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voyagernotes70 [2007/07/01 14:48] – external edit 127.0.0.1voyagernotes70 [2017/05/27 18:58] (current) – external edit 127.0.0.1
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-[[start|Back to start page]]+[[voyagernotes69|(Previous Session Notes)]] [[voyager70|(Voyager #70 Session)]] [[voyagernotes71|(Next Session Notes)]]
  
-[[voyagernotes69|(Previous Session Notes)]] [[voyager|(Back to Voyager page)]] [[voyagernotes71|(Next Session Notes)]]+===== Voyager70 -- 3 February 2006 -- The Final Trial =====
  
-==== Voyager70 - 3 February 2006 - The Final Trial ====+==== I. The Combined Timeline of backstories: ====
  
-Details:+  * Mar 1060 -- [[Roderick]] is born 
 +  * Jul 1074 -- [[Bigby]] born (puts his current age at 34) 
 +  * Aug 1074 -- The 14-year-old [[Roderick]] is apprenticed to the temple of Imhotep. 
 +  * Mar 1076 -- [[Roderick]] begins work on his first temple. 
 +  * Apr 1081 -- [[Teir]], a farmer under Baron Conrad of the House Mercedes, dies, leaving his family in poverty.  His wife, Sesyi, keeps the family together. 
 +  * Jan 1083 -- [[Aramil]] born (actual date unknown, later assumed to be Sep 1082) 
 +  * Nov 1083 -- Sesyi, wife of [[Teir]], dies; Waran decides to leave to seek his fortune, leaving his brother Areno to run the farm alone. 
 +  * Dec 1085 -- Goblins invade farmlands in Mercedes's hinterlands barony; Baron Conrad flees, providing insufficient assistance for his serfs to defend themselves; [[Aramil]]'s parents, Areno and Nysriss, are killed while they try to flee; The 3-year-old [[Aramil]] and his 16-month-old brother, [[Teir]], are taken by the goblins; [[Aramil]] is rescued by Delkin, the ranger, but [[Teir]] is not.  [[Roderick]]:25, [[Bigby]]:11 
 +  * Jan 1086 -- Waran, Areno's brother, returns to the hinterlands; finding no trace of his brother, he heads out to seek revenge against House Mercedes and/or the goblins. 
 +  * Feb 1086 -- Laryn, Delkin's common-law wife, travels to the city of Taikim to obtain a potion of forgetfulness so that [[Aramil]]'s insanity can be purged. She meets Dellpol and arranges to buy the potion from him -- though it is not clear how Dellpol obtained the potion.  The potion provides [[Aramil]] the relief he needed -- and the young man goes on to grow up into the stable man that we all know. 
 +  * Dec 1086 -- The badly beaten Waran staggers into the Mercedes barony and is nursed back to health by Velova, the baron's 18-year-old daughter.  He tells them his name is "Daniel" (a name he borrowed from the man who saved his life the first time). 
 +  * Sep 1087 -- "Daniel" disappears, leaving a pregnant Velova behind. 
 +  * Mar 1088 -- [[Vincent]] born. 
 +  * Sep 1092 -- Dellpol "dies" The priest, Daniel, dies.  [[Roderick]]:32, [[Bigby]]:18 
 +  * Oct 1102 -- Ourai uprising.  [[Roderick]]:42, [[Bigby]]:28, [[Aramil]]:20, [[Vincent]]:14. 
 +  * Dec 1104 -- [[Dark Mage]]'s zombie armies march.  [[Roderick]]:44, [[Bigby]]:30, [[Aramil]]:22, [[Vincent]]:16. 
 +  * Sep 1105 -- Ourai revolt finally put down.  [[Roderick]]:45, [[Bigby]]:31, [[Aramil]]:23, [[Vincent]]:17. 
 +  * Jan 1108 -- All at the resort.  [[Roderick]]:47, [[Bigby]]:33, [[Aramil]]:25, [[Vincent]]:19.
  
-== I. The Combined Timeline of backstories: ==+==== II. The Trial of Roderick ====
  
-Mar 1060 - Roderick is born +=== A) Daniel on the Road ===
- +
-Jul 1074 - Bigby born (puts his current age at 34) +
- +
-Aug 1074 - The 14-year-old Roderick is apprenticed to the temple of Imhotep. +
- +
-Mar 1076 - Roderick begins work on his first temple. +
- +
-Apr 1081 - Teir, a farmer under Baron Conrad of the House Mercedes, dies, +
-      leaving his family in poverty.  His wife, Sesyi, keeps the family +
-      together. +
- +
-Jan 1083 - Aramil born (actual date unknown, later assumed to be Sep 1082) +
- +
-Nov 1083 - Sesyi, wife of Teir, dies; Waran decides to leave to seek his +
-      fortune, leaving his brother Areno to run the farm alone. +
- +
-Dec 1085 - Goblins invade farmlands in Mercedes's hinterlands barony; Baron +
-      Conrad flees, providing insufficient assistance for his serfs to defend +
-      themselves; Aramil's parents, Areno and Nysriss, are killed while they try +
-      to flee; The 3-year-old Aramil and his 16-month-old brother, Teir, are +
-      taken by the goblins; Aramil is rescued by Delkin, the ranger, but Teir is +
-      not.  Roderick:25, Bigby:11 +
- +
-Jan 1086 - Waran, Areno's brother, returns to the hinterlands; finding no trace +
-      of his brother, he heads out to seek revenge against House Mercedes and/or +
-      the goblins. +
- +
-Feb 1086 - Laryn, Delkin's common-law wife, travels to the city of Taikim to +
-      obtain a potion of forgetfulness so that Aramil's insanity can be purged. +
-      She meets Dellpol and arranges to buy the potion from him - though it is +
-      not clear how Dellpol obtained the potion.  The potion provides Aramil the +
-      relief he needed - and the young man goes on to grow up into the stable +
-      man that we all know. +
- +
-Dec 1086 - The badly beaten Waran staggers into the Mercedes barony and is +
-      nursed back to health by Velova, the baron's 18-year-old daughter.  He +
-      tells them his name is "Daniel" (a name he borrowed from the man who saved +
-      his life the first time). +
- +
-Sep 1087 - "Daniel" disappears, leaving a pregnant Velova behind. +
- +
-Mar 1088 - Vincent born. +
- +
-Sep 1092 - Dellpol "dies" The priest, Daniel, dies.  Roderick:32, Bigby:18 +
- +
-Oct 1102 - Ourai uprising.  Roderick:42, Bigby:28, Aramil:20, Vincent:14. +
- +
-Dec 1104 - Dark Mage's zombie armies march.  Roderick:44, Bigby:30, Aramil:22, Vincent:16. +
- +
-Sep 1105 - Ourai revolt finally put down.  Roderick:45, Bigby:31, Aramil:23, Vincent:17. +
- +
-Jan 1108 - All at the resort.  Roderick:47, Bigby:33, Aramil:25, Vincent:19. +
- +
-== II. The Trial of Roderick =+
- +
-A) Daniel on the Road+
  
 The party emerges from the fog onto a well-used dirt road in the jungles of The party emerges from the fog onto a well-used dirt road in the jungles of
-the hinterlands of Teleme.  It is January, 1086 - roughly one month after the+the hinterlands of Teleme.  It is January, 1086 -- roughly one month after the
 Goblin invasion. Goblin invasion.
  
