(<- [[ruby_rod|The Curse of the Ruby Rod]]) ([[adventures|Back to Adventures Index]]) ([[anti-world|The Anti-World]] ->) ==== The Tower at Larinday ==== //The notes for this adventure are sparse (as are many from this era). They are presented here essentially as stored in my notebook -- without much explanation or context.// Outdoor encounter: ^ Shadow Dragon ^^ | HD | 5+5 (hp 30) | | AC | -2 | | INT | 15 | | MR | 20% | | #AT | 3 (D d4+1/d4+1/3d4) | 19 Drow: - Female F/C 5/7 - Male F/MU 3/3 - 9 Females F/2 - 8 Males F/2 | 1) | S9 I16 W18 D17 C10 Ch15 || MR 66% | | | hp 29 | +3 Chain / +2 Buckler | AC -4 | | | | +2 Mace | | | 2) | S10 I18 W10 D15 C8 Ch9 || MR 58% | | | hp 11 | +2 Chain / +1 Buckler | AC 0 | | | | +1 Sword / +1 Dagger | | | 3) | S13 I14 W11 D20 C10 Ch17 || MR 54% | | | hp 11 ea. | Chain / Buckler | AC 0 | | | | Sword / Dagger | | | 4) | S12 I11 W11 D16 C12 Ch14 || MR 54% | | | hp 8 ea. | Chain / Buckler | AC 2 | | | | Sword / Dagger | | ---- Key to the Storm Tower in Larinday I) Nothing unusual II) Nothing unusual IIIa) The door here is locked and //Fire Trapped// by [[Pelham]] for d4+18 pts. Also, the ladder has a trigger on one of the rungs so that when stepped on, it will break and a 2' long metal spike will protrude from under a loosed stone directly under the ladder. The person climbing must save vs. Dex at +2 on the die or fall and take 3d6 impaling damage. IIIb) There is no visible ladder up nor even a hole. In fact, one of the stones of the ceiling is a concealed trap door. When opened (requires a strong pull), the hole down will become sealed by a sliding cover and the room will begin to be filled with a poisonous gas. Each person has 1 round to react. The poison is deadly unless a save is made; in which case 2d6 damage is taken anyway. A //Slow Poison// will negate all but 1 point of the damage. IV) Once the trap door from below is opened, the continual darkness from here will leak down. In addition, the **SHADOW WARRIORS** will be alerted. They are AC 4, MV 9", HD 3, #AT 1, D d3+temporary level loss. Their darkness is all-powerful in this room and can only be dispelled (vs. 18th level). Due to their ability to "see" in complete darkness, they attack normally and all others are -4 to hit. There are 4 here and they are hp 11, 11, 15, 21. They are treated as WRAITHS for turning purposes and their level drain has a saving throw (vs. poison). Va) In here is the first guardian: A **BABAU DEMON** (hp 37). Its attack mode will be to grab onto a person (To Hit req'd) and teleport them outside. He has a 50gp gem. Vb) Here is the second guardian: A **MIST GIANT** (hp 62). It is stupid, charmed, and will fight to the death. VI) Here is the [[storm_crystals|SHADOW CRYSTAL]] and its host: __[[ELSA]]__! | She has | S 11 | | | | I 19 | hp 67 | | | W 12 | | | | D 17 | MU/22 | | | C 19 | | | | Ch 14 | Spells: 5/5/5/5/5/5/4/4/3 | | | Co 14 | | | She carries a | +2 Dagger, +3 vs. L || | | Bracers AC 2 (AC -4) || | | Cloak of Displacement || | | Philt of Persuasiveness || | | Ptn Healing || | | Scroll: Prot for Petrification || | | Scroll: Prot from Possession || | | Ring Protection +1 || | Her spells are: | P Word, Kill || | | Wish || | | Shape Change || | | ---- || | | P Word, Blind || | | Poly any Object || | | Mind Blank || | | Mass Charm || | | ---- || | | Duo-Dimension || | | Reverse Gravity || | | Truename || | | Statue || | | ---- || | | Death Spell (x2) || | | Disintegrate || | | Chain Ltng || | | Move Earth || | | ---- || | | Feeblemind || | | Telekinesis (x2) || | | Wall of Stone || | | Sending || | | ---- || | | Confusion || | | Minor Globe || | | Wall of Fire (x2) || | | Evard's Black Tentacles || | | ---- || | | Dispel Magic || | | Fireball || | | Haste || | | Hold Person || | | Ltng Bolt || | | ---- || | | ESP || | | Invisibility || | | Mirror Image || | | Ray of Enfeeblement || | | Melf's Acid Arrow || | | ---- || | | Burning Hands || | | Charm Person || | | Magic Missile (x2) || | | Shield || | Spells used have been marked through ||| \\ [[adventures|Back to Adventures Index]]