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v2session23 [2008/01/06 13:46] jimsv2session23 [2017/05/27 18:57] (current) – external edit 127.0.0.1
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 [[v2session22|(Previous Session)]] [[v2#session_notes|(Back to V2 Index)]] [[v2session24|(Next Session)]] [[v2session22|(Previous Session)]] [[v2#session_notes|(Back to V2 Index)]] [[v2session24|(Next Session)]]
 +
 +{{ v2-22-portal.jpg|The portals -- as found throughout "The Fortress of the Yuan-ti"}}
  
 ^ Player ^ Character ^ Race ^ Class ^ ^ Player ^ Character ^ Race ^ Class ^
 | Dave | [[Freyrik]] | Human(Feytouched) | Warlock/7 | | Dave | [[Freyrik]] | Human(Feytouched) | Warlock/7 |
-| Ken | [[Ash]] | Human(Aasimar| Paladin/6 |+| Ken | [[Ash]] | Aasimar | Paladin/6 |
 | VW | [[Heilli]] | Human | Illumine Soul/1, Soulknife/5, Psion/1 | | VW | [[Heilli]] | Human | Illumine Soul/1, Soulknife/5, Psion/1 |
 | Kurt | [[Ketamine]] | [[Crag Gnome]] | Barbarian/1, [[Witch]]/6 | | Kurt | [[Ketamine]] | [[Crag Gnome]] | Barbarian/1, [[Witch]]/6 |
 | Chris | [[Yosi]] | Wood Elf | Barbarian/7 | | Chris | [[Yosi]] | Wood Elf | Barbarian/7 |
-| Val | [[Allie]] | Human(Aasimar| Favored Soul/6, Ranger/1 |+| Val | [[Allie]] | [[Lesser Aasimar]] | Favored Soul/6, Ranger/1 |
  
-//Note: This adventure comes from  +//Note: This adventure comes from 
-"[[http://www.wizards.com/default.asp?x=products/dndacc/9780786943609|Fortress  +"[[http://www.wizards.com/default.asp?x=products/dndacc/9780786943609|Fortress 
-of the Yuan-ti]]", by Ari Marmell, as published by +of the Yuan-ti]]", by Ari Marmell, as published by
 [[http://www.wizards.com|Wizards of the Coast]].// [[http://www.wizards.com|Wizards of the Coast]].//
  
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 //Area P4)// Reliquary //Area P4)// Reliquary
  
-The party interrupts what appears to be a woman performing a ritual sacrifice.  +The party interrupts what appears to be a woman performing a ritual sacrifice. 
-Six additional potential sacrifices are manacled to the far wall.  Once the  +Six additional potential sacrifices are manacled to the far wall.  Once the 
-sacrificer is defeated, the party's hopes to interrogate her are dashed when the  +sacrificer is defeated, the party's hopes to interrogate her are dashed when the 
-woman who was to be sacrificed lunges forward and delivers a killing blow with +woman who was to be sacrificed lunges forward and delivers a killing blow with
 the ceremonial dagger. the ceremonial dagger.
  
-At this point, [[Ash]] notices two things: the "victim" radiates a strong aura  +At this point, [[Ash]] notices two things: the "victim" radiates a strong aura 
-of evil and the ceremonial dagger was made in the same style as [[Allie]]'s  +of evil and the ceremonial dagger was made in the same style as [[Allie]]'
-sword, [[Merthúvial]]. He asks for her to hand the dagger over -- even going so  +sword, [[Merthúvial]]. He asks for her to hand the dagger over -- even going so 
-far as to offer her a replacement weapon.  Before she can act, though, +far as to offer her a replacement weapon.  Before she can act, though,
 [[Líkami]] tackles her and a brief, one-sided fight ensues. [[Líkami]] tackles her and a brief, one-sided fight ensues.
  