 Ahead on the road, they meet Father Daniel, a priest to Imhotep.  He is out Ahead on the road, they meet Father Daniel, a priest to Imhotep.  He is out
 here on the edge of the goblin-occupied lands following a divination.  He has here on the edge of the goblin-occupied lands following a divination.  He has
-healed a man named Waran - whom he just left at a small shrine to Imhotep+healed a man named Waran -- whom he just left at a small shrine to Imhotep
 about a mile ahead on the trail.  Waran was seeking news of his brother and about a mile ahead on the trail.  Waran was seeking news of his brother and
 his brother's family when he encountered the goblins.  He managed to escape his brother's family when he encountered the goblins.  He managed to escape
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 the night and learned much of Waran's story. the night and learned much of Waran's story.
  
-Daniel will recognize Roderick - however the Roderick he knows is 22 years +Daniel will recognize [[Roderick]] -- however the [[Roderick]] he knows is 22 years 
-younger.  This will cause him much confusion and he will ask if Roderick is +younger.  This will cause him much confusion and he will ask if [[Roderick]] is 
-"related to Roderick" Daniel is a smart man and will catch on that things+"related to [[Roderick]]" Daniel is a smart man and will catch on that things
 are not as they seem if he hears anybody in the party call Rodrick by name. are not as they seem if he hears anybody in the party call Rodrick by name.
  
-B) The shrine+=== B) The shrine ===
  
 The shrine to Imhotep is a small, roadside shrine set on the edge of the road The shrine to Imhotep is a small, roadside shrine set on the edge of the road
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 On the pyramid is a slogan made of small colored stones set in the stone of On the pyramid is a slogan made of small colored stones set in the stone of
-the pyramid.  It says (in Telemi), "He who comes in peace" - which is the+the pyramid.  It says (in Telemi), "He who comes in peace" -- which is the
 literal translation of the name "Imhotep" This slogan is *identical* to the literal translation of the name "Imhotep" This slogan is *identical* to the
-one over Perdel's fireplace in Aramil's trial (see Voyager #67).+one over Perdel's fireplace in [[Aramil]]'s trial (see Voyager #67).
  
-If Roderick touches the shrine, he will enter a trance and gain the following+If [[Roderick]] touches the shrine, he will enter a trance and gain the following
 spells (in addition to the ones he has already memorized): Detect Secret spells (in addition to the ones he has already memorized): Detect Secret
 Doors, True Seeing, Mass Cure Serious Wounds, and Discern Location.  In Doors, True Seeing, Mass Cure Serious Wounds, and Discern Location.  In
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 Soon after arriving at the shrine, the party will spot a *much* larger Soon after arriving at the shrine, the party will spot a *much* larger
-pyramid about 200 yards off the road - hidden in the jungle.  See "C" below.+pyramid about 200 yards off the road -- hidden in the jungle.  See "C" below.
  
-C) The pyramid in the swamp (see map)+=== C) The pyramid in the swamp === 
 + 
 +(see map)
  
 This vast, ancient-looking pyramid rises out of the swamp amidst a dense This vast, ancient-looking pyramid rises out of the swamp amidst a dense
 jungle.  It rises to a height of about 210 feet with a ground plan measuring jungle.  It rises to a height of about 210 feet with a ground plan measuring
-390 by 360 feet - which is roughly equivalent in scale to the step pyramid of+390 by 360 feet -- which is roughly equivalent in scale to the step pyramid of
 Djoser.  See: http://www.touregypt.net/featurestories/dsteppyramid2.htm Djoser.  See: http://www.touregypt.net/featurestories/dsteppyramid2.htm
 There are six steps and each is roughly 35 feet tall and 30 feet deep. There are six steps and each is roughly 35 feet tall and 30 feet deep.
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 This pyramid is in better shape than Djoser's, but it still worn around the This pyramid is in better shape than Djoser's, but it still worn around the
 edges as if it has sat in the jungle for decades (if not centuries). edges as if it has sat in the jungle for decades (if not centuries).
-Roderick, of course, never heard of any such monument - and he *would* have+[[Roderick]], of course, never heard of any such monument -- and he *would* have
 known about it! known about it!
  
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 impeded by the jungle. However, the party will be unable to move at full impeded by the jungle. However, the party will be unable to move at full
 speed.  See DMG p88 for marsh terrain.  Flight is impossible in the green speed.  See DMG p88 for marsh terrain.  Flight is impossible in the green
-squares - where fliers will get tangled in the trees.  Above all squares,+squares -- where fliers will get tangled in the trees.  Above all squares,
 there is a canopy that prevents flight and visibility above about 50 feet. there is a canopy that prevents flight and visibility above about 50 feet.
  
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 The map is marked as follows: The map is marked as follows:
-      Orange = Shallow bog (2 squares of movement per square) +  * Orange = Shallow bog (2 squares of movement per square) 
-      Purple = Deep bog (4 squares of movement per square) +  Purple = Deep bog (4 squares of movement per square) 
-      Green = Heavy Undergrowth (4 squares of movement per square) +  Green = Heavy Undergrowth (4 squares of movement per square) 
-      Dark Green = Tree cluster (cannot move into these squares) +  Dark Green = Tree cluster (cannot move into these squares) 
-      Red squares = Tall canopy tree trunk +  Red squares = Tall canopy tree trunk 
-      Brown line = Edge of pyramid (lowest step is+  Brown line = Edge of pyramid (lowest step is
  
 Advanced Spectres: Advanced Spectres:
-      Hit Dice: 14d12 (90 hp) +  * Hit Dice: 14d12 (90 hp) 
-      Base Attack: +7 +  Base Attack: +7 
-      Attack: Incorporeal Touch +10 melee, 1d8 plus energy drain +  Attack: Incorporeal Touch +10 melee, 1d8 plus energy drain 
-      Full Attack: Incorporeal Touch +10/+5, 1d8 plus energy drain +  Full Attack: Incorporeal Touch +10/+5, 1d8 plus energy drain 
-      Saves: Fort    +4 +  Saves: 
-             Reflex  +7 +     Fort    +4 
-             Will   +11 +     * Reflex  +7 
-      CR: 10 +     * Will   +11 
-      The energy drain attack is 2 negative levels with a Fort DC of 19 +  CR: 10 
-      These Spectres are NOT vulnerable to sunlight, so I bumped their CR to 10. +  The energy drain attack is 2 negative levels with a Fort DC of 19 
-      The rest of their stats are essentially the same as a normal Spectre+  These Spectres are NOT vulnerable to sunlight, so I bumped their CR to 10. 
 +  The rest of their stats are essentially the same as a normal Spectre 
 + 
 +=== D) Inside the pyramid ===
  
-D) Inside the pyramid ("Tomb of Queen Peregrine" map from "Fane of the Drow")+("Tomb of Queen Peregrine" map from "Fane of the Drow")
  
 The entrance to the pyramid is on the far side (as viewed from the road) and The entrance to the pyramid is on the far side (as viewed from the road) and
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 feet before opening into area 22 (the upper, right corner) of the "Tomb of feet before opening into area 22 (the upper, right corner) of the "Tomb of
 Queen Peregrine" map from the "Fane of the Drow" supplement.  The entire area Queen Peregrine" map from the "Fane of the Drow" supplement.  The entire area
-is well-lit by Continual Flame spells - most of which are behind walls on the+is well-lit by Continual Flame spells -- most of which are behind walls on the
 east side (where the "Sacred Circles" are marked on the map).  There are also east side (where the "Sacred Circles" are marked on the map).  There are also
 a couple of flames at the base of the massive crypt in area 23 (on the west a couple of flames at the base of the massive crypt in area 23 (on the west
 side of the map).  Note that this light will be the first thing the party side of the map).  Note that this light will be the first thing the party
-sees on entering the tomb - and their eyes may take some adjusting.+sees on entering the tomb -- and their eyes may take some adjusting.
  
