main door. She returns to her normal form and | + | other than the main door. She returns to her normal form and secures a rope to |
- | secures a rope to hold the portcullis open while the party plans on | + | hold the portcullis open while the party plans on how to get in. |
- | how to get in. | + | |
//Area K2)// The Mouth of Serastis | //Area K2)// The Mouth of Serastis | ||
+ | |||
+ | While the rest of the party is deciding that they should wait for a patrol to | ||
+ | return and use that event to somehow gain access to the inside, [[Ketamine]] | ||
+ | fiddles with the mechanism that controls the gate and portcullis. | ||
+ | accident, she trips the portcullis -- which fails to drop because of the rigging | ||
+ | she put in place earlier. | ||
+ | minutes, the massive doors spring to life and open! | ||
//Area K3)// The Great Hall | //Area K3)// The Great Hall | ||
+ | |||
+ | {{ v2-20-megaraptor.jpg? | ||
Fight an evil half-elf cleric and his pet Megaraptor Skeleton. | Fight an evil half-elf cleric and his pet Megaraptor Skeleton. | ||
- | At the bottom of a shallow pool, [[Ketamine]] discovers a 12-inch wide silver | + | In the back of the room, at the bottom of a shallow pool, [[Ketamine]] discovers |
- | inlay in the shape of a coiled snake (worth 1,500 gp). | + | a 12-inch wide silver inlay in the shape of a coiled snake (worth 1,500 gp). |
//Area K4)// Dining Hall | //Area K4)// Dining Hall | ||
+ | |||
+ | Under a large table in this room, [[Ketamine]] discovers a small drain that | ||
+ | leads down into darkness. | ||
//Area K5)// Kitchen | //Area K5)// Kitchen | ||
+ | |||
+ | Another drain leads down from this room. | ||
//Area K6)// Torture Chamber | //Area K6)// Torture Chamber | ||
+ | |||
+ | Currently unoccupied, this room contains implements of torture and three small | ||
+ | jail cells. | ||
//Area K7)// Meeting Hall | //Area K7)// Meeting Hall | ||
- | [[Yosi]] " | + | [[Yosi]] " |
- | a prison cell on a lower level. | + | prison cell on a lower level. |
- | sob nearby, and concludes that the other cells must contain prisoners. | + | nearby, and concludes that the other cells must contain prisoners. |
+ | |||
+ | [[Líkami]] helps him back up and the party continues their exploration of what | ||
+ | they realize is "Level 2" of the fortress. | ||
//Area K8)// The Lesser Shrine | //Area K8)// The Lesser Shrine | ||
+ | |||
+ | {{ v2-20-chavakuth.jpg? | ||
The party meets Chavakuth, a Lizardfolk of the Dark Talon tribe. | The party meets Chavakuth, a Lizardfolk of the Dark Talon tribe. | ||
convince them to kill rival Lizardfolk from the Poison Dusk tribe, but is | convince them to kill rival Lizardfolk from the Poison Dusk tribe, but is | ||
- | unconvincing | + | insufficiently convincing |
//Inching ever closer to the **TPK**!// | //Inching ever closer to the **TPK**!// |
v2session20.1195334228.txt.gz · Last modified: 2017/05/27 18:45 (external edit)