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The New Gods

From the 5th edition Dungeon Master's Guide, p. 10

After the death of the Babylonian and Sumerian gods, a group of “New Gods” stepped in to take over the abandoned clergy. While the Babylonian and Sumerian gods share a common heritage, it is the Sumerians (indicated by bold text below) who were considered the primary deities in Mosaî.

The New Gods (“Human”)1)
Deity Alignment Areas of Influence Old Name
Asmodeus Evil Power, domination, tyranny
Avandra Good Change, luck, trade, travel Enki
Bane Evil War, conquest Inanna
Erathis Unaligned Civilization, invention, laws Marduk
Ioun Unaligned Knowledge, prophecy, skill Nidaba2)
Kord Unaligned Storms, strength, battle Enlil
Melora Unaligned Wilderness, sea Ki
Pelor Good Sun, summer, agriculture, time Utu
Raven Queen Unaligned Death, fate, winter Nin-hursag
Sehanine Unaligned Trickery, moon, love, autumn Nanna-sin
Tharizdun Chaotic Evil Annihilation, madness Anshar
Torog Evil Underdark, imprisonment Nergal
Vecna Evil Undeath, secrets Druaga
Zehir Evil Darkness, poison, serpents Dahak
Good Fire Girru

In addition to the above “Human” gods, the following gods are sometimes worshiped by humans, even though their primary sphere of influence is one of the non-human races:

The New Gods (Non-Human)
Deity Alignment Race Areas of Influence
Bahamut Lawful Good Good Dragons Justice, honor, nobility, protection
Corellon Larethian Unaligned Elves Arcane magic, spring, beauty, the arts
Garl Glittergold Good Gnomes god of gnomes, humor, and gemcutting.
Gruumsh Chaotic Evil Orcs Turmoil, destruction
Kurtulmak Lawful Evil Kobolds Trapmaking, mining, war
Lolth Chaotic Evil Drow Spiders, shadows, lies
Moradin Lawful Good Dwarves Creation, artisans, family
Tiamat Evil Evil Dragons Wealth, greed, vengeance
Yondalla Unaligned Halflings goddess of halflings.

Finally, there are additional gods who do not have a large enough following to be on the main list.3)

Name Domains Rank Alignment Weapon Portfolio Old Name
Boccob Knowledge, Magic, Trickery G N Quarterstaff Magic, arcane knowledge, foresight, balance
Ehlonna Animal, Good, Plant, Sun I NG Longsword Forests, woodlands, flora and fauna, fertility Ishtar
Erythnul Chaos, Evil, Trickery, War I CE Morningstar Hate, envy, malice, panic, ugliness, slaughter
Fharlanghn Luck, Protection, Travel I N Quarterstaff Horizons, distance, travel, roads
Heironeous Good, Law, War I LG Longsword Valor, chivalry, justice, honor, war, daring
Hextor Destruction, Evil, Law, War I LE Flail Tyranny war, discord, massacres, conflict, fitness
Nerull Death, Evil, Trickery G NE Scythe Death, darkness, murder, underworld
Obad-Hai Air, Animal, Earth, Fire, Plant, Water I N Quarterstaff Nature, woodlands, freedom, hunting, beasts Ramman
Olidammara Chaos, Luck, Trickery I CN Rapier Rogues, music, revelry, wine, humor, tricks
St. Cuthbert Destruction, Law, Protection, Strength I LN Mace Retribution, common sense, wisdom, zeal, honesty, truth, discipline
Wee Jas Death, Law, Magic I LN Dagger Death, magic, vanity, law
1)
aka The 4th edition D&D pantheon
2)
previously “Anu”
3)
aka The 3rd edition D&D gods that didn't make the cut to 4th edition
new_gods.txt · Last modified: 2019/09/15 13:38 by jims