 The tomb area has a ceiling height that starts at about 12 feet in the The tomb area has a ceiling height that starts at about 12 feet in the
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 the brunt of the work.  His spells will likely be as follows: the brunt of the work.  His spells will likely be as follows:
  
-      Blade Barrier (between him and the Mummies/PC's) - gives him cover (AC -> 36) +  * Blade Barrier (between him and the Mummies/PC's) -- gives him cover (AC -> 36) 
-      Fortunate Fate (spell) +  Fortunate Fate (spell) 
-      Holy Smite (must take care not to hit Mummies) - Half of 5d8 to Pavo/Vincent +  Holy Smite (must take care not to hit Mummies) -- Half of 5d8 to Pavo/[[Vincent]] 
-      Flame Strike - 15d6 in 10' radius (half fire, half divine) +  Flame Strike -- 15d6 in 10' radius (half fire, half divine) 
-      Power Word Stun (on whoever he thinks is his biggest threat)+  Power Word Stun (on whoever he thinks is his biggest threat)
  
 If someone makes it past the Blade Barrier, he will cast Prismatic Sphere, Go If someone makes it past the Blade Barrier, he will cast Prismatic Sphere, Go
 Invisible, then fly up and out of the sphere to assess the situation. Invisible, then fly up and out of the sphere to assess the situation.
  
-Spell-like abilities (Caster level 17th, Save DCs are Charisma-based): +Spell-like abilities (Caster level 17th, Save DCs are Charisma-based): ^^ 
-(Note: Since Iabi's CHA is now 18, DC's are 2 lower than in the book) +(Note: Since Iabi's CHA is now 18, DC's are 2 lower than in the book) ^^ 
-      continual flame               At will +continual flame             | At will | 
-      dispel magic                  At will +dispel magic                At will | 
-      holy smite (DC 18)            At will +holy smite (DC 18)          At will | 
-      invisibility (self only)      At will +invisibility (self only)    At will | 
-      lesser restoration (DC 16)    At will +lesser restoration (DC 16)  At will | 
-      remove curse (DC 17)          At will +remove curse (DC 17)        At will | 
-      remove disease (DC 17)        At will +remove disease (DC 17)      At will | 
-      remove fear (DC 15)           At will +remove fear (DC 15)         | At will | 
-      speak with dead (DC 17)       At will +speak with dead (DC 17)     | At will | 
-      blade barrier (DC 20)         3/day +blade barrier (DC 20)       | 3/day | 
-      flame strike (DC 19)          3/day +flame strike (DC 19)        3/day | 
-      polymorph (self only)         3/day +polymorph (self only)       | 3/day | 
-      power word stun               3/day +power word stun             | 3/day | 
-      raise dead                    3/day +raise dead                  3/day | 
-      waves of fatigue              3/day +waves of fatigue            3/day | 
-      earthquake (DC 22)            1/day +earthquake (DC 22)          1/day | 
-      greater restoration (DC 21)   1/day +greater restoration (DC 21) 1/day | 
-      mass charm monster (DC 22)    1/day +mass charm monster (DC 22)  1/day | 
-      waves of exhaustion           1/day +waves of exhaustion         | 1/day | 
-      detect evil                   Always active -- reversed! +detect evil                 | Always active -- reversed! | 
-      detect snares and pits        Always active +detect snares and pits      Always active | 
-      discern lies (DC 18)          Always active -- not reliable +discern lies (DC 18)        Always active -- not reliable | 
-      see invisibility              Always active +see invisibility            Always active | 
-      true seeing                   Always active+true seeing                 | Always active 
 +^ Cleric Spells Prepared (6/8/8/7/7/6/6/4/3/2; save DC 16 + spell level) ^^ 
 +| 0) Create Water                   | 4) Death Ward | 
 +| 0) Detect Magic                   | 4) Dismissal | 
 +| 0) Guidance                       | 4) Neutralize Poison (2) | 
 +| 0) Resistance (2)                 | 4) Summon Monster IV | 
 +| 0) Virtue                         | 4) *Minor Creation (Artifice) | 
 +| 1) Bless (2)                      | 5) Break Enchantment | 
 +| 1) Cause Fear                     | 5) Dispel Evil | 
 +| 1) Divine Favor (2)               | 5) Mark Of Justice | 
 +| 1) Entropic Shield                | 5) Plane Shift | 
 +| 1) Shield Of Faith                | 5) Righteous Might | 
 +| 1) *Animate Rope (Artifice)       | 5) *Fabricate (Artifice) | 
 +| 2) Align Weapon                   | 6) Banishment | 
 +| 2) Bear's Endurance               | 6) Greater Dispel Magic | 
 +| 2) Bull's Strength (2)            | 6) Heal | 
 +| 2) Consecrate                     | 6) Heroes' Feast | 
 +| 2) Eagle's Splendor               | 6) Mass Cure Moderate Wounds | 
 +| 2) Hold Person                    | 6) *Major Creation (Artifice) | 
 +| 2) *Detect Thoughts (Knowledge)   | 7) Fortunate Fate (Spell Compendium) | 
 +| 3) Daylight                       | 7) Holy Word | 
 +| 3) Invisibility Purge             | 7) Regenerate | 
 +| 3) Prayer (2)                     | 7) *Dictum (Knowledge) | 
 +| 3) Summon Monster III             | 8) Mass Cure Critical Wounds | 
 +| 3) Wind Wall                      | 8) Shield Of Law | 
 +| 3) *Stone Shape (Artifice)        | 8) *True Creation (Artifice) | 
 +|                                   | 9) Implosion | 
 +|                                   | 9) *Prismatic Sphere (Artifice) | 
 +| (*)Domain spell. Domains: Artifice, Knowledge ||
  
