immenri_02
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| immenri_02 [2025/08/11 15:06] – created jims | immenri_02 [2026/01/31 12:04] (current) – jims | ||
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| - | ==== Immenri Campaign Session #2 (8 August 2025) ==== | + | ==== Immenri Campaign Session #2 ==== |
| * **Game Date: 8 August 2025** | * **Game Date: 8 August 2025** | ||
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| * **All players present** | * **All players present** | ||
| - | After foiling the heist at [[https:// | + | After foiling the heist at [[https:// |
| - | the party decides to travel | + | Gilded Dragon Tavern]], the party takes a short rest and then heads off to |
| - | thieves intended to rendezvous. | + | [[https:// |
| + | intended to rendezvous. | ||
| - | //more to come// | + | Not knowing if the people at the ranch are allied with the thieves, they |
| + | approach cautiously. The first person they meet is Frances, a young woman | ||
| + | tending to the horses. | ||
| + | house to meet the couple who run the place, Grace & Luke. | ||
| + | |||
| + | After a brief discussion about the heist, Grace explains that one of their ranch | ||
| + | hands, Amirah, has been acting strangely for the past week. She summons the | ||
| + | rest of her ranch hands to the house and escorts the party out back to Amirah' | ||
| + | cabin. | ||
| + | |||
| + | Once there, Leslie opens the door, which knocks over and breaks a small ceramic | ||
| + | jar. This activates a magical summons spell, and a small fire elemental creature | ||
| + | known as a [[https://www.dndbeyond.com/monsters/5195111-magmin|Magmin]] appears. | ||
| + | The Magmin immediately leaps on a pile of firewood, setting it alight and using | ||
| + | it to summon another five of his brethren. | ||
| + | around, setting fire to everything they can see! | ||
| + | |||
| + | In Amirah' | ||
| + | bed, bound and gagged. | ||
| + | set alight by the Magmin and collapses on the ground outside. | ||
| + | |||
| + | The rest of the party is quickly overwhelmed and struggles to coordinate in the | ||
| + | resulting fight. | ||
| + | (including people) on fire and explode when they die, the party shifts tactics | ||
| + | to keep their distance and use ranged attacks. | ||
| + | |||
| + | In the end, the Magmin are all destroyed, but the cabins (especially Amirah' | ||
| + | and the main house have been damaged by fire, Leslie has been killed, and the | ||
| + | rest of the party is scattered and wounded. | ||
| + | |||
| + | In addition, the woman that Leslie rescued from the burning cabin is the real | ||
| + | Amirah! | ||
| + | a Doppelganger! | ||
| ^ NPCs and Others encountered in this session ^^^^ | ^ NPCs and Others encountered in this session ^^^^ | ||
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| | **Eliza** | Human/F | Ranch hand | | | | **Eliza** | Human/F | Ranch hand | | | ||
| | **Amirah** (real) | Human/F | Horsewoman replaced by Doppelganger. | | | | **Amirah** (real) | Human/F | Horsewoman replaced by Doppelganger. | | | ||
| - | | **Amirah** (fake) | Doppelganger | aka " | + | | **Amirah** (fake) | Doppelganger | aka " |
| - | | [[Immenri_01|Previous Session]] | [[Immenri Campaign|Back to the main campaign page]] | [[Immenri_03|Next Session]] | | + | | [[Immenri_01|Previous Session]] | [[Immenri Campaign#sessions|Back to the main campaign page]] | [[Immenri_03|Next Session]] | |
immenri_02.1754942768.txt.gz · Last modified: by jims
