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houserules [2007/06/26 14:03] jimshouserules [2017/05/27 18:56] (current) – external edit 127.0.0.1
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 ==== Variant Rules (as documented in the Dungeon Masters Guide) ==== ==== Variant Rules (as documented in the Dungeon Masters Guide) ====
  
-**DMG p.25: Automatic Hits and Misses**+=== DMG p.25: Automatic Hits and Misses ===
  
 An attack roll of "1" is not an automatic miss.  It is treated as a -10 for  An attack roll of "1" is not an automatic miss.  It is treated as a -10 for 
 purposes of calculating the AC hit.  Similarly, an attack roll of "20" is not an  purposes of calculating the AC hit.  Similarly, an attack roll of "20" is not an 
-automatic hit.  It is treated as a 30.  //Additional: This rule has been  +automatic hit.  It is treated as a 30.
-extended to cover **ALL** d20 rolls.//+
  
-**DMG p.36: Power Components**+=== DMG p.36: Power Components ===
  
 Special, rare ingredients can be substituted for XP for preparation of certain  Special, rare ingredients can be substituted for XP for preparation of certain 
 powerful spells. powerful spells.
 +
 +
  
 ==== Variant Rules (as documented in other books) ==== ==== Variant Rules (as documented in other books) ====
  
-**EPH p.65: Psionics is different**+=== EPH p.65: Psionics is different ===
  
 //Dispel Magic//, //Antimagic field//, etc. do not affect psionic effects. //Dispel Magic//, //Antimagic field//, etc. do not affect psionic effects.
 Similarly, //Dispel Psionics//, //Null Psionics Field//, etc. do not affect Similarly, //Dispel Psionics//, //Null Psionics Field//, etc. do not affect
-spell magic effects.+spell magic effects. 
  
 ==== House Rules (of our own invention) ==== ==== House Rules (of our own invention) ====
  
-**Losing a level costs XP, not necessarily a full level**+=== Losing a level costs XP, not necessarily a full level ===
  
 When a character dies, instead of his/her XP being placed at the midway point of  When a character dies, instead of his/her XP being placed at the midway point of 
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 remain 8th level. remain 8th level.
  
-**Death does not come as fast**+=== Death does not come as fast ===
  
   * A person is //Disabled// when they have between **0** and **-F** (inclusive) hit points (where **F** is the person's //Total Fort Save//).   * A person is //Disabled// when they have between **0** and **-F** (inclusive) hit points (where **F** is the person's //Total Fort Save//).
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 the //dying// condition. the //dying// condition.
  
-**The Nature of Evil** +=== Languages ===
- +
-(need succint definition of my moral compass here) +
- +
-**Languages**+
  
 Just as described in the PHB, each character starts out with //Common//, their  Just as described in the PHB, each character starts out with //Common//, their 
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 possible. possible.
  
-**Spellcasters get bonus 0-level spells**+=== Spellcasters get bonus 0-level spells ===
  
 All spellcasters get a number of bonus 0-level spells equal to the number of  All spellcasters get a number of bonus 0-level spells equal to the number of 
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 and 6 1st-level spells per day.  The rules as written would be "only" 6/6. and 6 1st-level spells per day.  The rules as written would be "only" 6/6.
  
-**Dice may be changed by one size, as long as expected value remains the same**+=== Dice may be changed by one size, as long as expected value remains the same ===
  
 As there is no love for the 4-sided die, it is acceptable to replace any d4+1  As there is no love for the 4-sided die, it is acceptable to replace any d4+1 
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 value 6.5). However, changing to a d12 (also 6.5) is not allowed as it would  value 6.5). However, changing to a d12 (also 6.5) is not allowed as it would 
 change the d8 to a d12 -- which is two "sizes" away. change the d8 to a d12 -- which is two "sizes" away.
 +
 +=== "Take 10" is not allowed for Knowledge Skills ===
 +
 +Unlike most other skills, exercising a Knowledge Skill takes no time and doesn't
 +represent a success/failure of some activity.  Instead, it is simply a means to
 +determine whether a character //knows// something or not.
 +
 +Because of this, a character is not allowed to "Take 10" on a Knowledge Skill.
  
houserules.1182884634.txt.gz · Last modified: 2017/05/27 18:42 (external edit)