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pyramid_tomb [2010/10/23 00:24] – created jimspyramid_tomb [2017/05/27 18:56] (current) – external edit 127.0.0.1
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-==== II-M-3) Pyramid Tomb ====+(<- [[Congal's Tomb]]) ([[adventures|Back to Adventures Index]]) ([[Fervand's Trap]] ->) 
 + 
 +==== II-N-3) Pyramid Tomb ====
  
 == Editor's Note == == Editor's Note ==
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 If the save is made, he/she is knocked unconscious for 2d6 rounds. If the save is made, he/she is knocked unconscious for 2d6 rounds.
 Also here is a larger stone chest (untrapped and valueless) with two Also here is a larger stone chest (untrapped and valueless) with two
-scrolls, a potion, and a __magical carpet of flying (largest size).__ -> (see next page)+scrolls, a potion, and a __magical carpet of flying (largest size).__ -> (see next page)((written in different ink color))
 The potion is Raise Dead and the scrolls are: I) MU: Magic  The potion is Raise Dead and the scrolls are: I) MU: Magic 
 Mirror (4) and Detect Invisibility (2); II) Cleric: Recall Spirit (6), Raise Dead Mirror (4) and Detect Invisibility (2); II) Cleric: Recall Spirit (6), Raise Dead
 (5), Cure Serious Wounds (4), Neutralize Poison (4), Cure Light Wounds (1), and (5), Cure Serious Wounds (4), Neutralize Poison (4), Cure Light Wounds (1), and
 Light (1). Light (1).
 +
 +== Page 2 ==
 +
 +★  The secret door to area (2) is completely undetectable without one
 +of two things: a //detect magic// (which will reveal the outline 
 +of the door and the keyhole), or the KEY (a magical 
 +key designed for this door).  This key will slowly begin to glow
 +when the holder gets closer to the door.  It will not, however, 
 +point out the keyhole which must be looked for (as per
 +secret door).  Once found, the door will swing open as soon as
 +the key is placed in the hole.
 +
 +''Note: The text below was written in a different color of ink.''
 +
 +The "carpet" is actually a very small 'basket' which has
 +the size and shape of a 3" wide dish but is made 
 +of interwoven strong wicker (with silver threads meshed throughout).  On the bottom in the center
 +is written (in common) "FLY" This is the command word
 +and when spoken, the dish will begin spinning rapidly,
 +float away from the person and grow in size until it
 +is a full 8' in diameter.  At which point it will
 +stop spinning and float about 1 1/2 feet off the ground.
 +It can hold up to 10,000 gp of people and equipment
 +and has the following commands for movement:
 +
 +  * FORWARD -- Increases speed by 1"
 +  * SLOW -- Decreases speed by 1"
 +  * RIGHT -- Turns approximately 30° Right
 +  * LEFT -- Turns approximately 30° Left
 +  * RETURN -- Returns to small size (cannot be done in flight)
 +  * ASCEND -- Begins climbing(*) at 1 foot/minute/inch of move
 +  * DESCEND -- Begins descending(*) at above rate
 +  * LEVEL -- Levels off flight
 +
 +The only command written on the basket in large size is
 +"RETURN" and this is written on the bottom in the center
 +in small writing((Which is it?  "large size" or "small writing"?)).  Its maximum movement rate is 24".
 +There must be somebody in the basket to fly it.
 +This craft (in either form) makes all saves vs. Wood or Rope,
 +Thick and at +4.
 +
 +(*) Note that maximum height is 200' above ground and
 +minimum is 1' above ground.
 +
 +\\ (<- [[Congal's Tomb]]) ([[adventures|Back to Adventures Index]]) ([[Fervand's Trap]] ->)
  
pyramid_tomb.1287811474.txt.gz · Last modified: 2017/05/27 18:43 (external edit)