User Tools

Site Tools


witch

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
witch [2009/01/06 17:35] daileywitch [2017/05/27 18:58] (current) – external edit 127.0.0.1
Line 41: Line 41:
 | 10th | +7/+2 | +3 | +3 | +7 | Slayer improved criticals  | 7 | 5 | 4 | 3 | 2 | 1 | | | | |  | 10th | +7/+2 | +3 | +3 | +7 | Slayer improved criticals  | 7 | 5 | 4 | 3 | 2 | 1 | | | | | 
 | 11th | +8/+3 | +3 | +3 | +7 | Speak w/ Magical Beasts  | 7 | 6 | 5 | 4 | 3 | 2 | | | | |  | 11th | +8/+3 | +3 | +3 | +7 | Speak w/ Magical Beasts  | 7 | 6 | 5 | 4 | 3 | 2 | | | | | 
-| 12th | +9/+4 | +4 | +4 | +8 | Bonus Creation Feat, Shapeshift - Avenger  | 8 | 6 | 5 | 4 | 3 | 2 | | | | | +| 12th | +9/+4 | +4 | +4 | +8 | Bonus Creation Feat, Shapeshift - Destroyer  | 8 | 6 | 5 | 4 | 3 | 2 | | | | | 
 | 13th | +9/+4 | +4 | +4 | +8 |                       | 8 | 7 | 5 | 4 | 3 | 3 | 1 | | | |  | 13th | +9/+4 | +4 | +4 | +8 |                       | 8 | 7 | 5 | 4 | 3 | 3 | 1 | | | | 
-| 14th | +10/+5 | +4 | +4 | +9 | Avenger overrun | 9 | 7 | 6 | 5 | 4 | 3 | 2 | | | | +| 14th | +10/+5 | +4 | +4 | +9 | Destroyer overrun | 9 | 7 | 6 | 5 | 4 | 3 | 2 | | | | 
 | 15th | +11/+6/+1 | +5 | +5 | +9 | Bonus Creation Feat  | 9 | 8 | 6 | 5 | 4 | 3 | 2 | 1 | | |  | 15th | +11/+6/+1 | +5 | +5 | +9 | Bonus Creation Feat  | 9 | 8 | 6 | 5 | 4 | 3 | 2 | 1 | | | 
-| 16th | +12/+7/+2 | +5 | +5 | +10 |                      | 10 | 8 | 7 | 5 | 4 | 4 | 3 | 2 | | | +| 16th | +12/+7/+2 | +5 | +5 | +10 | Shapeshift - Elemental | 10 | 8 | 7 | 5 | 4 | 4 | 3 | 2 | | | 
 | 17th | +12/+7/+2 | +5 | +5 | +10 |                     | 10 | 9 | 7 | 6 | 5 | 4 | 3 | 2 | | |  | 17th | +12/+7/+2 | +5 | +5 | +10 |                     | 10 | 9 | 7 | 6 | 5 | 4 | 3 | 2 | | | 
-| 18th | +13/+8/+3 | +6 | +6 | +11 | Bonus Creation feat  | 11 | 9 | 8 | 6 | 5 | 4 | 3 | 3 | 1 | | +| 18th | +13/+8/+3 | +6 | +6 | +11 | Bonus Creation feat, Elemental Cleave | 11 | 9 | 8 | 6 | 5 | 4 | 3 | 3 | 1 | | 
 | 19th | +14/+9/+4 | +6 | +6 | +11 |                     | 11 | 10 | 8 | 7 | 5 | 5 | 4 | 3 | 2 | |  | 19th | +14/+9/+4 | +6 | +6 | +11 |                     | 11 | 10 | 8 | 7 | 5 | 5 | 4 | 3 | 2 | | 
 | 20th | +15/+10/+5 | +6 | +6 | +12 |                    | 12 | 10 | 9 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | | 20th | +15/+10/+5 | +6 | +6 | +12 |                    | 12 | 10 | 9 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
Line 106: Line 106:
  
 == Shapeshift (Su) == == Shapeshift (Su) ==
-(As detailed in the PHB2pgs39-41)+Witches can shapeshift at will into powerful animal or nature-oriented forms. Each time she uses this ability, she can choose the exact look that her shapeshifted form takes. Witches pick animals from the terrain and climate they're most familiar with. For example, a witch from a jungle might adopt the form of a black panther when in predator form, while one from a colder climate might shapeshift into a white wolf. the two forms look differentbut functionally, they're identicalThis is a supernatural ability. It requires only a swift action to shapeshift. If a witch is capable of taking more than one form, she can shapeshift directly between the two forms without returning to her normal form. There is no limit to the number of times per day you can change forms, nor to the amount of time you can spend in a shapeshifted form. 
 + 
 +A witch retains normal hit dice, hit points, base attack bonus, base saving throw bonuses, and skill ranks regardless of her form. She also retains her normal ability scores, though each form grants a bonus to her strength scores. The witch keeps all extraordinary, supernatural, and spell-like special attacks and qualities of your normal form, exceot those requiring a body part your new form does not have. All her held, carried, or worn gear melds into her new form and becomes non-functional until she returns to her normal form. She cannot speak in shapeshifted form, and her limbs lack the precision required to wield a weapon or perform tasks requiring fine manipulation. She cannot cast spells or activate magic items while in shapeshifted form, even if she has the natural spell feat or other ability that would allow her to cast spells while wild shaped. 
 + 
 +Unless otherwise noted in the descriptiopns below, the witch retains her size and space when she adopts a new form. She alwys retainsher type and subtype, regardless of the nature of the form assumed. She does not gain any special attacks or qualities while shapeshifted except as described below. 
 + 
 +Whne a witch shapeshifts to a form other than her own, she gains natural weapons (and reach with those weaponsas described below. These natural weaponsgain an enhancement bonus on attack and damage rolls equal to 1/4 her witch level, and at 4th level and higher they are treated as magic weapons for the purpose of overcoming damage reduction. (The damage given is for small witches; for smaller or larger characters, adjust values according to the values given on page 28 of the DMG.) If knocked unconscious or slain in shapeshifted form, she returns to her original form. 
 + 
 +== Predator Form (Su) == 
 +At 1st level, a witch can shapeshift into the form of a wolf, panther, or other predatory animal the same size catagory as her ordinary form. While in predator form, she gains a primary bite attack that deals 1d4 points of damage. She gains a +4 enhancement to strength, and her natural armor improves by 4. Her base land speed becomes 50 feet.
  
