voyagernotes36
Differences
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| == I. Rough itinerary for the game == | == I. Rough itinerary for the game == | ||
| - | 6:00 - Arrivals and NGSI (Non-Gaming Social Interaction) | + | * 6:00 - Arrivals and NGSI (Non-Gaming Social Interaction) |
| - | 7:00 - Recap the last game: | + | |
| - | Running of the gauntlet | + | * Running of the gauntlet |
| - | Pushing their horses into the night | + | * Pushing their horses into the night |
| - | The Barrier at 3am | + | * The Barrier at 3am |
| - | 7:15 - Let them discuss getting past the barrier | + | |
| - | 7:45 - Dawn on July 13th: Section II. from below | + | |
| == II. Battle in the pass == | == II. Battle in the pass == | ||
| Line 27: | Line 26: | ||
| Modified from the list in Voyager #35. | Modified from the list in Voyager #35. | ||
| + | = 12 July 1108 | ||
| + | * None | ||
| - | ------------------------------------------------------ | + | This is the day the party "ran the gauntlet" |
| - | 12 July 1108 | + | the pass. They had ridden through the night of the 11th and rested |
| - | None | + | briefly on the morning of the 12th so that Roderick could continue casting |
| + | Healing spells on the horses. | ||
| + | they arrived at the pass (having expended half of their spells keeping the | ||
| + | horses alive) and ran past the armies and on up into the pass. | ||
| - | This is the day the party "ran the gauntlet" | + | = 13 July 1108 |
| - | the pass. They had ridden through the night of the 11th and rested | + | |
| - | | + | * 11:11 : Ursine: Bear: Sleeping/ |
| - | Healing spells on the horses. | + | * 15:14 : Human Adventurer: Hunting Criminals/ |
| - | they arrived at the pass (having expended half of their spells keeping the | + | |
| - | horses alive) and ran past the armies and on up into the pass. | + | |
| + | After running past the orc armies, the party then spent much of the rest | ||
| + | of the night climbing up into the pass - only to arrive at a thorny | ||
| + | barrier around 3am. By this time, the party will have a confidence that | ||
| + | they have put significant time between them and any orcs that may try to | ||
| + | follow them. It is their expectation that the orcs will not catch up to | ||
| + | them before dawn. In the meantime, they will have to think of something | ||
| + | clever to get past the barrier - hopefully with their horses. | ||
| - | 13 July 1108 | + | The barrier is located roughly at the summit of the pass over the |
| - | 5:56 : Local Tribe/ | + | mountains, and consists of an enormous mass of twisted, thorny vines. |
| - | 11:11 : Ursine: Bear: Sleeping/ | + | vines are dead, but remain firmly rooted in the ground and average nearly |
| - | 15:14 : Human Adventurer: Hunting Criminals/ | + | an inch in diameter. |
| + | Plant Growth spells), vary from 10 to 15 feet tall, and cover the entire | ||
| + | path - which is around 80 feet wide at this point. | ||
| + | about 100 feet. This portion of the pass is a high-walled canyon (the | ||
| + | walls are roughly 160 feet tall) and going around is not practical. | ||
| + | barrier can be hacked or burned through - given time - but it may be | ||
| + | easier to use magic to fly over or move through somehow... | ||
| - | After running | + | If the party manages to make it past the barrier before sunrise, then |
| - | | + | adjust |
