new_gods
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The New Gods
After the death of the Babylonian and Sumerian gods, a group of “New Gods” stepped in to take over the abandoned clergy.
The New Gods (“Human”) | ||
---|---|---|
Deity | Alignment | Areas of Influence |
Asmodeus | Evil | Power, domination, tyranny |
Avandra | Good | Change, luck, trade, travel |
Bane | Evil | War, conquest |
Erathis | Unaligned | Civilization, invention, laws |
Ioun | Unaligned | Knowledge, prophecy, skill |
Kord | Unaligned | Storms, strength, battle |
Melora | Unaligned | Wilderness, sea |
Pelor | Good | Sun, summer, agriculture, time |
Raven Queen | Unaligned | Death, fate, winter |
Sehanine | Unaligned | Trickery, moon, love, autumn |
Tharizdun | Chaotic Evil | Annihilation, madness |
Torog | Evil | Underdark, imprisonment |
Vecna | Evil | Undeath, secrets |
Zehir | Evil | Darkness, poison, serpents |
In addition to the above “Human” gods, the following gods are sometimes worshiped by humans, even though their primary sphere of influence is one of the non-human races:
The New Gods (Non-Human) | ||
---|---|---|
Deity | Alignment | Areas of Influence |
Bahamut | Lawful Good | Justice, honor, nobility, protection |
Corellon Larethian | Unaligned | Arcane magic, spring, beauty, the arts |
Garl Glittergold | Good | god of gnomes, humor, and gemcutting. |
Gruumsh | Chaotic Evil | Turmoil, destruction |
Lolth | Chaotic Evil | Spiders, shadows, lies |
Moradin | Lawful Good | Creation, artisans, family |
Tiamat | Evil | Wealth, greed, vengeance |
Yondalla | Unaligned | goddess of halflings. |
Finally, there are additional gods who do not have a large enough following to be on the main list.
Name | Domains | Rank | Alignment | Weapon | Portfolio |
---|---|---|---|---|---|
Boccob | Knowledge, Magic, Trickery | G | N | Quarterstaff | Magic, arcane knowledge, foresight, balance |
Ehlonna | Animal, Good, Plant, Sun | I | NG | Longsword | Forests, woodlands, flora and fauna, fertility |
Erythnul | Chaos, Evil, Trickery, War | I | CE | Morningstar | Hate, envy, malice, panic, ugliness, slaughter |
Fharlanghn | Luck, Protection, Travel | I | N | Quarterstaff | Horizons, distance, travel, roads |
Heironeous | Good, Law, War | I | LG | Longsword | Valor, chivalry, justice, honor, war, daring |
Hextor | Destruction, Evil, Law, War | I | LE | Flail | Tyranny war, discord, massacres, conflict, fitness |
Kurtulmak | Evil, Law, Luck, Trickery | I | LE | Spear | Kobolds, trapmaking, mining, war |
Nerull | Death, Evil, Trickery | G | NE | Scythe | Death, darkness, murder, underworld |
Obad-Hai | Air, Animal, Earth, Fire, Plant, Water | I | N | Quarterstaff | Nature, woodlands, freedom, hunting, beasts |
Olidammara | Chaos, Luck, Trickery | I | CN | Rapier | Rogues, music, revelry, wine, humor, tricks |
St. Cuthbert | Destruction, Law, Protection, Strength | I | LN | Mace | Retribution, common sense, wisdom, zeal, honesty, truth, discipline |
Wee Jas | Death, Law, Magic | I | LN | Dagger | Death, magic, vanity, law |
new_gods.1244419270.txt.gz · Last modified: 2017/05/27 18:42 (external edit)