-Cleric Spells Prepared (6/8/8/7/7/6/6/4/3/2; save DC 16 + spell level) +=== EThe fog at the top ===
-      0) Create Water                     4) Death Ward +
-      0) Detect Magic                     4) Dismissal +
-      0) Guidance                         4) Neutralize Poison (2) +
-      0) Resistance (2)                   4) Summon Monster IV +
-      0) Virtue                           4) *Minor Creation (Artifice) +
-      1) Bless (2)                        5) Break Enchantment +
-      1) Cause Fear                       5) Dispel Evil +
-      1) Divine Favor (2)                 5) Mark Of Justice +
-      1) Entropic Shield                  5) Plane Shift +
-      1) Shield Of Faith                  5) Righteous Might +
-      1) *Animate Rope (Artifice)         5) *Fabricate (Artifice) +
-      2) Align Weapon                     6) Banishment +
-      2) Bear's Endurance                 6) Greater Dispel Magic +
-      2) Bull's Strength (2)              6) Heal +
-      2) Consecrate                       6) Heroes' Feast +
-      2) Eagle's Splendor                 6) Mass Cure Moderate Wounds +
-      2) Hold Person                      6) *Major Creation (Artifice) +
-      2) *Detect Thoughts (Knowledge)     7) Fortunate Fate (Spell Compendium) +
-      3) Daylight                         7) Holy Word +
-      3) Invisibility Purge               7) Regenerate +
-      3) Prayer (2)                       7) *Dictum (Knowledge) +
-      3) Summon Monster III               8) Mass Cure Critical Wounds +
-      3) Wind Wall                        8) Shield Of Law +
-      3) *Stone Shape (Artifice)          8) *True Creation (Artifice) +
-                                          9) Implosion +
-                                          9) *Prismatic Sphere (Artifice)+
  
-      *Domain spell. Domains: Artifice, Knowledge +If Iabi is released from his domination, he will erase [[Roderick]]'s psychic
- +
-E) The fog at the top +
- +
-If Iabi is released from his domination, he will erase Roderick's psychic+
 mark and a fog will appear at the top of the tomb room.  If, however, he is mark and a fog will appear at the top of the tomb room.  If, however, he is
 killed, then the fog will appear when the undead are defeated. killed, then the fog will appear when the undead are defeated.
  
 In either case, the fog is inaccessible from the ground and the party will In either case, the fog is inaccessible from the ground and the party will
-have to fly to get to it - a challenge in and of itself.+have to fly to get to it -- a challenge in and of itself.
  
-== III. The Fates ==+==== III. The Fates ====
  
 Through the fog in the ceiling of the pyramid tomb, the party will emerge out Through the fog in the ceiling of the pyramid tomb, the party will emerge out
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 They are at work weaving a vast, magical tapestry out of glowing, colored They are at work weaving a vast, magical tapestry out of glowing, colored
 threads.  The web of threads extends up above them into a dark, never-ending threads.  The web of threads extends up above them into a dark, never-ending
-abyss.  Each thread represents a person - and the path their thread takes+abyss.  Each thread represents a person -- and the path their thread takes
 represents their lives.  Threads cross each other, intertwine, and split. represents their lives.  Threads cross each other, intertwine, and split.
  
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 After the party has finished arriving, they will stop their singing and After the party has finished arriving, they will stop their singing and
-weaving and address the party.  They speak as one - each speaking a portion+weaving and address the party.  They speak as one -- each speaking a portion
 of the complete sentence, but do so in such a way that the pace and timing of of the complete sentence, but do so in such a way that the pace and timing of
 their speech sounds "normal". their speech sounds "normal".
  
 The fates will tell the party the following things of consequence: The fates will tell the party the following things of consequence:
-* They have passed the trials and are worthy of the gods' love +  * They have passed the trials and are worthy of the gods' love 
-* The trials were "true recreations" - using only the dead +  * The trials were "true recreations" -- using only the dead 
-* They are known as "The Chosen" +  * They are known as "The Chosen" 
-* Many challenges remain ahead - not just the Shadowlord+  * Many challenges remain ahead -- not just the [[Shadowlord]]
  
 Note: The subtle meaning of the "true recreations" tidbit is that people they Note: The subtle meaning of the "true recreations" tidbit is that people they
 did NOT see during their trials may actually be alive.  This is mostly did NOT see during their trials may actually be alive.  This is mostly
-significant for Bigby and Vincent (since their fathers were not present). +significant for [[Bigby]] and [[Vincent]] (since their fathers were not present). 
-However, it is not always significant.  For example, Aramil's parents were +However, it is not always significant.  For example, [[Aramil]]'s parents were 
-not present in his (or anyone else's) trials - yet they are very much dead.+not present in his (or anyone else's) trials -- yet they are very much dead.
  
 If asked about the webs, they will explain that each thread represents and If asked about the webs, they will explain that each thread represents and
 controls the fate of a single sentient being.  They will not offer more controls the fate of a single sentient being.  They will not offer more
 information and will not point out whose thread is where.  However, they will information and will not point out whose thread is where.  However, they will
-not prevent people from examining the web - even with magic.+not prevent people from examining the web -- even with magic.
  
-An Analyze Dweomer spell will reveal WHAT the threads are, but not specifics +An //Analyze Dweomer// spell will reveal WHAT the threads are, but not specifics 
-about who they represent.  Lower level spells (such as Detect Magic and +about who they represent.  Lower level spells (such as //Detect Magic// and 
-Arcane Sight) are essentially useless because the power level of the web is+//Arcane Sight//) are essentially useless because the power level of the web is
 too high. too high.
  
-True Seeing can be used to decode individual threads.  However, there are so +//True Seeing// can be used to decode individual threads.  However, there are so 
-many that finding a specific person is nearly impossible.  A Discern Location+many that finding a specific person is nearly impossible. //Discern Location//
 spell can be used to locate a specific thread.  For each round of study, the spell can be used to locate a specific thread.  For each round of study, the
 viewer must make a Concentration check against DC 20 to understand what a viewer must make a Concentration check against DC 20 to understand what a
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 Here are some random people visible in the thread to use as needed: Here are some random people visible in the thread to use as needed:
-      Thomas of Restenford, a Blacksmith +  * Thomas of Restenford, a Blacksmith 
-      Mosal of Resh, a farmer who died in the Godslayer's psychic assault +  Mosal of [[Resh]], a farmer who died in the [[Godslayer]]'s psychic assault 
-      Kaliss, a Goblin prostitute working amongst of Orcs now in Pleven +  Kaliss, a Goblin prostitute working amongst of Orcs now in Pleven 
-      Syl, a rogue whose thread changed color when it intersected with Pelham's+  * [[Syl]], a rogue whose thread changed color when it intersected with Pelham's
  
-As for the PC's threads, each "ends" in a loose thread - which represents+As for the PC's threads, each "ends" in a loose thread -- which represents
 "free will" and their divine destiny. "free will" and their divine destiny.
  
 There is much more... There is much more...
  
-== IV. Godsland ==+==== IV. Godsland ====
  
-When the party emerges from Roderick's trial, they will come out of the +When the party emerges from [[Roderick]]'s trial, they will come out of the 
-underworld caverns and see the overcast skies of Godsland.  They will still +underworld caverns and see the overcast skies of [[Godsland]].  They will still 
-be unable to plane shift home, but will be visited by Matchitisiu in a more+be unable to plane shift home, but will be visited by [[Matchitisiw]] in a more
 direct form than ever before.  Don't forget that she's pregnant (about six direct form than ever before.  Don't forget that she's pregnant (about six
-months in - conception was on the morning of May 6th, if anyone cares).+months in -- conception was on the morning of May 6th, if anyone cares).
  
-Poplar tree nearby - otherwise green fields on gently sloping hills.+Poplar tree nearby -- otherwise green fields on gently sloping hills.
  
