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Imbo

Imbo is a H*bb*t Bard Player Character who is a member of the V3 party.

As a young man, Imbo was talented at reading and telling stories, often adding his cousins and other family as major players in classic works. His secret fascination (and where he spent much of his away-from-home reading time) was with war and battle. He studied the strategy and tactics of as many nations as he could learn (usually ancient history books – insert victors writing history trope here)

A devout follower of Avandra, Imbo had his heart set on joining the clergy, and studied under the priests at Feather. They immediately recognized his speaking skill, so when his final entry exam was scheduled, the Bishop for the area was called to listen. He did an original prayer on Avandra's will and teachings. He specialized in talking about Avandra's role as Goddess of Luck It was *remarkably* well received by the worshipers, unlike most final exams which were read prayers, halting and…dull.

After the prayer, Imbo was taken aside by the Bishop, and told that he would not be entering the priesthood, where his time would be wasted on the early teachings of an Acolyte. “If we wanted a Cult, you would be ideal; but the church feels that you would be best used as a prosteltyzing wanderer, spreading the Word of Avandra. After a multi-day meditation, Imbo agreed, and left Feather.

When the magic changed, and the gates appeared, he took his walkabout through Mosaî. Bouncing from one city-state to another, he worked with local militia or town guard on tactics and the like. Being a WarBard was not his original goal, but gave him opportunities to prosteltyze Avandra by word and deed. Many of his assignments were as a tactical/strategic liason, passing orders between larger and smaller units. It was enough to pay bills, make friends, and learn as much about the wars and politics in the area as he could. He has, through time, become an excellent strategist, tactician and leader. Troops under his command were famous for their luck, allowing Imbo to talk at length about Avandra's role in his victories. He has, until recently, had no driving force behind his activities other than finding opportunity to spread the word, and support his friends and other Hobbits.

He spends his time in the village 'parks' and occasional taverns (free drinks and food for stories), spinning yarns of his seemingly endless supply of Uncles and their adventures. Lately, these have centered around Sigro and Frei, who were famous for their empathy towards large cats (leaving out the tricks parts), which has led him to meet some rather interesting characters lately, and developing friendships. Along with his military income, he makes additional money as a gambler.

Hobbit, excessively well dressed (most of his income(s) goes into fitting armor, fitted but not ostentatious clothing, charming and bright, Imbo is a Cunning bard, trying to use cleverness and arcane skills. He carries daggers, a wand and small shield (usually equipped), wears chainmail that looks like it was cut just for him, and an odd two-piece horn (assembled, it would look something like a trombone with a fixed slide), whose main purpose seems to be LOUD. When asked about it, he simply shrugs and says “Signal Tower”)

And now, on reaching middle age, he wants to a little less teaching and a bit more doing. He has also decided to write a journal/novel about his life and travels. Hero-for-Hire appeals greatly, with travel, adventure and freedom. As people in trouble are saved, he discusses the blessings of Avandra. He still considers himself as a cleric of Avandra, more specifically a 'Luck Spinner', a term he coined.

No local home base, but not that interested in overly officious (no fun) or militaristic (that's what he's been doing). His greatest weakness is an almost legendary Vanity. He will always look for things that accent his natural good looks and speaking ability.

imbo.1275165018.txt.gz · Last modified: 2017/05/27 18:42 (external edit)