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4e:start

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4th Edition Dungeons & Dragons

This page details how I intend to use the 4th edition rules. Comments welcome.

Included Rules

For now, any 4th edition book published by Wizards of the Coast will be considered acceptable, though I reserve the right to call “foul” at articles published in “Dragon” magazine.

More importantly, no custom races/classes/powers/etc. will be allowed.

Here are the books I currently own:

  • Player's Handbook
  • Player's Handbook 2
  • Dungeon Master's Guide
  • Monster Manual
  • Monster Manual 2
  • Manual of the Planes
  • Open Grave
  • Dungeon Delve
  • Martial Power (on order)

Unlike my 3rd edition guideline, I don't need to own a book for you to use one of its rules.

Deviations

Class Summary

All classes are allowed. Please see the Summary Table.

Race Summary

All races except Dragonborn are allowed. Please see the Summary Table.

1)
I am not completely closing the door here – but I still think the race is silly
2)
I'm trying to avoid edicts here, but I'm still on the fence as to whether I'm even going to allow these races
3)
as he is too good of a role-player, this will significantly impact the collective intelligence of the group
4e/start.1245010943.txt.gz · Last modified: 2017/05/27 18:58 (external edit)