-Bigby must fill his "water" vial with the rainwater, and then combine the +[[Bigby]] must fill his "water" vial with the rainwater, and then combine the 
-contents (including the vials) to summon Apenimon, the Janni that Roderick +contents (including the vials) to summon [[Apenimon]], the Janni that [[Roderick]] 
-summoned back in Etenai.  He will tell of Shadow's attempt to contain the +summoned back in [[Etenai]].  He will tell of [[shadowlord|Shadow]]'s attempt to contain the 
-elemental lords.  The party may deduce that Shadow is learning from Prison+elemental lords.  The party may deduce that [[shadowlord|Shadow]] is learning from Prison
 Plane 121 about how to imprison "gods". The Janni may also reassure Rod Plane 121 about how to imprison "gods". The Janni may also reassure Rod
-about Matchitisiu and explain that it is the Lord of Chaos who came to him in+about [[Matchitisiw]] and explain that it is the Lord of Chaos who came to him in
 the desert. the desert.
  
-This roundabout method to summon Apenimon is required because Shadow +This roundabout method to summon [[Apenimon]] is required because [[shadowlord|Shadow]] 
-discovered his spying - and discorporated him.  He was gathered in secrecy by +discovered his spying -- and discorporated him.  He was gathered in secrecy by 
-Matchitisiu and "smuggled" onto Godsland in pieces to avoid detection.+[[Matchitisiw]] and "smuggled" onto [[Godsland]] in pieces to avoid detection.
  
-Matchitisiu will appear out of the rain - which does not seem to touch Kir.+[[Matchitisiw]] will appear out of the rain -- which does not seem to touch Kir.
  
 She discusses the endgame and explains who her sisters are. She discusses the endgame and explains who her sisters are.
  
-She restores life to Flint so he may return to the world.  He has a role to+She restores life to [[Flint]] so he may return to the world.  He has a role to
 play in this saga. play in this saga.
  
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 There is much more... There is much more...
-Challenges Overcome: 
  
- Deathshrieker, CR 15 +^ Challenges Overcome: ^^ 
- Spectres, CR 10 +Deathshrieker, CR 15 | 
- Planetar, CR 16 +Spectres, CR 10 | 
- Jahi, CR 16 +Planetar, CR 16 | 
- Salt Mummies, CR 8 +Jahi, CR 16 | 
- Story Bonus, CR 9 +Salt Mummies, CR 8 | 
-Roderick,+Story Bonus, CR 9 
 + 
 +==== Secret Message to Roderick ==== 
 + 
 +[[Roderick]],
  
 The sound of women singing rouses you from what feels like a deep slumber. The sound of women singing rouses you from what feels like a deep slumber.
-Their voices are sweet and intensely beautiful - and even though the language is+Their voices are sweet and intensely beautiful -- and even though the language is
 one you do not understand, they invoke deep emotions of pain and sadness. one you do not understand, they invoke deep emotions of pain and sadness.
  
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 Slowly, your mind begins to fill in the gaps.  The stars above you are not so Slowly, your mind begins to fill in the gaps.  The stars above you are not so
-much "fuzzy" as they are long - as if they have been stretched into strings by+much "fuzzy" as they are long -- as if they have been stretched into strings by
 the gods. the gods.
  
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 You pull yourself to a sitting position and see three women looking at you.  The You pull yourself to a sitting position and see three women looking at you.  The
 first is young and she is pulling a long thread from what looks like a skein of first is young and she is pulling a long thread from what looks like a skein of
-glowing yarn.  She hands the thread to the second woman - who is perhaps close +glowing yarn.  She hands the thread to the second woman -- who is perhaps close 
-to your age - who uses a pair of long needles to weave it into a large, but+to your age -- who uses a pair of long needles to weave it into a large, but
 diaphanous tapestry that floats next to her.  The third woman is old, wrinkled, diaphanous tapestry that floats next to her.  The third woman is old, wrinkled,
 and hunched over the tapestry with a small pair of scissors.  She is carefully and hunched over the tapestry with a small pair of scissors.  She is carefully
 and expertly snipping threads as they wriggle from the second woman's needles. and expertly snipping threads as they wriggle from the second woman's needles.
  
-Visual Aid: http://thelostleaf.com/image.asp?imgName=4.jpg&folder=13&artID=560 +Visual Aid: [[http://thelostleaf.com/image.asp?imgName=4.jpg&folder=13&artID=560]] 
-        or: http://homepage.mac.com/cparada/GML/MOERAE.html+or: [[http://homepage.mac.com/cparada/GML/MOERAE.html]]
  
 "The Rivers expected more death from your trials.  We did not see the need to "The Rivers expected more death from your trials.  We did not see the need to
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 threads of life.  Clotho spins the thread, Lachesis weaves it, and Atropos cuts threads of life.  Clotho spins the thread, Lachesis weaves it, and Atropos cuts
 it.  Each thread represents a single life and the way the threads meander it.  Each thread represents a single life and the way the threads meander
-through the larger tapestry determines the fate of that life - who they interact+through the larger tapestry determines the fate of that life -- who they interact
 with and when they die. with and when they die.
  
-The tapestry floats in pieces around the three women - but then stretches above+The tapestry floats in pieces around the three women -- but then stretches above
 them and arches over you in a never-ending weave.  The threads glow with them and arches over you in a never-ending weave.  The threads glow with
 different colors and intensities.  Those nearest to you on the ground can be different colors and intensities.  Those nearest to you on the ground can be
-seen as part of the whole - while those father up fade into darkness, leaving+seen as part of the whole -- while those father up fade into darkness, leaving
 only the brightest visible as point sources of light. only the brightest visible as point sources of light.
  
 As you scan the tapestry nearest you, you spot a single thread.  At first, you As you scan the tapestry nearest you, you spot a single thread.  At first, you
-see it as a light green thread - but then your sight shows you more.  It is+see it as a light green thread -- but then your sight shows you more.  It is
 Thomas, a blacksmith who lives in a small village near the city of Restenford on Thomas, a blacksmith who lives in a small village near the city of Restenford on
 Lendore Island.  Your eyes scan the length of the thread and his life unfolds Lendore Island.  Your eyes scan the length of the thread and his life unfolds
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 darkness. darkness.
  
-"Imhotep has granted the sight to you, Roderick.  But be wary of where you look.+"Imhotep has granted the sight to you, [[Roderick]].  But be wary of where you look.
 The future is the most dangerous knowledge of all." The future is the most dangerous knowledge of all."
  
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 tapestry. tapestry.
  
-The women smile, but do not answer your question - as if they already know you+The women smile, but do not answer your question -- as if they already know you
 don't care about the answer. don't care about the answer.
  
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 "You are here because your soul left your body while within one of our true "You are here because your soul left your body while within one of our true
-recreations - what your guide, Kir Ganin, calls your 'Trials'.+recreations -- what your guide, Kir Ganin, calls your 'Trials'.
  
