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v3session03 [2009/09/13 17:59] jimsv3session03 [2017/05/27 18:57] (current) – external edit 127.0.0.1
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-==== V3 Session Three -- 21 August 2009 -- "Scepter Tower of Spellgard(part 1) ====+==== V3 Session Three -- 21 August 2009 -- "The Arena Mob" ====
  
 [[v3session02|(Previous Session)]] [[v3#session_notes|(Back to V3 Index)]] [[v3session04|(Next Session)]] [[v3session02|(Previous Session)]] [[v3#session_notes|(Back to V3 Index)]] [[v3session04|(Next Session)]]
  
-//Note: This adventure comes from the module "Scepter Tower of Spellgard" by David Noonan and Greg A. Vaughan.//+=== August, 1119 ===
  
-=== September1119 ===+On advice from [[Tissa]]'s cousinHimion, the party saves the smuggler merchant 
 +Badis from an arcane assassin at the Arena in Aylal.
  
-Discuss recent events with Himion and Badis.  Head to Spellgard.  Meet Allendi,  +The assassin reveals little about who sent him, preferring to die rather than betray 
-the master of the "Monastery of the Precipice".  He tells them of the history +his master.  However, Himion and Badis piece together the following story:
-of Spellgard -- including the [[kuryon|"The Analects of Kuryon"]].+
  
-After hearing from Allendi that the Hobbit clan Darano had, to man,  +Badis imports goods from a dwarven merchant named Thurr Gargengrim.  One of the most 
-disappeared, Imbo convinces the party to visit their campsite to pay their  +lucrative imports is a popular (and expensivewhiskey produced by monks, who live 
-respects (and possibly investigate their disappearance).  Allendi also mentions  +at the ancient ruined city of "Spellgard" Recentlythese monks reported that a 
-that "something" has moved in to the northern ramparts. +malevolent force began occupying the ruins.  Fearing for his lucrative tradeBadis 
- +activated his network of spies to find out who was behind this occupation His  
-On the waythe party are ambushed by a pack of Kobolds -- who put up a good  +investigation quickly led to some powerful people in [[Idus]].  The next thing he knows 
-fight, but go down in the end (with only one escaping into an underground  +is that someone is trying to kill him.
-tunnel). +
- +
-When Imbo reaches the campsite of the Daranohe says that they must have  +
-numbered in the tens; the camp was in shambles, but not as if there had been a  +
-huge fight or flight from there.  Taking in the sceneImbo's jaw tightens, but  +
-his eyes soften.  He tosses a handful of grass into the air, and drops to his  +
-knees, and begins what you assume is a rite for the dead.  It turns out to be a  +
-poem, and all who listen are entranced.((Diplomacy Roll = 25)) +
- +
------ +
-Prayer for the lost\\ +
-Imbo Grassfeather, Op. 1 +
- +
-// When your soul slips into the formless grey\\ +
-whisper Her name and follow the light\\ +
-feel the love and feel the warmth\\ +
-of Avandra's smile\\ +
-\\ +
-Kegs never empty, dancers never tire\\ +
-the hunters find prey in the hills\\ +
-Just beyond, a city fair\\ +
-with roofs, and shadows and Marks\\ +
-\\ +
-She shall give you what no eye has seen, what no ear has heard\\ +
-what no hand has touched and what has not come to be\\ +
-simply know that joy exists\\ +
-Under Amandra's grace((Oin is confused by Imbo's prayer---it was as if it were a cleric spell, but no Divine Power came from him.))// +
------ +
- +
-[Imbo stands and whispers "All speed -- save me a flagon of stout" +
- +
-He turns to the group:  "Many have died, but not all -- that path (he points to  +
-a cleared path that seems to lead towards the ramparts) is our route Are we  +
-ready?+
  
 ==== ==== ==== ====
-^ # ^ Challenge ^  XP  ^ +^ # ^ Challenge ^  Type  ^  XP  ^ 
-|  //TBD//   //TBD//  |  //TBD//  | +|   Angry Mob  |  Brute/ |  200  | 
-|  //TBD//   //TBD//   //TBD//  | +|   Ogre Umbral Savage  |  Brute/ |  200  | 
-Total XP (each ^  //TBD//  ^+|  1  | Human Mage  |  Artillery/4  |  175  | 
 + Total XP ^^^  575  ^ 
 +^  (7 PCs^^^  82  ^
  
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v3session03.1252882799.txt.gz · Last modified: 2017/05/27 18:46 (external edit)