new_gods
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| ==== The New Gods ==== | ==== The New Gods ==== | ||
| - | After the death of the [[Babylonian]] and [[Sumerian]] gods, | + | // |
| - | a group of "New Gods" stepped in to take over the abandoned | + | |
| - | clergy. | + | |
| - | ^ The New Gods ^^ | + | After the death of the [[Babylonian]] and [[Sumerian]] gods, a group of "New |
| - | | Name | Description | + | Gods" stepped in to take over the abandoned clergy. |
| + | Sumerian gods share a common heritage, it is the Sumerians (indicated by **bold | ||
| + | text** below) who were considered the primary deities in [[Mosaî]]. | ||
| + | |||
| + | ^ The New Gods (" | ||
| + | ^ Deity ^ Alignment ^ Areas of Influence ^ Old Name ^ | ||
| + | | Asmodeus | Evil | Power, domination, tyranny | -- | | ||
| + | | Avandra | Good | Change, luck, trade, travel | **[[wp> | ||
| + | | Bane | Evil | War, conquest | **[[wp> | ||
| + | | Erathis | Unaligned | Civilization, | ||
| + | | Ioun | Unaligned | Knowledge, prophecy, skill | [[wp> | ||
| + | | Kord | Unaligned | Storms, strength, battle | **[[wp> | ||
| + | | Melora | Unaligned | Wilderness, sea | **[[wp> | ||
| + | | Pelor | Good | Sun, summer, agriculture, | ||
| + | | Raven Queen | Unaligned | Death, fate, winter | **[[wp> | ||
| + | | Sehanine | Unaligned | Trickery, moon, love, autumn | **[[wp> | ||
| + | | Tharizdun | Chaotic Evil | Annihilation, | ||
| + | | Torog | Evil | Underdark, imprisonment | [[wp> | ||
| + | | Vecna | Evil | Undeath, secrets | [[wp> | ||
| + | | Zehir | Evil | Darkness, poison, serpents | [[wp> | ||
| + | | -- | Good | Fire | [[wp> | ||
| + | |||
| + | In addition to the above " | ||
| + | worshiped by humans, even though their primary sphere of influence is one of the | ||
| + | non-human races: | ||
| + | |||
| + | ^ The New Gods (Non-Human) ^^^^ | ||
| + | ^ Deity ^ Alignment ^ Race ^ Areas of Influence ^ | ||
| + | | Bahamut | Lawful Good | Good Dragons | Justice, honor, nobility, protection | | ||
| + | | Corellon Larethian | Unaligned | Elves | Arcane magic, spring, beauty, the arts | | ||
| + | | Garl Glittergold | Good | Gnomes | god of gnomes, humor, and gemcutting. | | ||
| + | | Gruumsh | Chaotic Evil | Orcs | Turmoil, destruction | | ||
| + | | Kurtulmak | Lawful Evil | Kobolds | Trapmaking, mining, war | | ||
| + | | Lolth | Chaotic Evil | Drow | Spiders, shadows, lies | | ||
| + | | Moradin | Lawful Good | Dwarves | Creation, artisans, family | | ||
| + | | Tiamat | Evil | Evil Dragons | Wealth, greed, vengeance | | ||
| + | | Yondalla | Unaligned | Halflings | goddess of halflings. | | ||
| + | |||
| + | Finally, there are additional gods who do not have a large enough following to | ||
| + | be on the main list.((aka The 3rd edition D&D gods that didn't make the cut to | ||
| + | 4th edition)) | ||
| + | |||
| + | ^ Name ^ Domains ^ Rank ^ Alignment ^ Weapon ^ Portfolio ^ Old Name ^ | ||
| + | | Boccob | Knowledge, Magic, Trickery | G | N | Quarterstaff | Magic, arcane knowledge, foresight, balance | -- | | ||
| + | | Ehlonna | Animal, Good, Plant, Sun | I | NG | Longsword | Forests, woodlands, flora and fauna, fertility | Ishtar | | ||
| + | | Erythnul | Chaos, Evil, Trickery, War | I | CE | Morningstar | Hate, envy, malice, panic, ugliness, slaughter | -- | | ||
| + | | Fharlanghn | Luck, Protection, Travel | I | N | Quarterstaff | Horizons, distance, travel, roads | -- | | ||
| + | | Heironeous | Good, Law, War | I | LG | Longsword | Valor, chivalry, justice, honor, war, daring | -- | | ||
| + | | Hextor | Destruction, | ||
| + | | Nerull | Death, Evil, Trickery | G | NE | Scythe | Death, darkness, murder, underworld | -- | | ||
| + | | Obad-Hai | Air, Animal, Earth, Fire, Plant, Water | I | N | Quarterstaff | Nature, woodlands, freedom, hunting, beasts | Ramman | | ||
| + | | Olidammara | Chaos, Luck, Trickery | I | CN | Rapier | Rogues, music, revelry, wine, humor, tricks | -- | | ||
| + | | St. Cuthbert | Destruction, | ||
| + | | Wee Jas | Death, Law, Magic | I | LN | Dagger | Death, magic, vanity, law | -- | | ||
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