^ [[cherai14|{{left.jpg}}]] [[cherai14|Session #14]] ^ [[cherai_campaign|{{up.jpg}}]] [[cherai_campaign|Campaign Page]] ^ [[cherai16|Session #16]] [[cherai16|{{right.jpg}}]] ^ ==== Cheraî Campaign: Session #15: Return to the Keep on the Borderlands ==== ^ Players in attendance: ^^^ | Dr. Barry Smiley | Human Rogue/3 Cleric to Loki/3 | David A. | | Quintin Q. Quincy, aka “Q” | Half-Elf Warlock/5 (Hexblade) Fighter/1 | David S. | | Tan Balli | Elf Wizard/5 Cleric to Sehanine/1 | Frank | | Hamakona Munu | Variant Human Barbarian/6 (Path of the Berserker) | Ricky | == 10 Dec 1129 == * Cleanup from the prior game: Barry got 84 go from robbing the bar at The Carnelian Hotel * The Carnelian charges the party 47 go for repairs to the windows because of their fight with Rinain * The party discusses how to find the Night Hag * They learn that the Hag and Jannicke have left town * Jannicke worked for Riffolk, a well-respected local merchant == 11 Dec 1129 == * During the down time, Tan starts the process of getting some new spells * The party discusses how they can capitalize on their ownership stake in the building * They learn that the whole building is worth perhaps 10,000 gp -- but that roughly 3/4 of it is still owned by the city * Most of the current owners see is as a bonus and aren't willing to spend the funds needed to make it a money-making operation * Q begins the process of trying to set up a Goblin Embassy in [[Thodon]] == 15 Dec 1129 == * The merchant Arnwulf approaches the party and asks them about their experiences at "The Keep on the Borderland" (see [[cherai11|session #11]]) * He explains that the Keep //may// still have significant treasure (including magic items) and asks if the party is willing to return * They decide it is worth the risk and begin preparations == 16 Dec 1129 == * Head to the Keep * Norm's Wild Magic Surge has made him mute and therefore unable to cast any of his spells == 17 Dec 1129 == * Set up a campsite * Since Norm is still mute, he stays behind with the others head up to the Keep and fight the Ghost-possessed Dwarves * They kill all but one of the Dwarves and all of the Ghosts * After observing numerous undead guarding the Inner Fortress, they decide to fall back and rest before continuing their assault [[cherai_campaign|Back to the "The Cheraî Campaign"]]