| - | barrier around 3am. | + | the elven air force) |
| - | they have put significant time between them and any orcs that may try to | + | barrier |
| - | | + | |
| - | them before dawn. In the meantime, they will have to think of something | + | |
| - | | + | |
| - | | + | The first encounter will be with Eäruwen (ee AR oo wen), a member |
| - | mountains, and consists | + | Elven "Air Force" |
| - | vines are dead, but remain firmly rooted in the ground and average nearly | + | is a female Sorcerer/ |
| - | an inch in diameter. | + | just under the rim of the canyon |
| - | Plant Growth spells), vary from 10 to 15 feet tall, and cover the entire | + | over the party in a curving pass to inspect them - but will continue on |
| - | path - which is around 80 feet wide at this point. | + | down the pass to check for hostiles. |
| - | about 100 feet. This portion of the pass is a high-walled canyon | + | army of orcs and will be fired upon (visible by the party). She routinely |
| - | walls are roughly 160 feet tall) and going around is not practical. | + | casts a Protection from Arrows spell on her Hippogriff, though, so the |
| - | | + | orcs' attacks will likely have no effect. |
| - | | + | |
| - | If the party manages to make it past the barrier before sunrise, then | + | After this incident, Eäruwen will sound a small, piercing signal horn |
| - | | + | while turning quickly back toward |
| - | the elven air force) | + | land in front of them, turn back to the east (while still mounted) |
| - | | + | cast a Wind Wall spell. Her intention is to provide a delaying tactic so |
| + | that the party will have a little additional time before | ||
| + | Unless the party interferes with her, she should achieve this. | ||
| - | The first encounter | + | She will then turn back to the party and ask them (in Elven) if they have |
| - | Elven "Air Force" | + | means to traverse the thorn barrier. |
| - | is a female Sorcerer/ | + | she will repeat |
| - | just under the rim of the canyon walls (150 feet altitude). | + | their horses, she will argue against them. From her perspective, |
| - | over the party in a curving pass to inspect them - but will continue on | + | horses have every bit the right to survive as they do. |
| - | | + | to stay and fight, she will return airborne and use her Shortbow from the |
| - | army of orcs and will be fired upon (visible by the party). | + | air. |
| - | casts a Protection from Arrows spell on her Hippogriff, though, so the | + | Air Force will arrive and join the fight: Thróniel (Female) and Hyndir |
| - | | + | (Male). These two are each 6th level Rangers. |
| - | After this incident, Eäruwen will sound a small, piercing signal horn | + | The orc army arriving here is the combined force of two of the five armies |
| - | while turning quickly back toward | + | that were waiting at the entrance to the pass. They have been marching |
| - | land in front of them, turn back to the east (while still mounted) and | + | all night, but will suffer no ill effects from this. The party, however, |
| - | cast a Wind Wall spell. Her intention is to provide a delaying tactic so | + | has been moving essentially non-stop for 48 hours! |
| - | | + | |
| - | | + | |
| - | She will then turn back to the party and ask them (in Elven) if they have | + | The lead army is the Ettin group: 3 Ettins, 2 Brown Bears, |
