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merthuvial

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Merthúvial

Wielder Requirements
  • Any non-evil except chaotic neutral
  • Base attack bonus +3
  • Diplomacy 2 ranks
Penalties and Abilities
Wielder
Level
Attack
Penalty
Save
Penalty
Hit Point
Loss
Abilities
5th – – – Detect thoughts 1/day
6th – – 4 –
7th – – – Strength of kings1)
8th – -1 – Loyal servitor2)
9th -1 – 2 –
10th – – – Merciful redress3) 3/day
11th – – – +2 keen adamantine longsword
12th – – 2 –
13th -2 – – Lordly orator4)
14th – – – Expel from the realm5) 1/day
15th – – 2 –
16th – -2 – Loyal minions6) 1/day
17th – – – +2 keen shocking burst adamantine longsword
18th – -3 2 –
19th – – 2 –
20th – – 2 King's command7) 1/day


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1)
+2 enhancement bonus to Strength while carried
2)
continual benefit of an unseen servant as the spell
3)
lesser restoration, as the spell
4)
+10 competence bonus on Diplomacy checks
5)
force a creature to return to its native plane, as by the dismissal spell
6)
summon monster V as the spell
7)
dominate monster as the spell
merthuvial.1183852309.txt.gz · Last modified: (external edit)