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v2session20 [2007/11/07 23:40] – created jimsv2session20 [2017/05/27 18:57] (current) – external edit 127.0.0.1
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 ^ Player ^ Character ^ Race ^ Class ^ ^ Player ^ Character ^ Race ^ Class ^
-| Ken | [[Ash]] | Human(Aasimar| Paladin/5 |+| Ken | [[Ash]] | Aasimar | Paladin/5 |
 | THF | [[Líkami]] | Human | Monk/6 | | THF | [[Líkami]] | Human | Monk/6 |
 | VW | [[Heilli]] | Human | Soulknife/5, Psion/1 | | VW | [[Heilli]] | Human | Soulknife/5, Psion/1 |
 | Kurt | [[Ketamine]] | [[Crag Gnome]] | Barbarian/1, [[Witch]]/5 | | Kurt | [[Ketamine]] | [[Crag Gnome]] | Barbarian/1, [[Witch]]/5 |
 | Chris | [[Yosi]] | Wood Elf | Barbarian/6 | | Chris | [[Yosi]] | Wood Elf | Barbarian/6 |
-| Val | [[Allie]] | Human(Aasimar| Favored Soul/5, Ranger/1 |+| Val | [[Allie]] | [[Lesser Aasimar]] | Favored Soul/5, Ranger/1 |
  
 //Note: This adventure comes from  //Note: This adventure comes from 
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 The party is (at last) whole and reunited! The party is (at last) whole and reunited!
  
