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merthuvial [2007/07/07 18:51] – created jimsmerthuvial [2017/05/27 18:56] (current) – external edit 127.0.0.1
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 ==== Merthúvial ==== ==== Merthúvial ====
 +
 +{{ merthuvial.jpg?200}}
 +
 +//Note: This magic item was created by 
 +[[http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=7|Ed Stark]]
 +and appears in the module
 +[[http://www.wizards.com/default.asp?x=products/dndacc/959767400|
 +"Barrow of the Forgotten King"]], as published by [[http://www.wizards.com/|
 +Wizards of the Coast LLC]].//
 +
 +Merthúvial is one of the legacy items used by King Theron ("The Forgotten King")
 +and his entourage in the early days of the third age.  It was found by [[V2]] in
 +the year 1111, along with the staff [[Banrhialorg]], the armor [[Nanietharil]],
 +and the shield [[Aegis Inviolable]].
 +
 +Merthúvial is a jet-black longsword, with a plain hilt decorated by a single large
 +pearl in the pommel. The blade appears to be in perfect condition.
 +
 +**Nonlegacy Game Statistics**: //+1 adamantine longsword//; Cost 5,315 gp.
 +
 +**Omen**: Before learning the results of your roll, you can reroll one Diplomacy
 +check per day.
 +
 +When unsheathed, the weapon glows with a light the strength of a torch. In
 +combat, this light changes to a deep red, with no change in strength of illumination.
  
