nine_hells
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| nine_hells [2009/06/20 17:01] – jims | nine_hells [2017/05/27 18:56] (current) – external edit 127.0.0.1 | ||
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| - | [[adventures|Back to Adventures Index]] | + | (<- [[secret_of_resh|The Secret of Resh]]) ([[adventures|Back to Adventures Index]]) ([[Norwood' |
| This adventure was run for The [[Good Party]] in September, 1984 (during my | This adventure was run for The [[Good Party]] in September, 1984 (during my | ||
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| ^ Every mile of movement roll a d12 for a physical effect ^^^^ | ^ Every mile of movement roll a d12 for a physical effect ^^^^ | ||
| - | | 1 | Fireball for 2-7 d6 damage forms as per Nine Hells pt. I, pg. 18 ||| | + | | 1 | Fireball for 2-7 d6 damage forms as per Nine Hells pt. I, pg. 18((I have no idea what book this refers to)) ||| |
| - | | 2 | Surprise Pit 10-60' deep (save vs. Dex of fall in -- entire party) ||| | + | | 2 | Surprise Pit 10-60' deep (save vs. Dex or fall in -- entire party) ||| |
| | 3 | Pit (as above) with planted spikes (additional 1/2 d6 per 10' fallen)\\ 50% of spikes are poisoned at -2 to +3 (d6-3) ||| | | 3 | Pit (as above) with planted spikes (additional 1/2 d6 per 10' fallen)\\ 50% of spikes are poisoned at -2 to +3 (d6-3) ||| | ||
| - | | 4 | Cave w/Trap (Appendix G of use imagination) ||| | + | | 4 | Cave w/Trap (Dungeon Masters Guide Appendix G or use imagination) ||| |
| | 5 | Cave w/Encounter ||| | | 5 | Cave w/Encounter ||| | ||
| | 6 | Cave (Empty) ||| | | 6 | Cave (Empty) ||| | ||
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| | | 4 | Nausea | Save vs. Poison or be helpless. | | | 4 | Nausea | Save vs. Poison or be helpless. | ||
| | | 5 | Obscuring | Duration 1-20 rounds | | | | 5 | Obscuring | Duration 1-20 rounds | | ||
| - | | | 6 | Poison | As per MM2, p.111 | | + | | | 6 | Poison | As per MM2, p.111 (from the " |
| | | 7 | Sleep | Save vs. Poison. | | | 7 | Sleep | Save vs. Poison. | ||
| | | 8 | Slowing | Save vs. Poison. | | | 8 | Slowing | Save vs. Poison. | ||
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| | | 12 | Alignment | Save vs. Poison or become LE. Duration as #1 | | | | 12 | Alignment | Save vs. Poison or become LE. Duration as #1 | | ||
| | 8 | Landslide for 3d6-3 dice of damage (Save vs. Dex for 1/2) ||| | | 8 | Landslide for 3d6-3 dice of damage (Save vs. Dex for 1/2) ||| | ||
| - | | 9 | Trick (as per Appendix H) ||| | + | | 9 | Trick (as per Dungeon Masters Guide Appendix H) ||| |
| | 10-12 | Nothing hazardous ||| | | 10-12 | Nothing hazardous ||| | ||
| + | |||
| + | ^ Snake poison from AD&D Monster Manual II, p. 111 ^^^ | ||
| + | ^ Die\\ Roll ^ Modifier To\\ Save vs.\\ Poison ^ Results of\\ Failure to Save ^ | ||
| + | | 1-4 | +3 | Sickness + incapacitation, | ||
| + | | 5-8 | +2 | Death | | ||
| + | | 9-11 | +1 | 2-8 points of damage | | ||
| + | | 12-14 | +/-0 | 3-12 points of damage | ||
| + | | 15-17 | -1 | Sickness + incapacitation, | ||
| + | | 18-19 | -2 | Sickness + incapacitation, | ||
| + | | 20 | -3 | Death | | ||
| === Random Encounters === | === Random Encounters === | ||
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| * Dagger +1, +2 vs. Small creatures | * Dagger +1, +2 vs. Small creatures | ||
| * Potions: Heal, Plant Control, Remove Paralysis, ESP, Strength, Vitality | * Potions: Heal, Plant Control, Remove Paralysis, ESP, Strength, Vitality | ||
| + | |||
| + | \\ (<- [[secret_of_resh|The Secret of Resh]]) ([[adventures|Back to Adventures Index]]) ([[Norwood' | ||
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