-In the end, she is dead and the party recovers six ragged prisoners (who did not  +In the end, she is dead and the party recovers six ragged prisoners (who did not 
-know the woman to be sacrificed, though they learned her name was "Arzanezra")  +know the woman to be sacrificed, though they learned her name was "Arzanezra"
-and a suit of magical +and a suit of magical
 **//[[http://www.d20srd.org/srd/magicItems/magicArmor.htm#rhinoHide|rhino hide]]//** **//[[http://www.d20srd.org/srd/magicItems/magicArmor.htm#rhinoHide|rhino hide]]//**
 armor from Shiuahn, the sacrificer. armor from Shiuahn, the sacrificer.
  
-Note: While the "king's dagger" radiates a faint magic aura, its condition has  +Note: While the "king's dagger" radiates a faint magic aura, its condition has 
-deteriorated over the centuries and it offers no noticeable benefit over a +deteriorated over the centuries and it offers no noticeable benefit over a
 regular dagger. regular dagger.
  
-The party escorts the six surviving prisoners outside (//and earns **two action +The party escorts the six surviving prisoners outside (//and earns **two action
 points** in the process//). points** in the process//).
  
 //Area P5)// Portal Chamber //Area P5)// Portal Chamber
  
-At the lowest level of this tower, the party fights four Baboon Wights (which  +{{ v2-23-baboonwight.jpg|Evil, Magical, Noisy Monkeys}} 
-inflict terrible level loss on [[Yosi]]) and discover an active (though not + 
 +At the lowest level of this tower, the party fights four Baboon Wights (which 
 +inflict terrible level loss on [[Yosi]]) and discover an active (though not
 open) portal. open) portal.
  
-The party decides this room is defensible enough to rest for the night. However,  +The party decides this room is defensible enough to rest for the night. However, 
-after no more than an hour, a Yuan-ti Abomination and two Yuan-ti Halfbloods  +after no more than an hour, a Yuan-ti Abomination and two Yuan-ti Halfbloods 
-descend the stairs.  After a prolonged battle that brings them all the way back  +descend the stairs.  After a prolonged battle that brings them all the way back 
-up the tower and into the Gate Room in the main fortress, the party decides that +up the tower and into the Gate Room in the main fortress, the party decides that
 they need to move to a better position. they need to move to a better position.
  
-They choose the locked (and unused) guest quarters on the third level and are +They choose the locked (and unused) guest quarters on the third level and are
 rewarded with an uneventful night. rewarded with an uneventful night.
  
 === 14 October 1111 === === 14 October 1111 ===
  
-They return to the Gate Room to explore the only remaining active portal. Like  +They return to the Gate Room to explore the only remaining active portal. Like 
-before, they ask Thoburk, the Orc, to go through and report his findings. He +before, they ask Thoburk, the Orc, to go through and report his findings. He
 gladly agrees, but sadly never returns. gladly agrees, but sadly never returns.
  
 //Area D1)// Entry Chamber //Area D1)// Entry Chamber
  
-The rest of the party prepares for battle and steps through the portal, where  +The rest of the party prepares for battle and steps through the portal, where 
-they find (and eventually) kill a Scale Golem.  They find themselves at the top +they find (and eventually) kill a Scale Golem.  They find themselves at the top
 level of what they assume is the third (and final) tower. level of what they assume is the third (and final) tower.
  
-At the bottom of a 20' pit, [[Ketamine]] discovers an illusory floor and manages  +At the bottom of a 20' pit, [[Ketamine]] discovers an illusory floor and manages 
-to remain hidden while she scouts the next level down. In this room, she sees a +to remain hidden while she scouts the next level down. In this room, she sees a
 Mind Flayer and his bodyguard, a Yuan-ti barbarian. Mind Flayer and his bodyguard, a Yuan-ti barbarian.
  
