v3session37
Differences
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| v3session37 [2011/01/15 17:09] – created jims | v3session37 [2017/05/27 18:57] (current) – external edit 127.0.0.1 | ||
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| With their resources drained, the party leaves the Caverns and rests for the | With their resources drained, the party leaves the Caverns and rests for the | ||
| - | night. | + | night. |
| - | into the cavern area they explored | + | have numbed his mind and stripped him of his spells. |
| + | Disease// ritual is unable to remove this affliction, | ||
| + | to return to the cavern without Imbo. | ||
| Beyond the cavern where they fought the undead, the party has to climb another | Beyond the cavern where they fought the undead, the party has to climb another | ||
| Line 28: | Line 30: | ||
| head for the main entrance... | head for the main entrance... | ||
| - | //to be continued...// | + | == The Escape == |
| + | |||
| + | At first, their hopes of an escape are dashed when they arrive at a large, metal | ||
| + | door with a stuck lock. As [[Zim]] and Ibiza try to get it open, [[Oin]] steps | ||
| + | up to help and the latch unseals with a loud crack. | ||
| + | this point, though the door itself requires considerable effort to swing open. | ||
| + | As it is on a slight uphill slope, the door slowly closes on its own. With a | ||
| + | known and deadly danger behind them, the party opts for the unknown potential | ||
| + | danger ahead and lets the door close. | ||
| + | |||
| + | Ahead, they find themselves in an unspoiled section of the tomb. Every surface | ||
| + | is covered with a thick layer of dust, and every tomb seems to be still sealed | ||
| + | as it was when first occupied. Still on edge from the undead and abominations | ||
| + | found earlier, the party carefully explores the first few rooms, and when they | ||
| + | find no threats, they sit down for a brief rest. | ||
| + | |||
| + | After the rest, the exploration of the tombs resumes, but they find only a few | ||
| + | additional rooms before coming to an apparent dead-end. | ||
| + | though, they find a puzzling assortment of treasure. | ||
| + | loot, these items sit out in the open on a small dais -- and unlike everthing | ||
| + | else in this section of the tomb, there is no dust covering them. | ||
| + | |||
| + | The treasure consists of the following: | ||
| + | * A chest containing 2,600 gold pieces | ||
| + | * Three 500 gp gems | ||
| + | * An "Art Object" | ||
| + | * Magic Item: Common Level 13 | ||
| + | * Magic Item: Common Level 11 - +3 Throwing Hammer [[Ibiza]] | ||
| + | * Magic Item: Common Level 12 | ||
| + | * Magic Item: Uncommon Level 11 - Survivor' | ||
| + | |||
| + | While the rest of the party puzzles over the treasure, [[Damazi]] spots what he | ||
| + | believes to be a secret door. When [[Oin]] begins examining it, she quickly | ||
| + | finds a small latch to open it, revealing a narrow tunnel that extends up and | ||
| + | out to the surface. | ||
| + | |||
| + | Once out in the open, the party is reunited with [[Imbo]], who reports that a | ||
| + | number of humans (some of whom were deformed) fled the area and made their way | ||
| + | down the mountain. | ||
| === Game === | === Game === | ||
| Line 54: | Line 94: | ||
| even though it would likely have been useable only once from each of them. | even though it would likely have been useable only once from each of them. | ||
| - | //Picture of the combat board coming soon...// | + | Check it out! {{v3_37_combat_board.jpg}} |
| ==== ==== | ==== ==== | ||
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