v2session05
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v2session05 [2007/05/12 03:32] – jims | v2session05 [2017/05/27 18:57] (current) – external edit 127.0.0.1 | ||
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- | ====== V2 Session Five - 16 March 2007 - " | + | ==== V2 Session Five - 16 March 2007 - " |
[[v2session04|(Previous Session)]] [[v2# | [[v2session04|(Previous Session)]] [[v2# | ||
^ Player ^ Character ^ Race ^ Class ^ | ^ Player ^ Character ^ Race ^ Class ^ | ||
- | | VW | [[Heilli]] | Human | Soulknife/ | + | | Dave | [[freyrik|Freyrik Ulthkell]] | Human(Feytouched) |
| THF | [[Líkami]] | Human | Monk/2 | | | THF | [[Líkami]] | Human | Monk/2 | | ||
+ | | Ken | [[Ash]] | Aasimar | Paladin/1 | | ||
+ | | VW | [[Heilli]] | Human | Soulknife/ | ||
| Kurt | [[Ketamine]] | [[Crag Gnome]] | [[Witch]]/2 | | | Kurt | [[Ketamine]] | [[Crag Gnome]] | [[Witch]]/2 | | ||
| Chris | [[Yosi]] | Wood Elf | Barbarian/2 | | | Chris | [[Yosi]] | Wood Elf | Barbarian/2 | | ||
- | | Val | [[Alleraia]] | Human(Aasimar) | Favored Soul/1, Fighter/ | + | | Val | [[Allie]] | [[Lesser |
- | | Ken | [[Ash]] | Human(Aasimar) | Paladin/1 | | + | |
- | | Dave | [[freyrik|Freyrik Ulthkell]] | Human(Feytouched) | Warlock/ | + | |
//Note: This adventure comes from " | //Note: This adventure comes from " | ||
by Ed Stark, as published by [[http:// | by Ed Stark, as published by [[http:// | ||
- | **//2 March 1111//** | + | === 2 March 1111 === |
- | Leave [[Stillsquall]] for [[Feather]] to see the baron. | + | Left [[Stillsquall]] for [[Feather]] to see the baron. |
town of [[Hardanger]] and deliver it to his cousin, Erik, the baron of the Skaalheim barony. | town of [[Hardanger]] and deliver it to his cousin, Erik, the baron of the Skaalheim barony. | ||
- | the fact that the roads are easier through [[Southbay]], | + | the fact that the roads are easier through [[Southbay]], |
overland, through the villages of [[Skaar]] and [[Kingsholm]]. | overland, through the villages of [[Skaar]] and [[Kingsholm]]. | ||
- | " | + | " |
- | **//3 March 1111//** | + | === 3 March 1111 === |
- | Leave [[Feather]]. | + | Left [[Feather]]. |
- | **//4 March 1111//** | + | === 4 March 1111 === |
- | Leave [[Skaar]]. | + | {{ v2-05-kingsholm.jpg|The sleepy little town of " |
+ | |||
+ | Left [[Skaar]]. | ||
and Cabbage" | and Cabbage" | ||
- | **//5 March 1111//** | + | === 5 March 1111 === |
- | Leave [[Kingsholm]]. | + | Left [[Kingsholm]]. |
- | requests | + | requested |
- | he // | + | he // |
- | **//6 March 1111//** | + | === 6 March 1111 === |
- | Spend the day in [[Hardanger]]. | + | Spent the day in [[Hardanger]]. |
- | **//7 March 1111//** | + | === 7 March 1111 === |
- | Leave [[Hardanger]]. | + | Left [[Hardanger]]. |
- | has befallen the town. When a family of locals went missing in the nearby cemetery, | + | had befallen the town. When a family of locals went missing in the nearby cemetery, |
a pair of the towns " | a pair of the towns " | ||
- | **//8 March 1111//** | + | === 8 March 1111 === |
- | With the sentinels still missing, and no local " | + | {{ v2-05-mausoleum.jpg|The main mausoleum at the cemetery}} |
- | (and innkeeper at the Coronet and Cabbage) | + | |
+ | With the sentinels still missing, and no local " | ||
+ | (and innkeeper at the Coronet and Cabbage) | ||
to investigate the cemetery. | to investigate the cemetery. | ||
//Area 1)// Wolves at the Door | //Area 1)// Wolves at the Door | ||
- | //Area 2)// Zombies and Skeletons in the Mausoleum | + | Mia Desarna, |
+ | entrance to the cemetery, where they found the main gate open - which Mia | ||
+ | explained was not normal. | ||
- | //Area 3)// Flying constructs in a Side Tomb | + | Inside, the party discovered two bodies (the sentinels that were sent to |
+ | investigate), and were attacked by a pair of Wolves and their Worg leader. They | ||
+ | killed one of the wolves and sent the other and the Worg fleeing. | ||
- | // | + | // |
+ | Inside the ransacked mausoleum, the party discovered two corpses of recently | ||
+ | deceased townsmen that had been animated into Zombies. | ||
+ | were three Skeletal Archers, armed with magical, flaming arrows. | ||
+ | |||
+ | After the undead were destroyed, a young woman from town named Tyra was | ||
+ | discovered trapped in a mausoleum vault. | ||
+ | escort her back to the town, in case the wolves returned. | ||
+ | decided to buy some healing potions - having realized this expedition could | ||
+ | become more dangerous as they go deeper into the tomb. | ||
+ | |||
+ | //Area 3)// Side Tomb | ||
+ | |||
+ | After finding a locked door that they were unable to open, the party doubled | ||
+ | back to explore a side chamber protected by four flying constructs known as | ||
+ | " | ||
+ | |||
+ | //Area 4)// The Beholder Room | ||
+ | |||
+ | {{ v2-05-beholderroom.jpg|The Door to the Beholder Room}} | ||
+ | |||
+ | The door of this room held a riddle: | ||
+ | |||
+ | | MAGIC DIES, | EYE OF DEATH, | ||
+ | | FAST MEN | EYE OF STONE, | ||
+ | | SLOW, THE | THE KEY | WILL MOVE YOU | IN REST, | OBLIVION AIDS | | ||
+ | | PASSAGE YOU | TO PASSAGE | ||
+ | | SEEK IS | THEY HAVEN' | ||
+ | | NOT BELOW. | ||
+ | |||
+ | After puzzling over this riddle for awhile, they came to the conclusion that it | ||
+ | reflected something //within// the room, not a means to open the door. This, | ||
+ | along with the realization that there was no other way to go, led them to | ||
+ | conclude that the only way in was through force -- so they smashed the door in. | ||
+ | |||
+ | //to be continued...// | ||
+ | |||
+ | ==== XP ==== | ||
^ # ^ Challenge ^ CR ^ | ^ # ^ Challenge ^ CR ^ | ||
| 2 | Wolves | 1 | | | 2 | Wolves | 1 | | ||
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| 4 | Clockwork Menders | 1/2 | | | 4 | Clockwork Menders | 1/2 | | ||
^ ^ Total XP (each) ^ 300 ^ | ^ ^ Total XP (each) ^ 300 ^ | ||
+ | |||
+ | [[v2session04|(Previous Session)]] [[v2# | ||
v2session05.1178958735.txt.gz · Last modified: 2017/05/27 18:45 (external edit)