 //Area D2)// Arcane Supplies //Area D2)// Arcane Supplies
  
-While the party prepares for the coming fight, they quickly explore the doors on  +While the party prepares for the coming fight, they quickly explore the doors on 
-the top level.  While [[Yosi]] inadvertently triggers a magical //chain +the top level.  While [[Yosi]] inadvertently triggers a magical //chain
 lightning// trap, the party as a whole finds a number of interesting lightning// trap, the party as a whole finds a number of interesting
 items: items:
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   * A large pouch of foul-smelling purple powder (which [[Ketamine]] determines will ignite and create noxious fumes if mixed with blood).   * A large pouch of foul-smelling purple powder (which [[Ketamine]] determines will ignite and create noxious fumes if mixed with blood).
  
-Because of this importance of the powder to the Vanguard, the party //earns +Because of this importance of the powder to the Vanguard, the party //earns
 **one action point** by taking it.// **one action point** by taking it.//
  
 //Area D3)// Arcanists' Living Quarters //Area D3)// Arcanists' Living Quarters
  
-In one of these rooms, the party finds a  +In one of these rooms, the party finds a 
-**//[[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#helmofComprehendLanguagesandReadMagic +**//[[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#helmofComprehendLan 
-|helm of comprehend languages and read magic]]//** (which [[Freyrik]] opts to  +guagesandReadMagic |helm of comprehend languages and read magic]]//** (which 
-wear)+[[Freyrik]] opts to wear)
  
 //Area D4)// Tolvul's Living Quarters //Area D4)// Tolvul's Living Quarters
  
-This room holds a variety of skulls -- apparently cleaned out by the Mind  +This room holds a variety of skulls -- apparently cleaned out by the Mind 
-Flayer.  One of the skulls wears a  +Flayer.  One of the skulls wears a 
-**//[[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#circletofPersuasion +**//[[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#circletofPersuasion| 
-|circlet of persuasion]]//** (which [[Ketamine]] puts on).+circlet of persuasion]]//** (which [[Ketamine]] puts on).
  
 //Area D5)// The Laboratory //Area D5)// The Laboratory
  
-Using a combination of jumping, levitate potions, and climbing, the party  +{{ v2-23-lump.jpg|totally confusing all the passing piranhas}} 
-descends into the laboratory to confront the Mind Flayer, whose name they later  + 
-learn is Tolvul.  While they manage to get in with a modicum of surprise, the  +Using a combination of jumping, levitate potions, and climbing, the party 
-Mind Flayer is able to blast the party with his mental powers, leaving [[Yosi]] +descends into the laboratory to confront the Mind Flayer, whose name they later 
 +learn is Tolvul.  While they manage to get in with a modicum of surprise, the 
 +Mind Flayer is able to blast the party with his mental powers, leaving [[Yosi]]
 and [[Ash]] incapacitated. and [[Ash]] incapacitated.
  
-As the battle progresses, [[Heilli]] manages to use his soul blade to disrupt  +As the battle progresses, [[Heilli]] manages to use his soul blade to disrupt 
-several of the Flayer's mental powers while the rest of the party deals with  +several of the Flayer's mental powers while the rest of the party deals with 
-"Lump", the Yuan-ti Barbarian. In the course of the fight, Lump pushes the  +"Lump", the Yuan-ti Barbarian. In the course of the fight, Lump pushes the 
-stunned [[Yosi]] into the pit shaft -- where he falls to the next level down. +stunned [[Yosi]] into the pit shaft -- where he falls to the next level down.
 [[Ketamine]] (in bird form) drops down to make sure he's OK. [[Ketamine]] (in bird form) drops down to make sure he's OK.
  
-Just before Lump falls, Tolvul directs a telepathic threat at [[Heilli]] and +Just before Lump falls, Tolvul directs a telepathic threat at [[Heilli]] and
 //plane shifts// away. //plane shifts// away.
  
-On a nearby table, [[Allie]] finds **//the king's crown//** (which she  +On a nearby table, [[Allie]] finds **//the king's crown//** (which she 
-recognizes from [[v2session06|the statue she saw in the "Barrow of the Forgotten  +recognizes from [[v2session06|the statue she saw in the "Barrow of the Forgotten 
-King"]].  They also find the makings of a full alchemist's lab (500 gp) and a +King"]].  They also find the makings of a full alchemist's lab (500 gp) and a
 large pearl (250 gp). large pearl (250 gp).
  