 "We were tasked with building these trials.  Hades would only allow safe passage "We were tasked with building these trials.  Hades would only allow safe passage
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 surface in safety, so a compromise was needed.  In the end, it was agreed that surface in safety, so a compromise was needed.  In the end, it was agreed that
 we who weave the threads of life would control the difficulty of your trials, we who weave the threads of life would control the difficulty of your trials,
-while The Rivers were allowed to watch from within - though they could not +while The Rivers were allowed to watch from within -- though they could not 
-assist you.  Eurynome chose this task - which was difficult for her since she+assist you.  Eurynome chose this task -- which was difficult for her since she
 was very close to her sister, Leuce, and still hates Hades for what he did to was very close to her sister, Leuce, and still hates Hades for what he did to
 her. her.
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 The answers seem complete, but soon the next round of questions begins to fill The answers seem complete, but soon the next round of questions begins to fill
 your mind.  You are determined not to blurt them out all at once again, so you your mind.  You are determined not to blurt them out all at once again, so you
-hesitate - trying to decide which is the most important.+hesitate -- trying to decide which is the most important.
  
 "Who are the Rivers?  Why do they protect us?" you ask. "Who are the Rivers?  Why do they protect us?" you ask.
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 "Leuce was one of the Rivers.  Hades coveted her beauty and wanted her for his "Leuce was one of the Rivers.  Hades coveted her beauty and wanted her for his
-bride - but, like most goddesses, she refused him.  This angered him, so he took+bride -- but, like most goddesses, she refused him.  This angered him, so he took
 her by force.  To keep her from leaving him, he turned her into a white Poplar, her by force.  To keep her from leaving him, he turned her into a white Poplar,
 a tree that stands to this day on the edge of the Elysian Fields, marking the a tree that stands to this day on the edge of the Elysian Fields, marking the
 end of Hades realm. end of Hades realm.
  
-"But this is all in the past - and the past cannot be undone.  Only the future+"But this is all in the past -- and the past cannot be undone.  Only the future
 remains open." remains open."
  
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 Like the undeniable attraction of a horror, your eyes follow the length of the Like the undeniable attraction of a horror, your eyes follow the length of the
-thread.  It is Mosal of Resh - a farmer.  His thread meanders aimlessly and+thread.  It is Mosal of [[Resh]] -- a farmer.  His thread meanders aimlessly and
 intersects dozens of others, but never entwines like Thomas of Restenford did. intersects dozens of others, but never entwines like Thomas of Restenford did.
 And then, it stops suddenly.  Its glow is not cut off like that of Thomas, nor And then, it stops suddenly.  Its glow is not cut off like that of Thomas, nor
-fades like Thomas' wife's.  Instead, it ends without warning - without reason.+fades like Thomas' wife's.  Instead, it ends without warning -- without reason.
 And you sense an invisible thread.  A great, menacing force.  You pull your gaze And you sense an invisible thread.  A great, menacing force.  You pull your gaze
 back and see a pattern.  Something vast and evil murdered thousands in an back and see a pattern.  Something vast and evil murdered thousands in an
-instant - and you remember the fate of Resh.  The entire kingdom fell in a day,+instant -- and you remember the fate of [[Resh]].  The entire kingdom fell in a day,
 just over four years ago.  Many stories have been put forth about what happened, just over four years ago.  Many stories have been put forth about what happened,
 but none seemed believable. but none seemed believable.
  
-While the horror of Resh startles you, the draw of the tapestry remains.  You+While the horror of [[Resh]] startles you, the draw of the tapestry remains.  You
 move your gaze elsewhere to find perhaps a happier thread.  You see Kaliss, a move your gaze elsewhere to find perhaps a happier thread.  You see Kaliss, a
 Goblin prostitute working among the Orcs who now live in the abandoned Elven Goblin prostitute working among the Orcs who now live in the abandoned Elven
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 briefest of looks. briefest of looks.
  
-Next is a young man named Syl.  His thread crosses that of a great wizard named+Next is a young man named [[Syl]].  His thread crosses that of a great wizard named
 Pelham and changes color.  Where before, you sensed joy and adventure, after you Pelham and changes color.  Where before, you sensed joy and adventure, after you
 see only more misery. see only more misery.
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 Would the Fates allow it to be cast? Would the Fates allow it to be cast?
  
-You glance at the three women - who are watching you with an almost maternal+You glance at the three women -- who are watching you with an almost maternal
 grin on their faces. grin on their faces.
  
-"Imhotep's sight will last only a short time - and even now, your friends are+"Imhotep's sight will last only a short time -- and even now, your friends are
 preparing your return.  You may cast your spell and find one life in the preparing your return.  You may cast your spell and find one life in the
 tapestry.  Whom do you seek?" tapestry.  Whom do you seek?"
  
 +----
  
 You think for just a moment and then speak.  "The only life I have the right to You think for just a moment and then speak.  "The only life I have the right to
 delve into is my own." delve into is my own."
  
 +----
  
 The women smile and share a quiet glance with each other.  "You demonstrate why The women smile and share a quiet glance with each other.  "You demonstrate why
-the gods have chosen you, Roderick.  You need not cast your spell."+the gods have chosen you, [[Roderick]].  You need not cast your spell."
  
 And then, out of the corner of your eye, a light turns your head.  A thread And then, out of the corner of your eye, a light turns your head.  A thread
 stands out from the others, its glow oddly familiar.  It weaves a slow spiral stands out from the others, its glow oddly familiar.  It weaves a slow spiral
-along with several other threads - though not as tight as Thomas and his wife.+along with several other threads -- though not as tight as Thomas and his wife.
 You follow it and see familiar events: The dead city of Myagmarsuren, The tower You follow it and see familiar events: The dead city of Myagmarsuren, The tower
 amid serpents whose top stretched into chaos, The rubble at the resort that amid serpents whose top stretched into chaos, The rubble at the resort that
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 There is a shadow across the tapestry. There is a shadow across the tapestry.
  
-Before you even think to ask a question, the women speak.  "When Shadow+Before you even think to ask a question, the women speak.  "When [[shadowlord|Shadow]]
 conquered Limbo, he took on the aspect of Chaos.  Now, his fate is beyond our conquered Limbo, he took on the aspect of Chaos.  Now, his fate is beyond our
 control.  And so, those who interact with him are beyond us, as well.  If he is control.  And so, those who interact with him are beyond us, as well.  If he is
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 Daniel's thread follows your own for several years, with frequent excursions out Daniel's thread follows your own for several years, with frequent excursions out
 and back.  His thread bolstered many and cut short none.  A tinge of shame and back.  His thread bolstered many and cut short none.  A tinge of shame
-returns.  Your thread has cut short many - and even though those who fell by+returns.  Your thread has cut short many -- and even though those who fell by
 your hand deserved little else, it is still beyond Imhotep's teaching. your hand deserved little else, it is still beyond Imhotep's teaching.
  
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 Of the many threads that Daniel bolstered, one became far brighter than the Of the many threads that Daniel bolstered, one became far brighter than the
-average.  It is Waran, the man Daniel healed on the road just ... yesterday.  No +average.  It is Waran, the man Daniel healed on the road just ... yesterday. 
-... 22 years ago.+No ... 22 years ago.
  
 Shortly after his encounter with Daniel, his thread spirals loosely around a Shortly after his encounter with Daniel, his thread spirals loosely around a
-woman named Velova and then branches away in one direction just before Vincent+woman named Velova and then branches away in one direction just before [[Vincent]]
 springs from Velova in the other direction. springs from Velova in the other direction.
  
