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        <dc:date>2012-01-01T17:02:42-06:00</dc:date>
        <dc:creator>jims</dc:creator>
        <title>v3session56 - created</title>
        <link>http://www.thentao.com/frp/v3session56?rev=1325458962&amp;do=diff</link>
        <description>V3 Session Fifty-Six -- 09 Dec 2011 -- &quot;Demon Queen's Enclave&quot; (part 1)

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Story

January, 1122

With Syndrina, the Drow Matron, in the lead, the party descends into the depths of
the Earth -- on the trail of “The Queen in Red” (who is said to live in the underdark
city of Phaervorul).</description>
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        <dc:date>2012-01-01T16:54:35-06:00</dc:date>
        <dc:creator>jims</dc:creator>
        <title>v3session55 - created</title>
        <link>http://www.thentao.com/frp/v3session55?rev=1325458475&amp;do=diff</link>
        <description>V3 Session Fifty-Five -- 11 Nov 2011 -- &quot;Cave of the Giants&quot;

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Story

January, 1122

After the party came close to defeating The Puppetmaster, he pulled up stakes 
and took his network of gates with him.  While the party lost access to the 
gates, it was seen as a victory in that the network of evil that were using it 
also seems to have vanished.</description>
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        <dc:date>2012-01-01T16:51:58-06:00</dc:date>
        <dc:creator>jims</dc:creator>
        <title>cave_of_the_giants</title>
        <link>http://www.thentao.com/frp/cave_of_the_giants?rev=1325458318&amp;do=diff</link>
        <description>(&lt;- The Magician's Castle) (Back to Adventures Index) (The Lost Dagger -&gt;)

This adventure was run for The Good Party sometime during my sophomore year
in college (1982-1983).  It was my attempt to bring Gary Gygax's classic
“underworld” (as written in D1-3 modules)
into my world.  Sadly, I misjudged the
party's capabilities and the adventure turned into a near “TPK”.  The sole survivor, Sly, got a
little outside help and managed to recover the party's bodies.  A few Raise
Dead spells later, the…</description>
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        <dc:date>2012-01-01T16:41:28-06:00</dc:date>
        <dc:creator>jims</dc:creator>
        <title>v3</title>
        <link>http://www.thentao.com/frp/v3?rev=1325457688&amp;do=diff</link>
        <description>&lt; Back to start page &gt;&lt; Bottom of Page &gt;

People

Player Characters:
 Player  Name  Race  Class  Notes   Dave  Zim  Human  Wizard   Ken  Oin  Dwarf  Cleric  Battle Cleric   VW  Imbo  Hobbit  Bard  Cunning Bard   Kurt  Ibiza   Half-Orc   Fighter/Cleric  Great Weapon   Chris  Damazi  Human  Shaman  Stalker Spirit   THF  Erasmus  Shifter  Avenger  Razorclaw   Val  Tissa  Eladrin  Ranger  Beastmaster  
[Southern Mosaî]</description>
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        <dc:date>2011-11-25T03:56:39-06:00</dc:date>
        <dc:creator>daves</dc:creator>
        <title>loot</title>
        <link>http://www.thentao.com/frp/loot?rev=1322214999&amp;do=diff</link>
        <description>Back to the &quot;V3&quot; main page  To the 4E &quot;Treasure&quot; page 
Current Unspent and Unclaimed Loot

Magic items -- Commons can be treated as Uncommon by lowering them three 
levels.  Remember also that Imbo, Zim, and likely Oin can make 
new items, and use the juice from others.  Also note that Imbo has 
Disenchant Magic Item.</description>
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        <dc:date>2011-11-05T17:24:05-06:00</dc:date>
        <dc:creator>jims</dc:creator>
        <title>underdark</title>
        <link>http://www.thentao.com/frp/underdark?rev=1320531845&amp;do=diff</link>
        <description>Back to start page

The Underdark

Ignore all maps from the “Underdark” hardcover book.  That book documents the
Underdark in the “Forgotten Realms” campaign setting, and I only use it as a
general reference to the conditions, races, and magic that are found down under
on my world.</description>
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        <dc:date>2011-10-30T14:40:46-06:00</dc:date>
        <dc:creator>jims</dc:creator>
        <title>v3session54 - created</title>
        <link>http://www.thentao.com/frp/v3session54?rev=1320003646&amp;do=diff</link>
        <description>V3 Session Fifty-Four -- 28 Oct 2011 -- &quot;Brink of Madness (Part 7)&quot;

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Story

Spring, 1121

After being drawn deep into the “Fortress at World's End”, only to find an elaborate trap,
the party takes an extended rest before searching for another way into the underground
areas (which they caught a glimpse of as they scaled the cliffs earlier).</description>
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        <dc:date>2011-10-30T14:28:05-06:00</dc:date>
        <dc:creator>jims</dc:creator>
        <title>v3session53</title>
        <link>http://www.thentao.com/frp/v3session53?rev=1320002885&amp;do=diff</link>
        <description>V3 Session Fifty-Three -- 30 Sep 2011 -- &quot;Brink of Madness (Part 6)&quot;

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Story

Spring, 1121

After a short rest, the party continues deeper into the “Fortress at World's End” in pursuit of the Tear of Ioun.
They encounter what they believe is the true orrery containing the Tear of Ioun, but quickly learn it is a decoy
(and worse -- a trap).</description>
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