-//Through the electric gate!//+=== 11 October 1111 ===
  
 +{{ v2-20-snakewell.jpg?200}}
 +
 +The party returns to Es Sarch the ring that he gave them to get into the 
 +Necromancer's Spire.  He convinces them to leave the second ring in 
 +[[Fadheela]]'s lair -- since they need it to get back into the spire, but won'
 +need it once they go through the gate.  He promises not to retrieve this second 
 +ring for one week (in case the party needs to return through the gate and escape 
 +the spire).
 +
 +Since he has a resistance to electricity, [[Ash]] opens the gate using 
 +[[Fadheela]]'s //Snake Key// and holds it open while the rest of the party goes 
 +through.  As they are the last two through, [[Freyrik]] and [[Ash]] get a mild 
 +shock as the gate drops.  Without the resistance to electricity, [[Freyrik]] 
 +finds that his magical abilities have been "short circuited" and is unable to 
 +contribute in any meaningful way.
 +
 +//Area F)// The Surrounding Fields
 +
 +From a small rise, the party observes a small farming community outside the 
 +gates of a massive fortress set into a cliff face.
 +
 +They proceed down and encounter a Dark Naga name Lieth, along with her pet Dire 
 +Snake and a squad of four Pureblood Yuan-Ti.  Once this group is defeated, a 
 +group of human and halfling slaves timidly approach the party. Their leader is a 
 +woman named Clora -- who tells the party of the snakemen and agrees to shelter 
 +them for the night.
 +
 +**Clora**: //The castle is called Serastis -- a horrible place inhabited by 
 +hideous snake-folk. Some are almost human, while others arc like giant serpents 
 +with hands. Gods only know what they do in there.//
 +
 +//Only a few of us are native to these lands, for the snake-folk are careful not 
 +to attract the attention of the closer villages. Most of our number were 
 +captured on the road or in distant settlements, brought here to serve the 
 +masters of the castle. We toil so that they might eat and keep warm. Those who 
 +take sick or become too weak for laboring are taken to the castle and never seen 
 +again.//
 +
 +//There has been much activity in Serastis over the past few months. Many more 
 +groups of snake-folk go in and out than in the past. Whatever horrors that place 
 +hides, they appear to be escalating.//
 +
 +//We thank you for your efforts, but I fear that few of us are strong enough to 
 +travel far, The snake-folk allow us little food or sleep. Even if we could 
 +leave, we would not get far enough to escape should they try to hunt us down. We 
 +will pray for your success, but as long as the snake-folk rule Castle Serastis, 
 +we remain slaves.//
 +
 +//If you intend to enter Serastis, beware. A horrible skeletal lizard-creature 
 +appears there when the main door is open. We have also overheard guards whisper 
 +of strange magic controlling movement within the place.//
 +
 +//Finally, the snake-folk have difficulty telling us 'mammals' apart. Should you 
 +need a place to hide, we might be able to pass you off as slaves for a time.//
 +
 +=== 12 October 1111 ===
 +
 +{{v2-20-serastis.jpg?400 }}
 +
 +//Area K1)// The Serpent's Stair
 +
 +In bird form, [[Ketamine]] scouts the fortress and learns there are no entrances 
 +other than the main door.  She returns to her normal form and secures a rope to 
 +hold the portcullis open while the party plans on how to get in.
 +
 +//Area K2)// The Mouth of Serastis
 +
 +While the rest of the party is deciding that they should wait for a patrol to 
 +return and use that event to somehow gain access to the inside, [[Ketamine]] 
 +fiddles with the mechanism that controls the gate and portcullis.  Quite by 
 +accident, she trips the portcullis -- which fails to drop because of the rigging 
 +she put in place earlier.  Undeterred, she continues fiddling and after a few 
 +minutes, the massive doors spring to life and open!
 +
 +//Area K3)// The Great Hall
 +
 +{{ v2-20-megaraptor.jpg?200}}
 +
 +Fight an evil half-elf cleric and his pet Megaraptor Skeleton.
 +
 +In the back of the room, at the bottom of a shallow pool, [[Ketamine]] discovers 
 +a 12-inch wide silver inlay in the shape of a coiled snake (worth 1,500 gp).
 +
 +//Area K4)// Dining Hall
 +
 +Under a large table in this room, [[Ketamine]] discovers a small drain that 
 +leads down into darkness.
 +
 +//Area K5)// Kitchen
 +
 +Another drain leads down from this room.
 +
 +//Area K6)// Torture Chamber
 +
 +Currently unoccupied, this room contains implements of torture and three small 
 +jail cells.
 +
 +//Area K7)// Meeting Hall
 +
 +[[Yosi]] "discovers" a hidden pit trap and falls into what appears to be a 
 +prison cell on a lower level.  He hears ragged breathing and the occasional sob 
 +nearby, and concludes that the other cells must contain prisoners.
 +
 +[[Líkami]] helps him back up and the party continues their exploration of what 
 +they realize is "Level 2" of the fortress.
 +
 +//Area K8)// The Lesser Shrine
 +
 +{{ v2-20-chavakuth.jpg?200}}
 +
 +The party meets Chavakuth, a Lizardfolk of the Dark Talon tribe.  He tries to
 +convince them to kill rival Lizardfolk from the Poison Dusk tribe, but is
 +insufficiently convincing and ends up dead.
 +
 +//Inching ever closer to the **TPK**!//
  
 ^ # ^ Challenge ^  CR  ^ ^ # ^ Challenge ^  CR  ^
-//TBD// //TBD//  |  //TBD//  | +Dark Naga (Lieth, the Taskmaster)  |  8  | 
-^ ^ Total XP (each) ^  //TBD//<sup>6</sup>  ^+| 1 | Dire Snake  |  5  | 
 +| 4 | Yuan-Ti Purebloods  |  3  | 
 +| 2 | Iron Portcullis  |  4  | 
 +| 1 | Elvarel Prath, Half-Elf Cleric  |  5  | 
 +| 1 | Megaraptor Skeleton  |  6  | 
 +| 1 | Hidden Pit Trap  |  3  | 
 +| 1 | Chavakuth, Lixardfolk Druid  |   | 
 +^ ^ Total XP (each) ^  2,400<sup>6</sup>  ^
  
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v2session20.1194500452.txt.gz · Last modified: 2017/05/27 18:45 (external edit)