cherai
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cherai [2020/10/10 23:53] – jims | cherai [2022/02/06 15:46] (current) – jims | ||
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* 1105 -- The Dark Mage is defeated and his storm cloud retreats, ending five years of darkness on the NE coast | * 1105 -- The Dark Mage is defeated and his storm cloud retreats, ending five years of darkness on the NE coast | ||
* 1108 -- The magic changes (commonfolk barely notice) | * 1108 -- The magic changes (commonfolk barely notice) | ||
- | * 1109 -- [[Kevin Arcana]] reveals the [[portals]] and the world starts to open up. //This has little effect on Cherai// | + | * 1109 -- [[Kevin Arcana]] reveals the [[Twenty Portals]] and the world starts to open up. //This has little effect on Cherai// |
* 1126 -- Kevin Arcana is killed and the portals are freed from the King of Pain. Inter-kingdom commerce spikes. | * 1126 -- Kevin Arcana is killed and the portals are freed from the King of Pain. Inter-kingdom commerce spikes. | ||
* 1129 -- The [[Cheraî campaign]] starts | * 1129 -- The [[Cheraî campaign]] starts | ||
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=== Places of Interest === | === Places of Interest === | ||
- | * [[Aglarlad]] -- Off the northern coast, this is the undersea kingdom of the Aquatic Elves. | + | * [[Nargundush]] -- The main town for the Second Cheraî campaign (2022). |
- | * [[Kinander]] -- The first elven city to fall to the Orcs. It is currently the center for all trade with the Orcs of [[Pleven]] and is the closest town to the region' | + | * [[Kinander]] -- An Orc city on the edge of the Orc empire. It is currently the center for all trade with the Orcs of [[Pleven]] and is the closest town to the region' |
* The Wood of the Lost Souls -- Think " | * The Wood of the Lost Souls -- Think " | ||
* Aurander Islands -- " | * Aurander Islands -- " | ||
- | * [[Erimas]] -- The main town for this campaign. | + | * [[Erimas]] -- The main town for the first [[Cheraî |
+ | * [[Aglarlad]] -- Off the northern coast, this is the undersea kingdom of the Aquatic Elves. | ||
More notes (need expansion): | More notes (need expansion): | ||
* Orcs weren' | * Orcs weren' | ||
- | * Now that the Orcs are trading and the [[portals]] are opening the world, some in Cheraî fear the " | + | * Now that the Orcs are trading and the [[twenty_portals|portals]] are opening the world, some in Cheraî fear the " |
* Two main political groups: The isolationists (" | * Two main political groups: The isolationists (" | ||
* Popular King [[Vyncent]] holds the disparate factions together (barely) by appealing (as best he can) to both sides. | * Popular King [[Vyncent]] holds the disparate factions together (barely) by appealing (as best he can) to both sides. |
cherai.1602391989.txt.gz · Last modified: 2020/10/10 23:53 by jims