| - | means to traverse | + | The second army is the Fomorian (MMII, p.105), and 100 more Orcs. |
| - | | + | Eäruwen' |
| - | their horses, she will argue against them. | + | spent in discussion with the party before the orcs arrive. |
| - | | + | fearful and superstitious, they will not attempt to go through the barrier |
| - | to stay and fight, she will return airborne and use her Shortbow from the | + | for the first two rounds. |
| - | air. | + | will be able to get past on the edges (as there is only 10' of space on |
| - | Air Force will arrive | + | either end of the wall, the orcs will file past two deep). |
| - | | + | and 4, the orcs will begin pushing through |
| + | this will be limited to only one orc every ten feet of wall (six total per | ||
| + | round). | ||
| + | stream toward the group. | ||
| + | Wind Wall spell... | ||
| - | The orc army arriving here is the combined force of two of the five armies | + | Combat Stats for the elves is included below. |
| - | that were waiting at the entrance to the pass. | + | the following significant items: |
| - | all night, but will suffer no ill effects from this. The party, however, | + | |
| - | has been moving essentially non-stop | + | * Darkwood Elven Masterwork Composite Shortbow (tuned |
| + | * Mithral Shortsword | ||
| - | The lead army is the Ettin group: 3 Ettins, 2 Brown Bears, and 100 Orcs. | + | As you can see, weight |
| - | The second army is the Fomorian (MMII, p.105), and 100 more Orcs. | + | Eäruwen is the leader |
| - | Eäruwen' | + | an inch taller than Hyndir). |
| - | spent in discussion with the party before the orcs arrive. | + | hierarchy if they weigh less! |
| - | fearful and superstitious, | + | |
| - | for the first two rounds. | + | |
| - | will be able to get past on the edges (as there is only 10' | + | |
| - | either end of the wall, the orcs will file past two deep). | + | |
| - | | + | |
| - | this will be limited to only one orc every ten feet of wall (six total per | + | |
| - | round). | + | |
| - | | + | |
| - | Wind Wall spell... | + | |
| - | Combat Stats for the elves is included below. | ||
| - | the following significant items: | ||
| - | | ||
| - | | ||
| - | | ||
| - | As you can see, weight is *everything* to these people. | ||
| - | Eäruwen is the leader of this trio and is also the lightest (though she is | ||
| - | an inch taller than Hyndir). | ||
| - | hierarchy if they weigh less! | ||
| + | If the party is successful in defeating the orcs (or at least pushing them | ||
| + | back for the day), then Eäruwen will cast Whispering Wind to send a | ||
| + | message back to a sentry a few miles down the trail. | ||
| + | in turn, be passed along until every ranger within 100 miles will be | ||
| + | alerted. | ||
| + | By the end of the day, there will be 98 additional Hippogriff-mounted | ||
| + | soldiers in the area. The sight of them arriving will be something to | ||
| + | tell the grandkids! | ||
| + | Rangers. | ||
| + | week. Because of their familiarity with the area and their impressive | ||
| + | skills with bows, each of these elves is more than a match for a dozen or | ||
| + | more orcs. By the time the orcs regroup, a fearsome army will be ready | ||
| + | for them. | ||
| - | If the party is successful in defeating the orcs (or at least pushing them | ||
| - | back for the day), then Eäruwen will cast Whispering Wind to send a | ||
| - | message back to a sentry a few miles down the trail. | ||