 == Nature Sense (Ex) == == Nature Sense (Ex) ==
Line 132: Line 141:
 creation and handling of poisons, and never risk accidentally poisoning  creation and handling of poisons, and never risk accidentally poisoning 
 themselves when handling poisons. themselves when handling poisons.
 +
 +== Pedator Mobility (Ex) ==
 +At 4th level, the witch gains Mobility as a bonus feat whenever she is in predator form, even if she does not meet the prerequisites.
  
 == Strong Stomach (Ex) == == Strong Stomach (Ex) ==
Line 143: Line 155:
 sickened instead. If an effect or condition would normally sicken them, that effect sickened instead. If an effect or condition would normally sicken them, that effect
 is negated. is negated.
 +
 +== Aerial Form (Su) ==
 +At 5th level, the witch can shapeshift into a flying creature of her original size category. Traditionally resembling an eagle, vulture, or bat, the aerial form enables fast travel and the ability to soar out of harm's way.
 +
 +While in aerial form, the witch gains a primary talon attack that deals 1d4 points of damage, a +2 enhancement bonus to strength, a +2 enhancement bonus on reflex saves, her natural armor bonus improves by 2, and she gains a fly speed of 40 feet.
  
 == Bonus Creation feat == == Bonus Creation feat ==
Line 156: Line 173:
 intelligent creatures of the animal and beast creature types. This is a supernatural intelligent creatures of the animal and beast creature types. This is a supernatural
 ability usable at will, otherwise similar to the //Speak with Animals// spell. ability usable at will, otherwise similar to the //Speak with Animals// spell.
 +
 +== Aerial Flyby Attack (Ex) ==
 +At 7th level the witch gains the Flyby Attack as a bonus feat whenever she is in aerial form.
  
 == Magical Wild Empathy (Ex) == == Magical Wild Empathy (Ex) ==
Line 161: Line 181:
 expands to include intelligent creatures of the Magical Beast type. expands to include intelligent creatures of the Magical Beast type.
  
 +
 +== Slayer Form (Su) ==
 +At 8th level, the witch can shift into a fierce predatory form such as a tiger, brown bear, or dire wolf. This form is one size category larger then her original form, and has standard size and reach for this new size category. While in Slayer form she gains a primary bite attack that deals 1d6 points of damage and two secondary claw attacks that deal 1d4 points of damage each. She gains a +8 enhancement bonus to strength, a +4 enhancement bonus on fortitude saves, her natural armor bonus improves by 8, and her base land speed changes to 40 feet.
  
 == Venom Immunity (Ex) == == Venom Immunity (Ex) ==
-At 8th level, a witch gains immunity to all poisons.+At 8th level, a witch gains immunity to all poisons and venoms. 
 + 
 +== Slayer Improved Criticals (Ex) == 
 +At 10th level, the witch gains Improved Critical (bite) and Improved Critical (claw) as bonus feats whenever she is in slayer form.
  
 == Speak w/ Magical Beasts (Su) == == Speak w/ Magical Beasts (Su) ==
Line 170: Line 196:
 ability usable at will, otherwise similar to the //Speak with Animals// spell. ability usable at will, otherwise similar to the //Speak with Animals// spell.
  
 +== Destroyer Form (Su) ==
 +At 12th level, the witch can take the form of a powerful, rugged animal form, such as a Rhinocerous or Warhorse. This form will be one size category larger than her original form. While in destroyer form, the witch gains two primary slam attacks that deal 1d6 points of damage each, a +12 enhancement to strength, a +4 enhancement bonus on Fortitude and Will saves, her natural armor improves by 12, she gains damage reduction 5/slashing, and her base land speed becomes 20 feet.
 +
 +== Destroyer Improved Overrun (Ex) ==
 +At 14th level the witch gains Improved Overrun as a bonus feat while in destroyer form, even if she doesn't meet the normal prerequisites.
 +
 +== Elemental Form (Su) ==
 +At 16th level, the witch can shapeshift into an elemental mass of either earth, air, fire, or water two categories larger than her original size. While in elemental form, she gains a pair of primary slam attacks that deal 1d10 points of damage, a +16 enhancement bonus to strength, a +4 enhancement bonus Fortitude, Reflex, and Will saves, her natural armor bonus improves by 16, she gains immunity to extra damage form critical hits while in elemental form, and gains immunity to an energy type related to the chosen elemental form (air=electricity, earth=acid, fire=fire, water=cold) while in that particular elemental form. She gains no new modes of movement in any elemental forms and land speed is unchanged from her original form. The witch does not need to breathe while in elemental form.
 +
 +== Elemental Cleave (Ex) ==
 +At 18th level, the witch gains Great Cleave as a bonus feat while in elemental form even if she doesn't meet the normal prerequisites.
  
 == Spell List == == Spell List ==
witch.1231284902.txt.gz · Last modified: 2017/05/27 18:48 (external edit)