^ [[Nulukkhur|{{::left.jpg}}]] [[Nulukkhur]] ^ [[CheraĆ®|{{::up.jpg}}]] [[CheraĆ®]] ^ [[Orkerholm]] [[Orkerholm|{{::right.jpg}}]] ^ ====== Ombar ====== Ombar is actually two cities: The above-ground mixed-race town known as "Ombar" and the dwarf-only tunnels known as the "Undercity". The latter requires a "badge of entry" to get past the guards. These badges can sometimes be bought -- but are most often earned by providing services to someone powerful. {{ ::ombar.png?direct&400|The Upper City of Ombar}} ==== Adjacent towns ==== * East: [[Imlargest]] * South (overland): [[Thodon]] ==== Population ==== Approximately 2500; mixed dwarf and human. ==== Government ==== In the year 1130, the tyrant Lord Undil (known to the citizens as "Great Leader") was deposed by a group of adventurers. It was revealed that "Great Leader" was actually a Doppelganger and the original Lord Undil had been killed many years earlier. Now, the city is ruled by a five-person council made up of representatives from the various factions: * "The Resistance" -- A group instrumental in the recent coup * Tradesmen -- The most powerful (and wealthy) group in the city * Military -- City guard and the Ranger corps * Clergy -- A small (mostly symbolic) group led by the only Human on the council: Athaff, a Cleric to the war goddess, Nike * Laborers -- The weakest of the groups. Their representative on the council is tasked with the nigh-impossible task of helping the plight of the "common" man. ==== Notable Places ==== * The Fey Theatre: A grand stone-walled theatre. [[dm:Ombar|DM information]]