| - | in turn, be passed along until every ranger within 100 miles will be | ||
| - | alerted. | ||
| - | By the end of the day, there will be 98 additional Hippogriff-mounted | ||
| - | soldiers in the area. The sight of them arriving will be something to | ||
| - | tell the grandkids! | ||
| - | Rangers. | ||
| - | week. Because of their familiarity with the area and their impressive | ||
| - | skills with bows, each of these elves is more than a match for a dozen or | ||
| - | more orcs. By the time the orcs regroup, a fearsome army will be ready | ||
| - | for them. | ||
| + | These elves worship Aerdrie Faenya, the goddess of air and weather. | ||
| + | result, Dhersion' | ||
| + | interest to them. In fact, if this tidbit is revealed to them, they will | ||
| + | believe that it was Aerdrie' | ||
| + | Beyond the barrier, as the path begins consistently heading downhill, the | ||
| + | elevation (and Kesi's spyglass) will provide the party with their first | ||
| + | glimpse of the western ocean (even though it is over 20 miles away). | ||
| - | These elves worship Aerdrie Faenya, | + | A note about the elves' mounts: The Hippogriffs can carry no more than 300 |
| - | | + | pounds while flying. |
| - | | + | effect |
| - | | + | load, the slower the *overall* speed. |
| + | in combat - but that may not hold up over an 8-hour day. | ||
| + | that with a Medium or Heavy load (above 100 pounds), the Hippogriff can | ||
| + | fly " | ||
| + | miles in a day' | ||
| + | day! Sadly, even the smallest elf (with equipment) is a medium load. | ||
| - | Beyond the barrier, as the path begins consistently heading downhill, the | + | * Eäruwen (ee AR oo wen), Female Elf Sor6/Rgr3 |
| - | | + | * Size M (4' |
| - | | + | * HD 6d4+6+3d8+3 |
| + | * Init +3 (+3 Dex) | ||
| + | * Spd 30' | ||
| + | * AC 17/21 (+3 Dex, +4 Armor / +4 Shield spell) | ||
| + | * Attack +9/+4 Short sword (d6+2, d6+4 vs. Orcs), or +10/+5 Shortbow (d6+2, d6+4 vs. Orcs) | ||
| + | * SV Fort +6, Ref +8, Will +7 | ||
| + | * AL CG | ||
| + | * Str 14, Dex 16, Con 12, Int 16, Wis 12, Cha 13 | ||
| + | * Languages Spoken: Elven, Rotan, Orc, Dwarven. | ||
| + | * Skills: Bluff +9.5, Climb +3, Concentration +10, Gather Information +3.5, Handle Animal +7, Hide +3, Intimidate +3, Knowledge (Arcana) +8, Knowledge (Nobility and Royalty) +6.5, Listen +3, Move Silently +3, Ride +7, Search +7, Spellcraft +7, Spot +3 | ||
| + | * Feats: Mounted Combat, Mounted Archery, Combat Casting, [Rapid Shot], Alertness, [Track], [Favored Enemy: Orcs] | ||
| + | * Spells Known (6/ | ||
| + | * 1st -- Feather Fall, Ray of Enfeeblement, | ||
| + | * 2nd -- Protection from Arrows, Whispering Wind. | ||
| + | * 3rd -- Wind Wall. | ||
| - | A note about the elves' mounts: The Hippogriffs can carry no more than 300 | + | * Thróniel, Female Elf Rgr6 |
| - | | + | |
| - | effect of weight on flying speed, it seems logical that the heavier the | + | * HD 6d8-12 (hp 17) |
| - | load, the slower the *overall* speed. | + | |
| - | in combat - but that may not hold up over an 8-hour day. Thus, I conclude | + | * Spd 30' |
| - | that with a Medium or Heavy load (above 100 pounds), the Hippogriff can | + | |
| - | fly " | + | * Attack +9/+4 Short sword (d6+2, d6+6 vs. Orcs, d6+4 vs. Goblins), or +12/+7 Shortbow |
| - | miles in a day's flight. | + | * SV Fort +3, Ref +7, Will +3 |
| - | | + | * AL LG |