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 His thread fades as you follow it back in time until finally, it merges with His thread fades as you follow it back in time until finally, it merges with
 what appears to be a family unit.  His brother, Areno.  Areno's wife, Nysriss. what appears to be a family unit.  His brother, Areno.  Areno's wife, Nysriss.
-The couple's two children: the baby Teir, and the child ... Aramil.+The couple's two children: the baby [[Teir]], and the child ... [[Aramil]].
  
 You stop looking toward the past and shift your view toward the future.  A sea You stop looking toward the past and shift your view toward the future.  A sea
-of red threads swarm across the family.  Areno dead.  Nysriss dead.  Teir dead. +of red threads swarm across the family.  Areno dead.  Nysriss dead.  [[Teir]] dead. 
-But Aramil's thread meanders erratically in one direction as Waran's drifts off+But [[Aramil]]'s thread meanders erratically in one direction as Waran's drifts off
 in another. in another.
  
-Aramil's thread merges with a coupled pair named Laryn and Delkin.  Laryn's+[[Aramil]]'s thread merges with a coupled pair named Laryn and Delkin.  Laryn's
 thread wanders away from Delkin often and then shuts off suddenly.  Delkin and thread wanders away from Delkin often and then shuts off suddenly.  Delkin and
-Aramil continue on until the child becomes an adult.+[[Aramil]] continue on until the child becomes an adult.
  
 The pieces of the puzzle begin to connect. The pieces of the puzzle begin to connect.
  
-Aramil and Vincent are cousins.  Bigby's father, Dellpol, sold a potion of +[[Aramil]] and [[Vincent]] are cousins.  [[Bigby]]'s father, Dellpol, sold a potion of 
-forgetfulness to Laryn.  Your own priest, Daniel, brought Vincent's father back+forgetfulness to Laryn.  Your own priest, Daniel, brought [[Vincent]]'s father back
 from near death. from near death.
  
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 Praise be to Imhotep! Praise be to Imhotep!
  
-And then you hear a word of power echo through the cavern.  It is Bigby speaking+And then you hear a word of power echo through the cavern.  It is [[Bigby]] speaking
 the command word for your soul gem. the command word for your soul gem.
  
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 In a few seconds, you will be dead again. In a few seconds, you will be dead again.
  
 +==== Concluding messages ====
  
- +per emails: [[Flint]] casts "Cure Serious Wounds" on [[Roderick]].  [[Roderick]] then casts
-per emails: Flint casts "Cure Serious Wounds" on Roderick.  Roderick then casts+
 "Regeneration" on himself. "Regeneration" on himself.
  
 +----
  
- +After [[Flint]] casts his healing spell, [[Roderick]] regains consciousness.  As he is
-After Flint casts his healing spell, Roderick regains consciousness.  As he is+
 still badly damaged (and in no small amount of pain), he immediately casts a still badly damaged (and in no small amount of pain), he immediately casts a
-spell on himself - which brings him to a state of some comfort (or at least+spell on himself -- which brings him to a state of some comfort (or at least
 stability), though he is still in need of additional healing. stability), though he is still in need of additional healing.
  
 Before any of you can offer assistance, he declares that he has an urgent need Before any of you can offer assistance, he declares that he has an urgent need
-to cast another spell - but he requires prayer time before he can ready it.+to cast another spell -- but he requires prayer time before he can ready it.
  
 As tradition dictates a certain compassion for the dead and recently dead, the As tradition dictates a certain compassion for the dead and recently dead, the
-group decides it would be best to leave Roderick in peace while he prepares+group decides it would be best to leave [[Roderick]] in peace while he prepares
 whatever spell he requires. whatever spell he requires.
  
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 life. life.
  
-<Bigby: "Revive Outsider">+<[[Bigby]]: "Revive Outsider">
  
-The Planetar begins to stand up - its great size would normally tower over +The Planetar begins to stand up -- its great size would normally tower over 
-Roderick - but it stops short, remains on one knee and bows his head.  "Forgive+[[Roderick]] -- but it stops short, remains on one knee and bows his head.  "Forgive
 me, hem-netjer, I have fallen.  I have forsaken Imhotep and deserve nothing but me, hem-netjer, I have fallen.  I have forsaken Imhotep and deserve nothing but
 to have my heart eaten by Ammit." to have my heart eaten by Ammit."
  
-Roderick reaches out a hand and places it on the Planetar's head (which, even +[[Roderick]] reaches out a hand and places it on the Planetar's head (which, even 
-though bowed, is still above Roderick's shoulder).  "It was not of your doing.+though bowed, is still above [[Roderick]]'s shoulder).  "It was not of your doing.
 The creature within you was responsible.  He has been destroyed ..." The creature within you was responsible.  He has been destroyed ..."
  
-At this, Roderick pauses, turns back to the rest of the party and says, "It is+At this, [[Roderick]] pauses, turns back to the rest of the party and says, "It is
 gone, right?" gone, right?"
  
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 feathers is restored.  The room seems to become brighter. feathers is restored.  The room seems to become brighter.
  
-He brings his wings back to a folded position and reaches toward Roderick.+He brings his wings back to a folded position and reaches toward [[Roderick]].
  
 "You have the mark of Hades on you.  Let me rid you of that curse." "You have the mark of Hades on you.  Let me rid you of that curse."
  
-He casts a spell and touches Roderick's forehead.+He casts a spell and touches [[Roderick]]'s forehead.
  
-<Roderick: "Heal">+<[[Roderick]]: "Heal">
  
 Then, he closes his eyes for a moment and cups his hands together.  A bright Then, he closes his eyes for a moment and cups his hands together.  A bright
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 intensity until it is too bright to watch directly.  Then, the light subsides intensity until it is too bright to watch directly.  Then, the light subsides
 and he pulls his hands apart to reveal a small bead.  He leans close to and he pulls his hands apart to reveal a small bead.  He leans close to
-Roderick, hands him the bead, and whispers something that the rest of you cannot+[[Roderick]], hands him the bead, and whispers something that the rest of you cannot
 hear. hear.
  
 About this time, Kir Ganin, your blind Lomasi Guide, raises his head to the About this time, Kir Ganin, your blind Lomasi Guide, raises his head to the
-ceiling and says quietly, "Godsland awaits."+ceiling and says quietly, "[[Godsland]] awaits."
  
 Above you, at the apex of the tomb chamber, a fog has appeared.  It floats just Above you, at the apex of the tomb chamber, a fog has appeared.  It floats just
-a few feet below the ceiling - roughly 20 feet above your heads. +a few feet below the ceiling -- roughly 20 feet above your heads.
  
 +----
  
 As you rise up through the fog, you emerge into a steep-walled natural cavern. As you rise up through the fog, you emerge into a steep-walled natural cavern.
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 trickle down the rock.  Outside, you hear rain. trickle down the rock.  Outside, you hear rain.
  
-The sound and smell of the rain - even from this far away - erases the fatigue+The sound and smell of the rain -- even from this far away -- erases the fatigue
 and despair that had so permeated your being that you could not remember their and despair that had so permeated your being that you could not remember their
-absence - until now.+absence -- until now.
  