-Note: The **//the king's crown//** is magic and functions as +Note: The **//the king's crown//** is magic and functions as
 **//[[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#headbandofIntellect| **//[[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#headbandofIntellect|
 headband of intellect +2]]//**. headband of intellect +2]]//**.
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 //Area D7)// The Library //Area D7)// The Library
  
-After a short time keeping watch over [[Yosi]], [[Ketamine]] notices a massive  +After a short time keeping watch over [[Yosi]], [[Ketamine]] notices a massive 
-Yuan-ti Abomination on a balcony overlooking this library.  To her surprise,  +Yuan-ti Abomination on a balcony overlooking this library.  To her surprise, 
-though, he merely says, "I have wondered if you would show up here. Once your  +though, he merely says, //"I have wondered if you would show up here. Once your 
-friends arrive, I believe we should talk."+friends arrive, I believe we should talk.//
  
 She quickly flies up, switches back to Gnome form, and reports on her encounter. She quickly flies up, switches back to Gnome form, and reports on her encounter.
  
-While the Levitate potions are still active, the party quickly assembles and +While the Levitate potions are still active, the party quickly assembles and
 drops down through the pit. drops down through the pit.
  
 //Area D8)// Library Balcony //Area D8)// Library Balcony
  
-In the lowest level, the party find the Yuan-ti Abomination that [[Ketamine]]  +In the lowest level, the party find the Yuan-ti Abomination that [[Ketamine]] 
-described.  Though his eyes gleam with a fiendish light, he makes no offensive +described.  Though his eyes gleam with a fiendish light, he makes no offensive
 movements. movements.
  
-//"I am Zoldathra, Master of the Word. I have been a member of the Vanguard of  +**Zoldathra**: //I am Zoldathra, Master of the Word. I have been a member of 
-Sertrous for decades.//+the Vanguard of Sertrous for decades.//
  
-//"As we have what amounts to a //religious// difference, I understand if you  +//As we have what amounts to a //religious// difference, I understand if you 
-are unwilling to accept this proposal.  However, I offer it in complete +are unwilling to accept this proposal.  However, I offer it in complete
 sincerity.// sincerity.//
  
-//"Until recently, I thought that I was privy to the greatest secrets of my +//Until recently, I thought that I was privy to the greatest secrets of my
 organization.  I was wrong.// organization.  I was wrong.//
  
-//"One day, Sertrous will rise and the Vanguard will rule in his name. You  +//One day, Sertrous will rise and the Vanguard will rule in his name. You 
-cannot stop that. But perhaps we can work together in the interim, to prevent +cannot stop that. But perhaps we can work together in the interim, to prevent
 the travesty envisioned by the Vanguard's current leaders.// the travesty envisioned by the Vanguard's current leaders.//
  