| + | * Str 14, Dex 20, Con 7, Int 9, Wis 12, Cha 16. | ||
| + | * Languages Spoken: Elven, Rotan. | ||
| + | | ||
| + | * Feats: [Evasion], [Manyshot], [Rapid Shot], Self Sufficient, Skill Focus (Craft (Shipmaking)), | ||
| + | * Ranger Spells Per Day: 2. | ||
| - | Eäruwen (ee AR oo wen), Female | + | * Hyndir, Male Elf Rgr6 |
| - | Size M (4'10", | + | |
| - | HD 6d4+6+3d8+3 | + | |
| - | Init +3 (+3 Dex) | + | |
| - | Spd 30' | + | |
| - | AC 17/21 (+3 Dex, +4 Armor / +4 Shield spell) | + | |
| - | Attack +9/+4 Short sword (d6+2, d6+4 vs. Orcs), | + | |
| - | or +10/+5 Shortbow (d6+2, d6+4 vs. Orcs) | + | |
| - | SV Fort +6, Ref +8, Will +7 | + | |
| - | AL CG | + | |
| - | Str 14, Dex 16, Con 12, Int 16, Wis 12, Cha 13 | + | |
| - | Languages Spoken: Elven, Rotan, Orc, Dwarven. | + | |
| - | Skills: | + | |
| - | | + | * Ranger |
| - | | + | |
| - | | + | |
| - | Feats: | + | |
| - | | + | |
| - | Spells | + | |
| - | | + | |
| - | Ray of Enfeeblement, | + | |
| - | | + | |
| - | Thróniel, Female Elf Rgr6 | ||
| - | Size M (5' | ||
| - | HD 6d8-12 (hp 17) | ||
| - | Init +5 (+5 Dex) | ||
| - | Spd 30' | ||
| - | AC 19 (+5 Dex, +4 Armor) | ||
| - | Attack +9/+4 Short sword (d6+2, d6+6 vs. Orcs, d6+4 vs. Goblins), | ||
| - | or +12/+7 Shortbow (d6+2, d6+6 vs. Orcs, d6+4 vs. Goblins) | ||
| - | SV Fort +3, Ref +7, Will +3 | ||
| - | AL LG | ||
| - | Str 14, Dex 20, Con 7, Int 9, Wis 12, Cha 16. | ||
| - | Languages Spoken: Elven, Rotan. | ||
| - | Skills: Climb +10, Craft (Shipmaking) +10, Forgery +2, Hide +5, Listen +3, | ||
| - | Move Silently +13, Search +8, Spot +3, Survival +11 | ||
| - | Feats: [Evasion], [Manyshot], [Rapid Shot], Self Sufficient, Skill Focus | ||
| - | | ||
| - | | ||
| - | Ranger Spells Per Day: 2. | ||
| - | |||
| - | Hyndir, Male Elf Rgr6 | ||
| - | Size M (4' | ||
| - | HD 6d8-6 (hp 24) | ||
| - | Init +7 (+3 Dex, +4 Improved Initiative) | ||
| - | Spd 30' | ||
| - | AC 17 (+3 Dex, +4 Armor) | ||
| - | Attack +7/+2 Short sword (d6, d6+4 vs. Orcs, d6+2 vs. Goblins), | ||
| - | or +10/+5 Shortbow (d6, d6+4 vs. Orcs, d6+2 vs. Goblins) | ||
| - | SV Fort +4, Ref +5, Will +3 | ||
| - | AL NG | ||
| - | Str 11, Dex 17, Con 9, Int 11, Wis 13, Cha 13 | ||
| - | Languages Spoken: Elven, Rotan. | ||
| - | Skills: Climb +6, Concentration +8, Craft (Sculpting) +4, Craft | ||
| - | | ||
| - | | ||
| - | | ||
| - | Feats: [Evasion], Improved Initiative, [Manyshot], [Rapid Shot], Run, | ||
| - | | ||
| - | Ranger Spells Per Day: 2. | ||
| == III. Escorted through the forest == | == III. Escorted through the forest == | ||
| Line 252: | Line 235: | ||
| (which is better known as Sorgul' | (which is better known as Sorgul' | ||
| and the chief guide will be an elven woman named Elsa. | and the chief guide will be an elven woman named Elsa. | ||
| - | |||
| == IV. Sorgul' | == IV. Sorgul' | ||
| Line 270: | Line 252: | ||
| mountains. | mountains. | ||
| the opportunity... | the opportunity... | ||
| - | |||
| == V. Misc. NPC data == | == V. Misc. NPC data == | ||
| Line 278: | Line 259: | ||
| Prominent elves that will be met in the Farflen forests: | Prominent elves that will be met in the Farflen forests: | ||
| - | Vaila Mará - Elf/Male - Member of Council of Wizards | + | * Vaila Mará - Elf/Male - Member of Council of Wizards |
| - | MU/15, CG, Age 528 (b.579) | + | |
| - | S:17, I:17, W:19, D:16, C:13, Ch:11, Co:6 | + | |
| - | hp 33, 5' | + | |