 After settling on the floor of the cavern, your guide, Kir, points his blind After settling on the floor of the cavern, your guide, Kir, points his blind
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 Some of you are reminded of the look Roget got when the rains came.  While the Some of you are reminded of the look Roget got when the rains came.  While the
 rest of you would scamper to cover, he would stop, tilt his head back and close rest of you would scamper to cover, he would stop, tilt his head back and close
-his eyes - as if the rain were a religious experience.  Of course, in a way, it+his eyes -- as if the rain were a religious experience.  Of course, in a way, it
 was. was.
  
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 unknown future melt with each new drop. unknown future melt with each new drop.
  
-After a minute of silence, Bigby notices Kir.  He emerged ahead of you and+After a minute of silence, [[Bigby]] notices Kir.  He emerged ahead of you and
 stands some distance from the hole.  But instead of the serenity that you feel, stands some distance from the hole.  But instead of the serenity that you feel,
 he stands with shoulders slumped and head bowed.  You approach slowly to see he stands with shoulders slumped and head bowed.  You approach slowly to see
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 The only moisture on him is a tear etching a line through the dust on one cheek. The only moisture on him is a tear etching a line through the dust on one cheek.
  
-"This does not seem to touch you," Bigby observes.  He points to the rain.+"This does not seem to touch you," [[Bigby]] observes.  He points to the rain.
  
 Kir turns, shaken from his reverie.  "My penance is not yet complete." Kir turns, shaken from his reverie.  "My penance is not yet complete."
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 appears, the rain stops. appears, the rain stops.
  
-"I am Matchitisiw."+"I am [[Matchitisiw]]."
  
-She is young - perhaps in her twenties, with a slight, almost elven, build.  Her+She is young -- perhaps in her twenties, with a slight, almost elven, build.  Her
 hair is a deep black and her skin is gold.  She wears a flimsy, sheer white robe hair is a deep black and her skin is gold.  She wears a flimsy, sheer white robe
 with nothing underneath, that clings to her skin as if she has just come from a with nothing underneath, that clings to her skin as if she has just come from a
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 find that all you want to do right now is listen to her. find that all you want to do right now is listen to her.
  
-<"Divine Aura": Will save DC 33 - you all failed and are "dazed" - You can+<"Divine Aura": Will save DC 33 -- you all failed and are "dazed" -- You can
 defend yourselves normally, but take no other actions> defend yourselves normally, but take no other actions>
  
-She steps toward Roderick.  "Hello, Roderick," she begins.  Her voice has a +She steps toward [[Roderick]].  "Hello, [[Roderick]]," she begins.  Her voice 
-background hiss like the sound of falling rain.  "We have never met in person - +has a background hiss like the sound of falling rain.  "We have never met in 
-despite what you may believe."  She reaches up and strokes her fingers across +person -despite what you may believe."  She reaches up and strokes her fingers 
-Roderick's cheek.  "I am sorry to say that many challenges remain ahead for you +across [[Roderick]]'s cheek.  "I am sorry to say that many challenges remain 
-- and bringing light to the shadow is not the only one.  But Imhotep will help +ahead for you -- and bringing light to the shadow is not the only one.  But 
-you when you need him and you will help him when he needs you."+Imhotep will help you when you need him and you will help him when he needs 
 +you."
  
 Then, she steps to Bria.  As she does, some of you spot a look of surprise cross Then, she steps to Bria.  As she does, some of you spot a look of surprise cross
-Roderick's face as he staggers back a half-step.  He grabs for the mace at his +[[Roderick]]'s face as he staggers back a half-step.  He grabs for the mace at his 
-belt - a seemingly instinctive move - but then steadies himself as a calm+belt -- a seemingly instinctive move -- but then steadies himself as a calm
 returns to him.  He gives a knowing nod to those who noticed him.  A silent returns to him.  He gives a knowing nod to those who noticed him.  A silent
 gesture that everything is fine. gesture that everything is fine.
  
 To Bria, she says, "You have much to know, Bria.  But I understand and accept To Bria, she says, "You have much to know, Bria.  But I understand and accept
-your decision if you choose not to join Roderick's quest into shadow."  She+your decision if you choose not to join [[Roderick]]'s quest into shadow."  She
 gently touches Bria's neck. gently touches Bria's neck.
  
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 shocked. shocked.
  
-Next, Bigby.  "My sister gave you part of a gift.  I will give you the rest when+Next, [[Bigby]].  "My sister gave you part of a gift.  I will give you the rest when
 I leave.  Keep it secret and safe until you are home."  She brushes a finger I leave.  Keep it secret and safe until you are home."  She brushes a finger
 across his chin. across his chin.
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 Throughout all of this, the Planetar has stood stoically.  When she steps to Throughout all of this, the Planetar has stood stoically.  When she steps to
 him, he drops to a knee and bows his head.  "You are one of the rivers, are you him, he drops to a knee and bows his head.  "You are one of the rivers, are you
-not?" he asks - his face pointed to her feet.+not?" he asks -- his face pointed to her feet.
  
 She reaches up to place her hand on the top of his head, however because or her She reaches up to place her hand on the top of his head, however because or her
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 Next is the Githzerai.  "Limbo is still in shadow, Ust'olda.  You have a role to Next is the Githzerai.  "Limbo is still in shadow, Ust'olda.  You have a role to
-play, but it does not involve the crystals.  You must not speak of them - even+play, but it does not involve the crystals.  You must not speak of them -- even
 to your allies.  Do you understand?"  She touches both sides of his face with to your allies.  Do you understand?"  She touches both sides of his face with
 her hands and stares intently into his eyes for a few seconds, before moving on her hands and stares intently into his eyes for a few seconds, before moving on
 to the next person. to the next person.
  
-"Aramil, your strength has served you and your companions well.  And it will be+"[[Aramil]], your strength has served you and your companions well.  And it will be
 needed again in the coming months.  But, as you learn from the beast, do not needed again in the coming months.  But, as you learn from the beast, do not
-lose the man."  She touches Aramil's forehead.+lose the man."  She touches [[Aramil]]'s forehead.
  
-Next is Flint.  She reaches a hand to his forehead and speaks some words in an+Next is [[Flint]].  She reaches a hand to his forehead and speaks some words in an
 ancient language.  "I grant you life so that you may return to the world anew, ancient language.  "I grant you life so that you may return to the world anew,
 Manth!nar'h."  (She pronounces the name flawlessly).  "You have been granted a Manth!nar'h."  (She pronounces the name flawlessly).  "You have been granted a
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 coming gloom." coming gloom."
  
-<Flint: "True Resurrection" (or more accurately, "Divine Ability: Gift of Life") +<[[Flint]]: "True Resurrection" (or more accurately, "Divine Ability: Gift of 
-- something you did not know you were in need of>+Life"-- something you did not know you were in need of>
  
-Finally, she comes to Vincent.  "You alone have seen shadow, Vincent.  You know,+Finally, she comes to [[Vincent]].  "You alone have seen shadow, [[Vincent]].  You know,
 perhaps more than the others, his uncaring malice toward the twenty worlds. perhaps more than the others, his uncaring malice toward the twenty worlds.
 Remember this always.  It is your greatest weapon."  She touches his face. Remember this always.  It is your greatest weapon."  She touches his face.
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 Any questions? Any questions?
  
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