-//"Only recently have I learned that the creature they intend to bring forth  +//Only recently have I learned that the creature they intend to bring forth 
-with the Sacrament of the Risen Abyss is intended not to rule the world, but to  +with the Sacrament of the Risen Abyss is intended not to rule the world, but to 
-help destroy it. I dare not move against my leaders directly, bur perhaps with +help destroy it. I dare not move against my leaders directly, but perhaps with
 my assistance, you can accomplish what I cannot.// my assistance, you can accomplish what I cannot.//
 +
 +**[[Heilli]]**: Please, continue
 +
 +**[[Ash]]**: (nods agreement)
 +
 +**[[Yosi]]**: You lying piece of filth.  Nobody can destroy the world.  You just
 +want us to do your dirty work for you.  Sure, we will go and kill them. The only
 +question is whether we kill you now or later.  I vote now.
 +
 +**[[Heilli]]**: Yosi, please... if only for a moment -- listen.
 +
 +**[[Ash]]**: Yosi, the King sent us for his bones.  If this serpent does not
 +have them, then we can just as well go around him.  We must save our strength
 +for Zoltana((Who?)).
 +
 +**[[Yosi]]**: That's right, get the bones back.  Not finding mushrooms,
 +assassinating leaders, rescuing villagers, or killing snake-people (but I liked
 +doing that last part a lot).  Not even saving the world.  If it even needs
 +saving. Besides, didn't the dead king say that the followers of Sertrous were
 +bad?
 +
 +**Zoldathra**: //Yes, Elf!  Use your rage.  Your hatred.  It will make you
 +powerful!//
 +
 +//But be wary that it is targeted at the proper enemy.//
 +
 +//The one you must stop is Sulvaugren.  His madness devised the Sacrament of
 +the Risen Abyss.  He lied to our people and squandered our considerable
 +resources to gather the pieces to his dangerous puzzle.  He, even now, has
 +reduced the might of Castle Serastis to that of a human village.//
 +
 +//As for the reality of his danger, have you forgotten your history, Elf?
 +[[end_of_the_world|The end of Immenri]] was brought about by ONE being.  And
 +when Sertrous rises, his power will be even greater than the orc-father.//
 +
 +//I offer the following deal.  I will provide information to assist you in
 +stopping the Sacrament.  I will delay and divert the returning patrols so that
 +they will not continue to bother you.  I will instruct you on the use of the
 +portals in the Tower of the Way.//
 +
 +//With my information, you will intercept the Vanguard patrols that are, as we
 +speak, retrieving the remaining items that Sulvaugren needs for his ritual. You
 +will then proceed to the Tower of the Worlds and stop Sulvaugren.  If you
 +survive, you may take the king's bones and his items and will be granted free
 +passage out of Serastis.//
 +
 +**[[Ketamine]]**: You offer a deal? Extend the nefarious word of the serpent?
 +Mistrust of your type merits regard, fell wyrm. Seek what you will; we will not
 +be trifles of your whim. We shall not bed your petty crusade. We care not for
 +your concerns, nor trust your appeal they match our own. Deliver us to the
 +Bones. We will achieve them. Thus accomplished, we shall retire whence we came,
 +suffering no parlay. Mark our regard! You are a blight to this world, and will
 +be given grace befitting your value. Your harrowed carrion shall grimly attest
 +to our disposition!
 +
 +**[[Heilli]]**: Waitwaitwait...it doesn't hurt any of us to just listen, now
 +does it? The proposal has merit.  Our goal is not the eradication of all Yuan-Ti
 +life, just to protect our existence, and the existence of those we care about.
 +To stop the Vanguard at this point is certainly sufficient to keep them at bay
 +for our lifetimes.  We know we stand eye-to-eye with an enemy, but this is not
 +The Enemy...distrust and hatred will only make us weaker.  And...should this
 +creature offer treachery...we know how that has always, and will always, end.
 +
 +**[[Ash]]**: So you have figured out how to operate the portals, then? Excellent
 +work, [[Ketamine]].  As we are, apparently, at the final rooms of the castle,
 +once we finish up here we can waste no time activating the portals and advancing