 == Wielder Requirements == == Wielder Requirements ==
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 ^  Wielder\\ Level  ^  Attack\\ Penalty  ^  Save\\ Penalty  ^  Hit Point\\ Loss  ^ Abilities  ^ ^  Wielder\\ Level  ^  Attack\\ Penalty  ^  Save\\ Penalty  ^  Hit Point\\ Loss  ^ Abilities  ^
-|   5th  |  --  |  --  |  --  | Detect thoughts 1/day |+|   5th  |  --  |  --  |  --  | //Detect thoughts// 1/day |
 |   6th  |  --  |  --  |    | --  | |   6th  |  --  |  --  |    | --  |
-|   7th  |  --  |  --  |  --  | Strength of kings((+2 enhancement bonus to Strength while carried)) +|   7th  |  --  |  --  |  --  | Strength of kings | 
-|   8th  |  --  |  -1  |  --  | Loyal servitor((continual benefit of an unseen servant as the spell)) |+|   8th  |  --  |  -1  |  --  | Loyal servitor |
 |   9th  |  -1  |  --  |    | -- | |   9th  |  -1  |  --  |    | -- |
-|  10th  |  --  |  --  |  --  | Merciful redress((//lesser restoration//, as the spell)) 3/day | +|  10th  |  --  |  --  |  --  | Merciful redress 3/day | 
-|  11th  |  --  |  --  |  --  | +2 keen adamantine longsword |+|  11th  |  --  |  --  |  --  | //+2 keen adamantine longsword// |
 |  12th  |  --  |  --  |    | -- | |  12th  |  --  |  --  |    | -- |
-|  13th  |  -2  |  --  |  --  | Lordly orator((+10 competence bonus on Diplomacy checks)) +|  13th  |  -2  |  --  |  --  | Lordly orator | 
-|  14th  |  --  |  --  |  --  | Expel from the realm((force a creature to return to its native plane, as by the //dismissal// spell)) 1/day |+|  14th  |  --  |  --  |  --  | //Expel from the realm// 1/day |
 |  15th  |  --  |  --  |    | -- | |  15th  |  --  |  --  |    | -- |
-|  16th  |  --  |  -2  |  --  | Loyal minions((//summon monster V// as the spell)) 1/day | +|  16th  |  --  |  -2  |  --  | Loyal minions 1/day | 
-|  17th  |  --  |  --  |  --  | +2 keen shocking burst adamantine longsword |+|  17th  |  --  |  --  |  --  | //+2 keen shocking burst adamantine longsword// |
 |  18th  |  --  |  -3  |    | -- | |  18th  |  --  |  -3  |    | -- |
 |  19th  |  --  |  --  |    | -- | |  19th  |  --  |  --  |    | -- |
-|  20th  |  --  |  --  |    | King's command((//dominate monster// as the spell)) 1/day |+|  20th  |  --  |  --  |   //King's command// 1/day | 
 + 
 +== Legacy Item Abilities == 
 + 
 +{{theron.jpg?200 }} 
 + 
 +**Detect Thoughts (Sp)**: Starting at 5th level, once per day, you can use  
 +detect thoughts as the spell. The save DC is 13, or 12 + your Charisma modifier,  
 +whichever is higher. Caster level 5th. 
 + 
 +**Strength of Kings (Su)**: When you reach 7th level, Merthúvial grants you a +2  
 +enhancement bonus to Strength while you carry it. 
 + 
 +**Loyal Servitor (Su)**: At 8th level, you gain the continual benefit of an  
 +unseen servant as the spell. If dissipated by 6 or more points of damage from an  
 +area attack, or if it ceases to exist by moving more than 35 feet away from you,  
 +the servant re-forms round later in any square adjacent to you. Caster level  
 +5th. 
 + 
 +**Merciful Redress (Sp)**: Beginning at 10th level, three times per day, you can  
 +use lesser restoration, as the spell, by touching Merthúvial to the afflicted  
 +creature and speaking a command phrase, "Your strength shall return!" Caster  
 +level 10th. 
 + 
 +**Lordly Orator (Su)**: At 13th level, you gain a +10 competence bonus on  
 +Diplomacy checks. In addition, you can attempt a Diplomacy check as a full-round  
 +action without the normal -10 penalty (PH 72) unless the target is currently  
 +hostile. Against a hostile target, you still gain the competence bonus, but you  
 +must otherwise perform your Diplomacy check according to the normal rules for  
 +that skill. 
 + 
 +**Expel from the Realm (Sp)**: Starting at level, once per day by issuing the  
 +command word, "Begone!" and gesturing with the sword, you can force a creature  
 +to return to its native plane, as by the dismissal spell. The base save DC is  
 +16, or 14 + your Cha modifier, whichever is higher. Add your character level to  
 +this number and subtract the target creature's HD to determine the final save  
 +DC. Caster level equals your character level. 
 + 
 +**Loyal Minions (Sp)**: At 16th level, once per day when you utter the command  
 +phrase "To me!" and gesture with Merthúvial, you can use summon monster V as the  
 +spell. You can summon only good or neutral creatures from that spell's list.  
 +Caster level 15th. 
 + 
 +**King's Command (Sp)**: At 20th level, once per day when you issue the command  
 +"Hear and obey!" and gesture with Merthúvial, you can use dominate monster as  
 +the spell. The save DC is 23, or 19 + your Cha modifier, whichever is higher.  
 +Caster level 20th. 
 + 
 +== History == 
 + 
 +It is said that dwarves forged Merthúvial in the heat of a volcano; its  
 +adamantine blade proved devastating against marauding cave trolls and mountain  
 +orcs. The weapon was one of many, but it earned distinction when its wielder  
 +saved the life of the dwarf king by sundering a stone giant's weapon and  
 +spearing the creature on the point of the sword. The king ennobled this dwarf  
 +warrior, and the warrior, in turn, presented Merthúvial to his lord in tribute.  
 +(DC 20; King's Gift) 
 + 
 +== Legacy Rituals == 
 + 
 +Three rituals are required to unlock all the abilities of Merthúvial. 
 + 
 +**King's Gift**: You must have the weapon passed on to you willingly by its  
 +rightful owner or the owner's rightful heirs. If no heirs live, you must perform  
 +an attunement ritual with Merthúvial, marking you as the weapon's new owner.  
 +Cost: 2,500 gp. Feat Granted: Least Legacy (Merthúvial). 
 + 
 +**Know the Pain**: You must deliberately drop your defenses in melee combat with 
 +a creature of at least challenge rating of 8.  That foe will score an automatic 
 +critical hit.  Cost: n/a. Feat Granted: Lesser Legacy (Merthúvial). 
 + 
 +**Unite the People**: //currently unknown//
  
 \\ [[start|Back to start page]] \\ [[start|Back to start page]]
  
merthuvial.1183852309.txt.gz · Last modified: 2017/05/27 18:42 (external edit)