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immenri_11 [2025/12/27 12:46] – created jimsimmenri_11 [2026/01/31 12:06] (current) jims
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 ==== Immenri Campaign Session #11 ==== ==== Immenri Campaign Session #11 ====
  
-  * **Game Date: 28 November 2025**+  * **Game Date: 26 December 2025**
   * **Campaign Date: 11 August 1145**   * **Campaign Date: 11 August 1145**
   * **PC Status: All Present**   * **PC Status: All Present**
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 === 10 August 1145 === === 10 August 1145 ===
  
-Meet some Cultists on the Trail & talk to Fazzir at the Keep's Temple.+After killing the Minotaur of Baphomet, the party decides to return to the Keep for a rest.  On the way back, they meet a group of four cultists: Three Humans who defer to a Gnome leader named Weltra.  She explains about their Cult of Chaos and how [[The Blindness]] revealed a universal truth to their supreme leader, the Queen in Red.  She also reveals that the cult'local leader is a woman named Ivlis and tells the party that if they wish to join, they should ring a small bell attached to a tree below the caves. 
 + 
 +Back at the Keep, the party decides to visit the Temple in an attempt to get more information about the cult.  There, they learn that the current curate is a man named Fazzir.  He explains that the previous curate was a woman named Ivlis, who left quite suddenly to go on some kind of religious pilgrimage.  Fazzir was left in charge of the temple and is a little overwhelmed. 
 + 
 +Fazzir also explains that the cult seems to be housed in the Caves of Chaos and that they have recruited several people from the Keep into their ranks -- people who have never returned after their conversion.  Someone also recently painted graffiti on the temple walls, but he fears that the cult's crimes are not limited to vandalism.
  
 === 11 August 1145 === === 11 August 1145 ===
  
-Back to the caves(Ogreand (Gnolls)+Back at the caves, the party enters Cave E, where they hire Oggdug, the Ogre.  Payment is agreed to be 25 gp and the "emotional support" moose.  Since Oggdug refuses to go to the "Shunned" cave (Gor the Cultists' cave (K), the party opts for the Gnoll cave (J). 
 + 
 +With Oggdug's help, the party defeats the Gnolls with only a modest effort -- after which, Oggdug returns to his cave.
  
-//details coming soon//+The party then finds a hidden treasure room, trapped with four Zombies who jump from their sarcophagi when the treasure chest is touched.  After a brief fight, the Zombies are destroyed, and the treasure claimed.
  
 ^ NPCs and Others encountered in this session ^^^^ ^ NPCs and Others encountered in this session ^^^^
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 | **Zombies** | Zombies | Cave J denizen | [[https://www.dndbeyond.com/monsters/4775851-zombie|Zombies]] | | **Zombies** | Zombies | Cave J denizen | [[https://www.dndbeyond.com/monsters/4775851-zombie|Zombies]] |
  
-| [[Immenri_10|Previous Session]] | [[Immenri Campaign|Back to the main campaign page]] | [[Immenri_12|Next Session]] |+| [[Immenri_10|Previous Session]] | [[Immenri Campaign#Sessions|Back to the main campaign page]] | [[Immenri_12|Next Session]] |
  
immenri_11.1766861193.txt.gz · Last modified: by jims