 +toward our goal. You **HAVE** decoded the portals, haven't you?  Because without
 +the code, we are at a dead end.
 +
 +**[[Ketamine]]**: I speak my mind for my own will, paladin. If your wisdom
 +dictates you show this creature your back, I wish you the most fortuitous
 +outcome, compelled by the providence you bear, if not the sagacity of your
 +resolution. We have enjoyed a beneficent fellowship, but I will not abide the
 +blandishments of a foe over the disquiet of a friend. What foul employment would
 +turn you from such righteous virtue? Look to your will, noble warrior, lest it
 +falters to vile seduction.
 +
 +**[[Heilli]]**: Pick your path; I choose to listen.
 +
 +**[[Yosi]]**: I'm just trying to figure things out.  I've got all these
 +questions.  Which are the bad guys we are supposed to kill and which are the bad
 +guys we are supposed to be nice to because they will help us kill the bad guys
 +we are supposed to kill?  And if we are nice to them, does that mean we don't
 +come back later and kill them, after we kill the bad guys that we are supposed
 +to kill?
 +
 +And what about the bad guys that are supposed to be bad guys, but are really
 +good guys?  In that tavern in the giant underground cave there was an undead
 +guy, but he was a good guy.  And his friend the cleric healed us, but she was a
 +drow.  And our friendly orc friend who died (and I really feel bad about that)
 +was nice.  But orcs, drow, and undead are supposed to be bad guys.
 +
 +And that gal we saved yesterday, who should have been nice to us because we
 +saved her life, but instead she gets all stabby on us and I had to hurt her.
 +Until she was dead.  What was up with her?
 +
 +And I'm not angry.  Just confused.  Besides, I can't be angry again until
 +tomorrow.
 +
 +**[[Ash]]**: Yosi, Ketamine, Evil is a very palpable thing to me. I can smell
 +its stench, and like you I feel compelled to destroy it.  But the trip to the
 +Drow city taught me that blindly fighting all evil does not make the world more
 +good, it only creates chaos.  Every combat we have endured and, through the
 +grace of the gods, prevailed in, has in some way brought us closer to the King's
 +bones.  We must show the discipline to focus our energies - my divine might,
 +your righteous rage - toward our goal. Heilli has led us well in this regard. I
 +trust him to guide us here.
 +
 +**[[Yosi]]**: So you don't know what to do either.  That's fair. I don't mind
 +relying on Heilli as my Moral Compress.
 +
 +**[[Líkami]]**: For the moment, we both have the same goal: stop Sulvaugren. We
 +know  from there our paths diverge, and we will likely oppose each other  later.
 +Understand this: we may not be able to stop Sulvaugren without  your help, but
 +we can certainly turn you into snake chow all on our  own. If we agree to
 +collaborate, but find at any moment you've  deceived us, you will not survive.
 +
 +We need not relax our guard to take this creature to our counsel,  nor trust it
 +to be slave to its word. We need its knowledge, and if it leads us to an ill
 +end, the dirge will be Zoldathra's.
 +
 +**[[Freyrik]]**: So Zoldathra, How do we activate the portals? For what purpose
 +do they need the Kings bones? Can they succeed without the Kings items and/or
 +his bones?
 +
 +**Zoldathra**: //Does this mean you accept my terms?//
 +
 +**[[Heilli]]**: I agree to your terms.  Anyone who does not may leave, now.
 +
 +**[[Ketamine]]**: What an unfortunate turn! Heilli, Ash, I wish you well.
 +Perhaps, if you return to Stillsquall, we can renew our previous comradery. For
 +know, however, I have had my fill of the presumption of our companionship. As
 +for the rest, it has been a pleasure. You company will always be welcome and
 +appreciated, in the future as it has been in the past //(Gives a minor nod/bow
 +to Yosi, turns, and leaves the room.)//
 +
 +**[[Ash]]**: Ketamine, we have had our differences, but never to this degree.  I
 +fear that the circlet you wear bears a curse like the one I suffered from the
 +armor.  I beg you, remove the circlet so that we may all know that you speak of
 +your own mind.
 +
 +**[[Ketamine]]**: //(pauses, removes circlet without turning, and drops it to