| - | originally from Pleven - came here while the rest of the elves " | + | |
| - | speciality: Demi-humankind - Theology & Myth | + | |
| - | Spell: Know Alignment (4th level) | + | |
| - | Viondra - High Elf/Female - Leader of " | + | * Viondra - High Elf/Female - Leader of " |
| - | F/MU 7/11, CG, Age 222 (b.885) | + | |
| - | S:17, I:20, W:15, D:16, C:11, Ch:14, Co:9 | + | |
| - | hp 38, 4' | + | |
| - | Gludia, High priestess to Aerdrie Faenya | + | * Gludia, High priestess to Aerdrie Faenya |
| - | Female Elf Clr20 | + | |
| - | Size M (5' | + | |
| - | HD 20d8-80 (hp 37) | + | |
| - | Init +0 | + | |
| - | Spd 30 ft. | + | |
| - | AC 10 | + | |
| - | Attack +17/+12/+7 melee, or +15/+10/+5 ranged | + | |
| - | SV Fort +8, Ref +6, Will +17 | + | |
| - | AL CN | + | |
| - | Str 14, Dex 10, Con 2, Int 10, Wis 16, Cha 11. | + | |
| - | Languages Spoken: | + | |
| - | Skills: | + | |
| - | Knowledge (Religion) +9, Listen +7, Move Silently +0, Search +4.5, Spot +7 | + | |
| - | Feats: Alertness, Craft Staff, Extend Spell, Heighten Spell, Improved | + | |
| - | Counterspell, | + | |
| - | Cleric Domains: | + | |
| - | Cleric Spells Per Day: 6/ | + | |
| Other people of consequence that could play a role in the party' | Other people of consequence that could play a role in the party' | ||
| - | Sorgul, Karelia, and other player characters | + | * Sorgul, Karelia, and other player characters (stats elsewhere) |
| - | | + | |
| - | Cale & Strachan (and their wives) | + | * Cale & Strachan (and their wives) (stats elsewhere) |
| - | | + | |
| - | Konar - Hill Dwarf/Male - Chief of Clangdun | + | * Konar - Hill Dwarf/Male - Chief of Clangdun |
| - | F/T 11/13, NG, Age 124 (b.983) | + | |
| - | S:18/80, I:13, W:13, D:18, C:19, Ch:14(15), Co:13 | + | |
| - | hp 93, 4' | + | |
| - | Peroippi - Stout Hobbit/Male - Leader of Shalrock | + | * Peroippi - Stout Hobbit/Male - Leader of Shalrock |
| - | C/F 5/5, NG, Age 89 (b.1018) | + | |
| - | S:18, I:9, W:17, D:17, C:16, Ch:17, Co:11 | + | |
| - | hp 38, 3' | + | |
| - | Khranalda - Human/ | + | * Khranalda - Human/ |
| - | MU/13, N, Age 57 (b.1050) | + | |
| - | S:13, I:19, W:14, D:12, C:17, Ch:12, Co:11 | + | |
| - | hp 49, 5' | + | |
| - | speciality: Demi-humankind - Politics & Genealogy | + | |
| - | Spell: Ancestry (2nd level): Get a picture of a person' | + | |
| - | King Galin of Rota - Human/Male - son of Queen Carina II | + | * King Galin of Rota - Human/Male - son of Queen Carina II |
| - | b. 7 Sep 1088 - will soon be 20 years old | + | |
| - | (no stats, yet) | + | |
| - | The King's siblings: | + | * The King's siblings: |
| - | Nessa(F) - b. 16 Feb 1085 - will marry in 1109 | + | |
| - | Barret(M) - b. 9 Nov 1086 - will marry in late 1111 | + | |
| - | (Galin) | + | |
| - | Lean(F) - b. 8 Oct 1089 - will die on 01 Dec 1108! (at age 19) | + | |
| - | Lance(M) - b. 21 Mar 1091 - is now 17 years old | + | |
| - | Carl(M) - b. 23 July 1092 - will be turning 16 in days | + | |
| - | Other relatives: | + | * Other relatives: |
| - | Uncle Simson - b. 4 Apr 1061 - has a family (Aunt Jensine) | + | |
| - | Uncle Audun - b. 16 Sep 1062 - has a family (Aunt Tala - not from Rota) | + | |
| - | Kevin Arcana - master of the portals | + | * Kevin Arcana - master of the portals |
| - | (when will he make the portals public?) | + | |
| Bigby' | Bigby' | ||
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