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V2 Session One - 19 January 2007 - "The Grackle"

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Player Character Race Class
VW Heilli Human Soulknife/1
THF Líkami Human Monk/1
Kurt Ketamine Crag Gnome Witch/1
Chris Yosi Wood Elf Barbarian/1
Val Alleraia Human(Aasimar) Favored Soul/1
Ken Ash Human(Aasimar) Paladin/1
Dave Freyrik Ulthkell Human(Feytouched) Warlock/1

19 January 1111

The magistrate in the town of Stillsquall has a problem. A criminal known as “The Grackle” has been spotted in town. Wanted for a previous incident involving smuggling, some kind of con, and an assault on a merchant, the magistrate wants nothing more than to see “The Grackle” (real name Jonas Westman) behind bars.

However, with the town guards occupied by other matters, and with The Grackle's reputation as a skilled fighter with a short temper, the magistrate is not too keen to expend resources tracking this criminal down. His solution: Post a healthy reward (50 gold pieces) and hope the citizens step up to the task.

Enter our “heroes”…

Freyrik Ulthkell, a recently fired bartender with a dark secret, sees the wanted flyer posted in the “Central Wharfs”. Knowing that this criminal might be more trouble than he can handle, he draws upon a network of contacts he's developed over his years tending bar. He draws in Yosi, a hot-tempered, red-headed elf, the planetouched siblings, Ash and Alleraia, and the twins, Heilli and Líkami.

As Freyrik shows the new team the “wanted” flyer, Ketamine, a Crag Gnome Witch happens by and decides she could help with the mission. Since it is feared that “The Grackle” will have a gang of thugs with him, Ketamine's offer of assistance is accepted.

The party starts out by asking around town to see whether anybody has seen their target. They luck out by finding an old dwarf beggar named Goffi. After a gift of ale, and a promise of 2 gold if his information leads to the reward, Goffi tells them that he saw a man matching The Grackle's description loading a crate onto a small rowboat two nights earlier and then rowing it out in the direction of The Angelina, a merchant ship anchored in the harbor.

Note: This adventure was adapted from the adventure “Box of Flumph”, by Tim Hitchcock, as published in the January, 2005 issue of "Dungeon Magazine", pages 16-31.

XP awarded: to be determined

v2session01.1169320815.txt.gz · Last modified: 2017/05/27 18:45 (external edit)