 +the ground)//  My mind is as clear is my words.  //(exits down an unexplored
 +stairway)//
 +
 +**[[Allie]]**: We should make a deal with Zoldathra because retrieving the 
 +king's bones is the greater quest.  Now I am going to see what Ketamine 
 +is up to.  //(she heads downstairs after [[Ketamine]])//
 +
 +**[[Freyrik]]**: Heilli, your presumption that you have more authority than you
 +command is astounding.  I will decide if I agree or not agree to his terms!  I
 +will decide whether I leave or not leave!  I will decide as to whether I destroy
 +evil or not!
 +
 +//(Freyrik turns to face Zoldathra with his back to Heilli. Takes a deep breath.
 +The glow from his hands disappears and the glow from his eyes fade but lingers
 +ever so slightly.)//
 +
 +Zoldathra, Master of the Word, //(Nods in respect for his title)//  **//I//**
 +agree to your terms.
 +
 +//(Turns to face Ash.  Takes off the Helm.)//  Do you have any questions of me?
 +//(Puts the Helm back on.)//
 +
 +**[[Yosi]]**: Wait, Ketamine!  //(Turns toward the group)//  Did you have to
 +piss her off?  I'll try to talk to her.
 +
 +//(Yosi runs off after Ketamine)// Wait up Ketamine, let's talk about this!
 +
 +**[[Heilli]]**: Freyrik, there was never an assumption.  We had reached an
 +impasse, and I was solving it in the most expedient way possible.  I would be
 +happy for you to be by my side, or Ash's side, or Allie's side.  Please don't
 +think that I have ever spoken for you;  I respect whatever decision you make, or
 +Ketamine makes...or anyone makes.  Even if it only I and Likami (who appears to
 +agree with me) I will listen, and accept these terms.  I apologize if you ever
 +though I tried to speak for you.  Free will is the foremost of my Beliefs.  Stay
 +or go...it is, and has always, been up to you.
 +
 +This is not "Leadership"...this is Momentum.  I welcome you at my side.  I
 +always have, despite our occasional differences.
 +
 +**[[Freyrik]]**: Apology accepted.  Ash what is your will.  Do you accept or not
 +accept?
 +
 +**[[Heilli]]**: Hardly an apolgy, but an acceptance of your Free Will, which I
 +have always accepted and appreciated.  Never an assumption to speak for you.
 +Hell, barely an assumption to speak for Likami, who is, fundamentally, my other
 +Half.
 +
 +We welcome you in our quest, and hope that all of our friends return unharmed.
 +
 +But I wish to hear out this creature, should it be to our advantage.
 +
 +Thank you for both your rationality, and your concern for our friends.  I wholly
 +and deeply appreciate both, for we need both to succeed.
 +
 +And thank you for not raising this to the level of conflict, although I see that
 +you could have.
 +
 +Again, I ask for your help, not your obedience.
 +
 +**Zoldathra**: //Nice team you have, child.  You think you can keep them
 +together long enough to face Sulvaugren?//
 +
 +**[[Heilli]]**: Don't make our discussion look like weakness;  marching lockstep
 +makes you predictable, which makes you unable to change and learn, which makes
 +you defeatable.  I have no doubts of the abilities or the creativity of my team.
 +
 +When faced by a creature such as you, with an offer given this way...well, I
 +imagine were the roles reversed, you would hesitate to take my word as well.
 +
 +We fragment, discuss, unify and defeat.  That is what we do, and what we will
 +always do.  Against Sulvaugren or any other threat.
 +
 +**[[Líkami]]**: Dude, if you ever try to mess with the minds of anyone in our
 +little  family here again, I will turn you into a pair of boots.
 +
 +//(downstairs)// **[[Ketamine]]**: ...stupid snake... sniff... can't trust
 +'em....everybody knows that... stupid meanies... probably get swallowed...
 +sniff... stupid lock...
 +
 +=== Zoldathra's Deal ===
 +
 +**Zoldathra**: //While it amazes me that you have made it as far into Serastis
 +as you have, you humans seem to be my only chance to stop Sulvaugren's
 +insanity.//
 +
 +//But first, an explanation...  The Sacrament of the Risen Abyss is the central
 +element to Sulvaugren's plan. Through a combination of blood sacrifice and dark
 +rites, the sacrament forges a bond between the Abyss and the mortal world.
 +Creating that bond requires the remains of a mortal creature with great mystical
