spindrift
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| - | ====== The Spindrift Islands | + | ==== The Spindrift Islands ==== |
| - | [[start|Back to start page]] | + | {{ WorldSpindrift.jpg}} |
| - | {{WorldSpindrift.jpg}} | + | In between the [[thentao|Main continent]] and the [[immenri|Northern continent]] |
| + | are a string of islands known collectively as Spindrift((This is the original | ||
| + | home to my campaign and the name comes from the module L1 (//" | ||
| + | and the Greyhawk campaign)). Spindrift came close to collapse during the wars, but | ||
| + | weathered the storm quite bravely. | ||
| - | In between | + | The people worship |
| - | known collectively as Spindrift (This is the original home to my campaign). | + | in tune with nature than your typical " |
| - | Spindrift came close to collapse during the wars, but weathered | + | headquarters of the Druids is located on [[Marshard]] island. |
| - | bravely. | + | |
| - | The chain is made up of (in decreasing order by size) Lendore, Midore, Aldore, | + | The chain is made up of (in decreasing order by size) [[Lendore]], [[Midore]], |
| - | and Marshard islands. | + | [[Aldore]], and [[Marshard]] islands. |
| - | the last of which is Sabit. | + | chain north, the last of which is [[Sabit]]. |
| For more information, | For more information, | ||
| [[Nations# | [[Nations# | ||
| - | [[start|Back to start page]] | + | ==== Status (1094) ==== |
| + | |||
| + | Religion: | ||
| + | |||
| + | Opinion of other religions: Cautious (44% positive) | ||
| + | |||
| + | Type of leader: Monarch (Traditional) | ||
| + | |||
| + | Description of Judicial system: Individual magistrates deal with most crimes. | ||
| + | The city guard and the king's patrol bring in criminals to be tried. Justice is | ||
| + | not high, but there are few complaints by the citizens, even though the laws in | ||
| + | some cases are very stringent. | ||
| + | |||
| + | Treatment of Strangers: Very well (88% positive) | ||
| + | |||
| + | // | ||
| + | |||
| + | The Spindrift isles have been relatively isolated from the troubles on the main | ||
| + | continent, and although they do hold some allegiance to Backbone, they are not | ||
| + | interested in helping. The king is doing what he can to insure that what is | ||
| + | happening on the main continent will never happen on his islands, even if this | ||
| + | means not aiding [[Backbone]]. Trade agreements are still going, but individual | ||
| + | citizens are trying to find markets elsewhere (to protect their own | ||
| + | investments). | ||
| + | |||
| + | ==== Status (1104) ==== | ||
| + | |||
| + | Religion: [[Celtic]] | ||
| + | |||
| + | Opinion of other religions: Not allowed (13% positive) | ||
| + | |||
| + | Type of leader: Monarch (Dictator complete with bullying royal guard and | ||
| + | Nazi-style paperwork) | ||
| + | |||
| + | Description of Judicial system: The city guards and patrol organizations around | ||
| + | the islands arrest citizens for even minor infractions, | ||
| + | harsh penalties, although their are very few death sentences handed out. Many | ||
| + | criminals are sent to labor camps where the survival rate averages 60%. City | ||
| + | magistrates hold full authority in their sections, but have to answer to the | ||
| + | city lord, and he, in turn, to the king. Replacements and " | ||
| + | frequent. To stem the tide of crime from incoming refugees, and to avert a | ||
| + | possible threat from within, the king established diplomatic relations with the | ||
| + | orc tribe on the island and is now using mostly orcs for the wilderness patrols | ||
| + | (as well as a healthy number for city guards). These constitute about 30% of the | ||
| + | city guards and tend not to be lenient at all. | ||
| + | |||
| + | Treatment of Strangers: Extremely poor (06% positive) | ||
| + | |||
| + | // | ||
| + | |||
| + | When [[Backbone]] began to fall, a well-timed propaganda war started in | ||
| + | Spindrift. The aim was to turn the citizens against the king when he needed them | ||
| + | the most. The immediate result was a steady decline in the king's influence and, | ||
| + | consequently, | ||
| + | and used his charisma to slowly take over. On July 22, 1100, the original | ||
| + | monarch of the islands was executed, and the new one placed in the throne. | ||
| + | Immediately, | ||
| + | hit them, they lived in a dictatorship, | ||
| + | |||
| + | The refugees from [[Backbone]] and [[Pleven]] began arriving late in 1097 and | ||
| + | stopped in mid-1099 when [[Pleven]] fell. The original capital city of | ||
| + | Spindrift fell to ruin when the transition from one monarch to the next turned | ||
| + | into a short, bloody, confined civil war. The docks in [[Lendore]] were | ||
| + | destroyed by the new king and he established [[Restenford]] as his new capital. | ||
| + | Now, [[spindrift_city|Spindrift]] is in shambles and not even the city guards | ||
| + | try to keep order. Meanwhile [[Restenford]] is the world' | ||
| + | even than [[Backbone]] at its peak). | ||
| + | |||
| + | ==== Status (1108) ==== | ||
| + | |||
| + | Religion: [[Celtic]] | ||
| + | |||
| + | Opinion of other religions: Open (76% positive) | ||
| + | |||
| + | Type of leader: Monarch (Traditional) | ||
| + | |||
| + | Description of Judicial system: | ||
| + | For the most part, the pre-war judicial system has been restored. | ||
| + | punishments are often stricter than in the past. | ||
| + | |||
| + | Treatment of Strangers: Good (57% positive) | ||
| + | |||
| + | // | ||
| + | |||
| + | After the defeat of the [[Dark Mage]] on January 8, 1105, Lord [[Norwood]], | ||
| + | of [[Kelva]], the sword of command, and originally a captain of Spindrift' | ||
| + | ranger patrols, returned to [[Lendore]] and declared himself ruler until a | ||
| + | suitable king could be found. | ||
| + | as a half-orc hiding behind an illusion, he was able to sieze power quite | ||
| + | easily. | ||
| + | |||
| + | However, by May, he was forced to relinquish control over the rebellious | ||
| + | islands [[Midore]] and [[Aldore]] to avoid a bloody conflict. | ||
| + | violence had been brought under control and the peoples of [[Lendore]] cheered | ||
| + | [[Norwood]] as he accepted the crown of [[Lendore]] Island. | ||
| + | |||
| + | [[Norwood]] appointed governors to rule [[Midore]] and [[Aldore]], and those men still | ||
| + | hold power (though, at times, they serve at the pleasure of the old ruling | ||
| + | families). | ||
| + | unrest and chaos on the islands in the last several years have served the | ||
| + | cause of peace quite well. However, the fear of war has subsided since | ||
| + | [[Norwood]] was crowned -- and the old rulers are beginning to demand more and | ||
| + | more power. | ||
| + | |||
| + | With the change in magic in early 1108, a new element of danger has been | ||
| + | introduced. | ||
| + | before, he uses it so infrequently that rumors are beginning to spread. | ||
| + | Also, wizards who once supplied the power base for certain wealthy families | ||
| + | have now suddenly gone impotent. | ||
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