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4e:start [2010/04/04 13:28] jims4e:start [2017/05/27 19:00] (current) – external edit 127.0.0.1
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 More importantly, **no custom races/classes/powers/etc. will be allowed.** More importantly, **no custom races/classes/powers/etc. will be allowed.**
- 
-Here are the books I currently own: 
-  * Player's Handbook 
-  * Player's Handbook 2 
-  * Player's Handbook 3 
-  * Dungeon Master's Guide 
-  * Dungeon Master's Guide 2 
-  * Monster Manual 
-  * Monster Manual 2 
-  * Manual of the Planes 
-  * Open Grave 
-  * Dungeon Delve 
-  * Martial Power 
-  * Underdark 
-  * The Plane Below 
-  * (plus numerous modules) 
-Unlike my 3rd edition guideline, I don't need to own a book for you to use one of its rules. 
  
 ==== Deviations ==== ==== Deviations ====
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     * [[Eladrin]] are commonly known as "High Elves" They are //rare// and will often turn heads.     * [[Eladrin]] are commonly known as "High Elves" They are //rare// and will often turn heads.
     * Races from other books are allowed only with prior approval.     * Races from other books are allowed only with prior approval.
-  * [[:twenty portals|Teleportation Circles]] exist, but are not accessible via the "Linked Portal" or "Reverse Portal" rituals.+  * [[:portals|Teleportation Circles]] exist, but are not accessible via the "Linked Portal" or "Reverse Portal" rituals.
   * Certain rituals may be cast "for free" Ritual casters are given an allowance equal to 10gp per character level each day to use on these rituals.  (//List of qualifying rituals TBD//).   * Certain rituals may be cast "for free" Ritual casters are given an allowance equal to 10gp per character level each day to use on these rituals.  (//List of qualifying rituals TBD//).
-  * Rules published in sources outside the main books are at my discretion.  This includes Dragon Magazine, and the Eberron and Forgotten Realm settings.+  * Rules published in sources outside the main books are at my discretion.  This includes Dragon Magazine, and the EberronForgotten Realm, and Dark Sun settings.
   * XP will be distributed to all PCs regardless of attendance (however it will still be calculated based on attendance).   * XP will be distributed to all PCs regardless of attendance (however it will still be calculated based on attendance).
-  * [[Treasure]] will be parceled out in the form of one or more "Level N" item(s) alongside generic "cash" treasure.  The players (as a team) will have to decide what the magic items really are.  For more information, see [[treasure|the treasure page]].+  * [[Treasure]] will be parceled out as described in the "Rules Compendium" (pp. 295-302).  Magic items will be given in the form of one or more "Level N" item(s) of specific rarity.  The players (as a team) are allowed to decide what the magic items really are.  For more information, see [[treasure|the treasure page]].
  
4e/start.1270405701.txt.gz · Last modified: 2017/05/27 18:58 (external edit)