 +power. Steeped in prophecy, the bones of the forgotten king best served the
 +Vanguard's plan. When complete, the sacrament will allow the Vanguard to channel
 +a fragment of Sertrous's dream-self into a creature risen from the remains: a
 +corrupt amalgamation of fiendish and undead essence.//
 +
 +//This plan was championed by Sulvaugren, with help from Gazaron and others.  It
 +was sold to us as a way to stir Sertrous from his deep slumber and place a spark
 +of his essence into the body of the risen king.  With Sertrous able to grant our
 +priests divine power once again and with the risen king's unholy power at our
 +disposal, we would have first converted our own people to the worship of
 +Sertrous, and then marched at the head of an army of the living and the undead,
 +converting other nations by the sword.  In the end, an empire of Sertrous would
 +stretch across the continents and the Slumbering Serpent would be elevated to a
 +true god.//
 +
 +//However, the sacrament is a lie.  It hides a darker truth.  The "spark"
 +implanted in the risen king will not be just an avatar of the slumbering
 +serpent.  It will be Sertrous himself!  And once our lord is able to directly
 +experience and influence the world again, his sole purpose will be to seek
 +additional hosts so that he can repeat the Sacrament of the Risen Abyss.
 +Eventually, enough of Sertrous's dream self will become active for the demon
 +lord to truly awaken from his millennial slumber.//
 +
 +//And here's the key point.  I worship Sertrous.  I have devoted myself to him
 +and believe he will guide my life and afterlife to great heights of power.//
 +
 +//**But He must NOT be allowed to awaken!**//
 +
 +//Since Sertrous fell to the material realm before the gods created The
 +Concordant, he would not be bound by its limits.  With his strength returned, he
 +would rise **in this world** as an unstoppable being of pure nihilistic hate and
 +godlike power.//
 +
 +//The ritual began a week ago, but the Vanguard continues to gather components
 +for its use.  Even now, patrols have been sent through the portals to distant
 +lands to collect four remaining items://
 +
 +  * //The phylactery of a lich who was one of the forgotten king's greatest enemies//
 +  * //The king's scepter//
 +  * //The blood of a fey whose family once blessed the king's line//
 +  * //An object touched by Sertrous himself//
 +
 +//To weaken the sacrament, you must either find these components before the
 +Vanguard operatives or take them by force.  There are five active portals in the
 +Tower of the Way.  Four of them will take you to these four items.  But be
 +warned.  The portals have permanent "alarm" spells on them.  The Vanguard will
 +be alerted to your movements so you must make your trips as quickly and
 +efficiently as possible.//
 +
 +//I will use my influence to keep the Vanguard away from you as best as I can,
 +but I can make no promises.//
 +
 +//The fifth portal in the Tower of the Way (the one at the highest point on the
 +stairs) will take you to the Tower of the Worlds.  While the three main towers
 +(Worship, Way, and Word) are visible from the outside, the Tower of the Worlds
 +is built atop the cliff -- but is out of phase with the rest of our world.  The
 +sacrament takes place there even as we speak.  Be warned, though -- enough of
 +the sacrament's components are already assembled that it can no longer be
 +stopped. Your only hope lies in thwarting the collection of the last relics
 +necessary for the rites, and in harrying the so-called leaders of the Vanguard
 +as they seek to complete their plans.//
 +
 +//Finally, there are two other portals that will take you to the Tower of the
 +Worlds.  They are the lowest ones in this tower and in the Tower of the Worship.
 +I have written the combinations for all of these portals on this scroll.//
 +
 +(he drops down a scroll tube)
 +
 +//Now that I have given you the information you need, you must uphold your end
 +of the bargain -- if you are capable.//
 +
 +**//to be continued...//**
  
 ^ # ^ Challenge ^  CR  ^ ^ # ^ Challenge ^  CR  ^
v2session23.1199648771.txt.gz · Last modified: 2017/05/27 18:45 (external edit)