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v2session05 [2007/03/16 17:29] – created jimsv2session05 [2017/05/27 18:57] (current) – external edit 127.0.0.1
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-====== V2 Session Five - 16 March 2007 - "Barrow of the Forgotten King" (part 1) ======+==== V2 Session Five - 16 March 2007 - "Barrow of the Forgotten King" (part 1) ====
  
 [[v2session04|(Previous Session)]] [[v2#session_notes|(Back to V2 Index)]] [[v2session06|(Next Session)]] [[v2session04|(Previous Session)]] [[v2#session_notes|(Back to V2 Index)]] [[v2session06|(Next Session)]]
  
 ^ Player ^ Character ^ Race ^ Class ^ ^ Player ^ Character ^ Race ^ Class ^
-VW | [[Heilli]] | Human | Soulknife/1, Psion/|+Dave | [[freyrik|Freyrik Ulthkell]] | Human(Feytouched) Warlock/|
 | THF | [[Líkami]] | Human | Monk/2 | | THF | [[Líkami]] | Human | Monk/2 |
 +| Ken | [[Ash]] | Aasimar | Paladin/1 |
 +| VW | [[Heilli]] | Human | Soulknife/1, Psion/1 |
 | Kurt | [[Ketamine]] | [[Crag Gnome]] | [[Witch]]/2 | | Kurt | [[Ketamine]] | [[Crag Gnome]] | [[Witch]]/2 |
 | Chris | [[Yosi]] | Wood Elf | Barbarian/2 | | Chris | [[Yosi]] | Wood Elf | Barbarian/2 |
-| Val | [[Alleraia]] | Human(Aasimar) | Favored Soul/2 | +| Val | [[Allie]] | [[Lesser Aasimar]] | Favored Soul/1, Fighter/|
-| Ken | [[Ash]] | Human(Aasimar) | Paladin/1 +
-| Dave | [[freyrik|Freyrik Ulthkell]] | Human(Feytouched) | Warlock/|+
  
-//Note: This adventure comes from "Barrow of the Forgotten King", by ...//+//Note: This adventure comes from "[[http://www.wizards.com/default.asp?x=products/dndacc/959767400|Barrow of the Forgotten King]]", 
 +by Ed Stark, as published by [[http://www.wizards.com|Wizards of the Coast]].//
  
-**//2 March 1111//**+=== 2 March 1111 ===
  
-Head to [[Feather]] to see the baron...+Left [[Stillsquall]] for [[Feather]] to see the baron.  He asked the party to take a portrait to the 
 +town of [[Hardanger]] and deliver it to his cousin, Erik, the baron of the Skaalheim barony.  Despite 
 +the fact that the roads are easier through [[Southbay]], the baron dictated that the party travel 
 +overland, through the villages of [[Skaar]] and [[Kingsholm]] His explanation that this will avoid 
 +"bandit trouble" was accepted, but not believed.
  
 +=== 3 March 1111 ===
 +
 +Left [[Feather]].  Arrived in [[Skaar]].
 +
 +=== 4 March 1111 ===
 +
 +{{ v2-05-kingsholm.jpg|The sleepy little town of "Kingsholm"}}
 +
 +Left [[Skaar]].  Arrived in [[Kingsholm]].  Spent the night at the "Coronet
 +and Cabbage" Inn.
 +
 +=== 5 March 1111 ===
 +
 +Left [[Kingsholm]].  Arrived in [[Hardanger]].  Delivered the portrait.  Baron Erik
 +requested that they convey a return message -- and while he indicated it is not urgent,
 +he //strongly// recommended that the party return along the path they came.
 +
 +=== 6 March 1111 ===
 +
 +Spent the day in [[Hardanger]].
 +
 +=== 7 March 1111 ===
 +
 +Left [[Hardanger]].  Arrived back in [[Kingsholm]], where they learned that some trouble
 +had befallen the town.  When a family of locals went missing in the nearby cemetery,
 +a pair of the towns "sentinels" went to investigate and have not returned.
 +
 +=== 8 March 1111 ===
 +
 +{{ v2-05-mausoleum.jpg|The main mausoleum at the cemetery}}
 +
 +With the sentinels still missing, and no local "muscle" available, the town councilor
 +(and innkeeper at the Coronet and Cabbage) offered to pay the party **50 gold pieces**
 +to investigate the cemetery.
 +
 +//Area 1)// Wolves at the Door
 +
 +Mia Desarna, the captain of the town guard, accompanied the party as far as the
 +entrance to the cemetery, where they found the main gate open - which Mia
 +explained was not normal.
 +
 +Inside, the party discovered two bodies (the sentinels that were sent to
 +investigate), and were attacked by a pair of Wolves and their Worg leader. They
 +killed one of the wolves and sent the other and the Worg fleeing.
 +
 +//Area 2)// Lower Mausoleum
 +
 +Inside the ransacked mausoleum, the party discovered two corpses of recently
 +deceased townsmen that had been animated into Zombies.  Along with them, there
 +were three Skeletal Archers, armed with magical, flaming arrows.
 +
 +After the undead were destroyed, a young woman from town named Tyra was
 +discovered trapped in a mausoleum vault.  The party decided it would be best to
 +escort her back to the town, in case the wolves returned.  Once in town, they
 +decided to buy some healing potions - having realized this expedition could
 +become more dangerous as they go deeper into the tomb.
 +
 +//Area 3)// Side Tomb
 +
 +After finding a locked door that they were unable to open, the party doubled 
 +back to explore a side chamber protected by four flying constructs known as 
 +"Clockwork Menders".
 +
 +//Area 4)// The Beholder Room
 +
 +{{ v2-05-beholderroom.jpg|The Door to the Beholder Room}}
 +
 +The door of this room held a riddle:
 +
 +|  MAGIC DIES,  |  EYE OF DEATH,  |  FEAR AND MIND,  |  FRIENDS ARE  |  ENEMY FRIEND  |
 +|  FAST MEN  |  EYE OF STONE,  |  YOU CAN SAY,  |  SHY, SLEEP  |  PAINFUL WOUNDS  |
 +|  SLOW, THE  |  THE KEY  |  WILL MOVE YOU  |  IN REST,  |  OBLIVION AIDS  |  
 +|  PASSAGE YOU  |  TO PASSAGE  |  AROUND IN  |  NEITHER POINTS  |  IT IS  |  
 +|  SEEK IS  |  THEY HAVEN' |  THE WRONG  |  TO THE PASSAGE  |  RUNED  |  
 +|  NOT BELOW.  |  SHOWN.  |  WAY.  |  THAT'S BEST.  |  |
 +
 +After puzzling over this riddle for awhile, they came to the conclusion that it 
 +reflected something //within// the room, not a means to open the door.  This, 
 +along with the realization that there was no other way to go, led them to 
 +conclude that the only way in was through force -- so they smashed the door in.
 +
 +//to be continued...//
 +
 +==== XP ====
 ^ # ^ Challenge ^ CR ^ ^ # ^ Challenge ^ CR ^
-monster +Wolves 1 | 
-^ ^ Total XP (each) ^ //TBD// ^+| 1 | Young Worg | 1 | 
 +| 2 | Zombies | 1/2 | 
 +| 3 | Skeletal Archers | 1/3 | 
 +| 4 | Clockwork Menders | 1/2 
 +^ ^ Total XP (each) ^ 300 ^ 
 + 
 +[[v2session04|(Previous Session)]] [[v2#session_notes|(Back to V2 Index)]] [[v2session06|(Next Session)]]
  
v2session05.1174084192.txt.gz · Last modified: 2017/05/27 18:45 (external edit)