cherai01
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| - | ==== Cheraî Campaign: Session #1 ==== | + | ^ [[cherai_campaign|{{left.jpg}}]] [[cherai_campaign|Session #0]] ^ [[cherai_campaign|{{up.jpg}}]] [[cherai_campaign|Campaign Page]] ^ [[cherai02|Session #2]] [[cherai02|{{right.jpg}}]] ^ |
| + | |||
| + | ==== Cheraî Campaign: Session #1: (27 Sep 2019) "You wanna buy a battleaxe?" | ||
| ^ Players in attendance: ^^^ | ^ Players in attendance: ^^^ | ||
| Line 6: | Line 8: | ||
| | Tan Balli | Elf Fighter(Cleric)/ | | Tan Balli | Elf Fighter(Cleric)/ | ||
| | Dr. Barry Smiley | Human Rogue(Healer)/ | | Dr. Barry Smiley | Human Rogue(Healer)/ | ||
| + | | Christian & Don had not yet joined the group ||| | ||
| + | |||
| + | == 13 Oct 1129 == | ||
| As members of " | As members of " | ||
| - | in the town of [[Eramis]], sitting in a rowdy Inn called "The Cock and Bear" | + | in the town of [[Erimas]], sitting in a rowdy Inn called "The Cock and Bear" |
| them have come together because of their shared disappointment at their prospects in the | them have come together because of their shared disappointment at their prospects in the | ||
| carnival. | carnival. | ||
| Line 21: | Line 26: | ||
| the contest is over within seconds as Edward slams into Q and topples him into the muck. | the contest is over within seconds as Edward slams into Q and topples him into the muck. | ||
| - | Norm, who had placed a bet on Q, uses the cantrip | + | Norm, who had placed a bet on Q to win, uses the cantrip |
| - | Barry | + | to get out of paying. |
| + | attempt is noticed. | ||
| + | suggests it is time to leave! | ||
| + | enthusiastically agrees. | ||
| + | |||
| + | Q, fresh from crawling out of the pit, and Tan -- mostly oblivious to what his colleagues have | ||
| + | done -- agree (despite their confusion), and the four of them run to the door. | ||
| + | Aiding their escape is a mysterious figure who steps out of the crowd and interposes himself | ||
| + | between the angry locals and the fleeing characters. | ||
| + | |||
| + | A minute later, as the four regroup outside, the mysterious stranger emerges and introduces | ||
| + | himself. | ||
| + | He suggests the party head over to an upscale Tavern named "The Beard & Barrels" | ||
| + | he says, "is always looking for skilled people." | ||
| + | |||
| + | Having no other opportunities -- and since "The Beard & Barrels" | ||
| + | carnival -- the four decide to take Cyne's advice. | ||
| + | |||
| + | Once there, they see that an armed and armored (and drunk) Half-Orc (" | ||
| + | entire room terrified. | ||
| + | down, but having only modest success. | ||
| + | |||
| + | Despite this drama, the party gets the attention of a man in the corner -- who they quickly | ||
| + | decide must be "The Bull" | ||
| + | small talk, Mimay gives up on placating Threyzak and leaves the Inn. As soon as she does, | ||
| + | half the patrons opt to follow her out -- sensing (rightly) that the boiling cauldron that is | ||
| + | Threyzak is about to blow. | ||
| + | |||
| + | The party looks to "The Bull" and asks if they should do something about this. "If you can," | ||
| + | he suggests. | ||
| + | |||
| + | By the time Threyzak reaches for his Battleaxe, Tan has positioned himself to attack. | ||
| + | Within a minute, the four have subdued and disarmed the raging warrior -- impressing | ||
| + | "The Bull" in the process. | ||
| + | battleaxe, while others free him of his pocket change. | ||
| + | |||
| + | "The Bull" formally introduces himself as " | ||
| + | about " | ||
| + | |||
| + | A few minutes later, a Dwarven female (the eldest of the four sisters who own and | ||
| + | operate this Brewhouse) enters and in a conspiratorial whisper tells the group that | ||
| + | she has a problem with magical Giant Rats in her basement. | ||
| + | forth, the party agrees to go into her basement to see if they can find out what' | ||
| + | going on. | ||
| + | |||
| + | Downstairs, the party finds (and kills) four | ||
| + | [[https:// | ||
| + | During the fight, Q is bitten, but suffers no obvious ailment -- and, in the | ||
| + | end, the party manages to quickly dispatch the four creatures. | ||
| + | disappear after being killed, it confirms what Helga told them: that they were magical | ||
| + | creatures -- presumably summoned by someone. | ||
| + | |||
| + | While others focus on the rats and where they came from, Barry quietly removes several | ||
| + | of the Everburning Torches that light the basement and stuffs them in his pack. | ||
| + | |||
| + | After exploring the room, they discover that the rats entered the basement via a small | ||
| + | tunnel -- behind a wall where one brick had been removed. | ||
| + | arm into the tunnel to explore it, he finds only a | ||
| + | [[https:// | ||
| + | |||
| + | After another quick fight, the swarm is destroyed and the missing brick is found | ||
| + | and restored to its place -- blocking off the tunnel and making the room safe from | ||
| + | future threats. | ||
| + | |||
| + | Satisfied that they have accomplished what they needed to do, the party heads back upstairs. | ||
| + | However, Helga stops them and asks what they found. | ||
| + | insists they go back, re-open the tunnel, and ensure that the rats cannot re-enter. | ||
| + | In the ensuing negotiation, | ||
| + | each if they succeed in securing the room from future threats. | ||
| + | |||
| + | Back in the room, the party re-opens the tunnel -- where they discover another | ||
| + | Swarm of Rats and two more Diseased Giant Rats. Barry dumps a barrel of fine spirits | ||
| + | into the tunnel (to Helga' | ||
| + | [[https:// | ||
| + | considerably and makes the resulting combat much easier. | ||
| + | |||
| + | When the last of the creatures are defeated, the party squeezes into the crowded tunnel, | ||
| + | where they discover some kind of druidical ritual focus. | ||
| + | and continues beyond -- where he discovers it reaches the surface behind some bushes a few | ||
| + | dozen feet from the Brewhouse. | ||
| + | |||
| + | When the details of the druidic focus are explained to Helga and Thommik, they both | ||
| + | immediately conclude that the culprit is none other than Mimay, the Halfling who was | ||
| + | trying to placate her Half-Orc companion earlier that evening. | ||
| + | buys spirits and ales from Helga and sells them in other towns. | ||
| + | and Helga had a disagreement over the terms of a deal -- and apparently she holds a | ||
| + | serious grudge! | ||
| + | |||
| + | With their skills proven, Thommik suggests that the party might be able to help him | ||
| + | out with another, more serious, problem. | ||
| + | caravans in the area, and he has recently learned that they are using a ruined church | ||
| + | about a mile or two out of town as their base of operations. | ||
| + | |||
| + | Perhaps this is that new, exciting opportunity the party has been dreaming of... | ||
| + | |||
| + | Only time will tell. | ||
| + | |||
| + | [[cherai_campaign|Back to the "The Cheraî Campaign" | ||
cherai01.1569775887.txt.gz · Last modified: by jims
